Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Case in point:Reply above.
That is the post. There is a section on cheating and even PVP section mentions online requirement as a need to prevent cheating. People are currently able cheat in SP and bring it over to PVP.
As regards cheat engine and other tools on Martyr, they don't generally work on Online Only games anyway.
this ♥♥♥♥♥♥♥ maks me laugh so hard :)) for some reason. The mentality behind using that term ... christ it's a game, not some bank someone is robbing.
Also as far as the dreadfull cheats you mentioned ... nobody can ♥♥♥♥ with the game economy. You can't with any of the methods online I could find alter earned curency, nor earned glory or reputation, you can't even alter what drops you get. you can't even cheat your way to faster finishing of a mission because you can't alter the damage your equipment does nor the nerfs on damage inflicted missions in the red tier place on you, so what if there's a working god mode if the player is quite literaly incapable of finishing the mission because he can't kill the enemies? So exactly what is the problem here? You can't cheat and bypass the grind, you can't give yourself more xp, best you can do is if playing solo, you can get a pseudo-god mode (if you take enough damage to get instant-gibbed you die anyway) working.
And yes I did mention solo play, because if you know anything about how games are made and how even martyr works as a game, you know that the memory architecture for solo play and online play are different, meaning you simply can't get those things working in the online portion of the game, be it coop or pvp. Source for this? I made my own table for the game in the alpha because I got tired of bugs and crashes making me loose progress on missions constantly. The game stores the info on the servers whenever you play online. And even when you play solo, the only things that would actualy affect the game in any negative way, cheating the economy of the game via credits/fate/xp/item drops ... well not only could that be cheated with a cfg file the devs left on the hard-drive in the beta, but curently it can't be done with any form of external program.
In sumation: you are crying wolf over nothing. PvP has matchmaking so if some horrid cheater progressed faster than you ... congrats, he can't play with you because he's higher level (though if I was to play pvp at any point, I would take a guy who cheated in solo play because he has no ideea how to properly play anyway). His cheats won't work in coop for obvious reasons, so no chance of him ruining your coop experience (I mean beyond the fact he will suck at the game if he only relied on god mode to stay alive up to that point), there's no trading system so they can ruin your game with hacked items, but even if there was: there is no way to hack in items or alter drop rates or even edit items in your inventory because all of that is server sided.
So what problems exactly can cheaters cause at this point?
1) they can ruin the game for themselves by not learning how to play properly
2) they can at best achieve infintesimaly slightly faster progress by running harder missions than their skill will allow, but a good player who can run hard missions can keep up with them no problems, in fact he can even out-pace them by knowing how to exploit the game to finish missions faster and have faster kill times
And that's about all they can do. Maybe instead of trying to start a panic and raving about criminals (no nation on planet earth and no legal code on the planet has any form of classification as crime for what can at best ammount to tricking a computer program, get off the high horse) when you don't even understand how the game works in the first place.
Furthermore: despite the vaunted always online features, this game is a quintessential single-player game that just happens to be always online. Kind of like D3. Coop, if it works, is detrimental to the game as it buffs the mobs in both HP and damage immensly compared to whatever benefits a partner might bring, making the game and progress slower for everyone involved, and what do you gain for it? Extra fate:? More glory? More XP? More Credits? Better drops? The answer to all the above questions is a gigantic NO. So why even bother with it? It's not like you even have VoIP in the game, so if your internet ain;t the best or the game isn't running verry well, congrats, you now must add the extra load of skype or discord or TS over the game to even be able to talk to your coop partner (no, written chat no longer counts in this day and age, especialy since you can't stop and type while also playing an arpg and being in the middle of a fight).
As for PvP, I'll just reiterate that whatever I could find online does not in any way work with multy due to how the game itself is designed and was designed ever since the alpha and beta. Beyond that I never have nor ever will have any interest in the mode, as PvP is not something I play ARPGs for.
Those were sued for distributing cheat software, as in, selling cheats that were interfering with source files yadda yadda, and for circumventing repeat bans and violations of the terms of service in numerous instances. It wasn't that they cheated, but that they cheated, got banned, and then tried to do it again and again, while also trying to financially profit off the tools they made for said cheating.
Bottom line, cheating itself isn't the problem they're being taken to court over, but trying to sell their stuff is.