Warhammer 40,000: Inquisitor - Martyr

Warhammer 40,000: Inquisitor - Martyr

Online skill calculator?
Title ^
Автор сообщения: AirsickHydra:
Just here to say that since respeccing each tree individually costs credits now and a consumable. The need for a calculator is more than ever if people with 50-60 points wantto actually plan or think through their builds.
< >
Сообщения 115 из 15
Yeah was wondering the same.
why would u need that, it hardly makes any impact
Maybe one is needed now with no skill reset but when BETA hits you can (hopefully if its in) change them around. It all depends on how easy it will be to do so though.. if it takes alot of effort/time then it would come in handy. Lets see how the balance is eh.
Отредактировано Loken; 19 мая. 2018 г. в 7:48
yeah Grim Dawn , Titan Quest , Path of Exile i can understand an online skill calculator but for this game how it is atm, no need.
Rhophius (Заблокирован) 19 мая. 2018 г. в 9:31 
The calculator for Martyr is only useful if your looking at how items perform with skills, since you can put your skill points in after the first mission which takes around 2-3 minutes there is very little use for it. Plus we want the developers to get the game out first before they start messing around with things like this, but if you really want one, post a request on nexusmods.com or moddb.com
Can't wait for when we'll get the end of sector content, people will complain they can't push highest difficulties, and then they'll undersrtand how deep you can go if you properly use of the tools available, and that's there're a lot to optimize.
If you play at +0% dmg taken / done, it doesn't matter. Play on 200-400-600%, you'll start feeling the difference...
Отредактировано Teep; 19 мая. 2018 г. в 12:27
Scroll down on the link pages if required:

Sniper:
https://inquisitormartyr.gamepedia.com/Scion_sniper_training

Close Combat/Melee:
https://inquisitormartyr.gamepedia.com/Astartes_combat_training

Those are the only 2 I could find, and they're not updated to the current version

https://inquisitormartyr.gamepedia.com/Passive_skill_tree

I am 62+ hours in and loving the game.
Отредактировано Ace; 19 мая. 2018 г. в 15:01
Автор сообщения: Teep
Can't wait for when we'll get the end of sector content, people will complain they can't push highest difficulties, and then they'll undersrtand how deep you can go if you properly use of the tools available, and that's there're a lot to optimize.
If you play at +0% dmg taken / done, it doesn't matter. Play on 200-400-600%, you'll start feeling the difference...

Yeah, the people with negative comments seriously have a learn to play/lack of knowledge issue. This is what I've realized from testing the game myself, and I have been playing ARPGs since Diablo 1 came out.
Отредактировано Ace; 19 мая. 2018 г. в 15:08
Rhophius (Заблокирован) 19 мая. 2018 г. в 22:52 
Автор сообщения: Ace
Автор сообщения: Teep
Can't wait for when we'll get the end of sector content, people will complain they can't push highest difficulties, and then they'll undersrtand how deep you can go if you properly use of the tools available, and that's there're a lot to optimize.
If you play at +0% dmg taken / done, it doesn't matter. Play on 200-400-600%, you'll start feeling the difference...

Yeah, the people with negative comments seriously have a learn to play/lack of knowledge issue. This is what I've realized from testing the game myself, and I have been playing ARPGs since Diablo 1 came out.

lol really? you think that negative posters have a lack of game knowledge or playtime issue. Your so lucky that this beta or whatever it is launches in the next few hours so you wont have to endure what the rest of us EA testers had to put up with.

This is one of the most shortsighted ignorant comments so far on this cesspool of a forum.
Ideally, game companies GIVE to public mechanisms, then one can play 'Path of Excel' and simulate results or program the Skill organizer. For both of these, we kinda have to know what is added and what multiplied, when '+something' is a number applied to previously calculated result, and where directly to, eg. raw damage and processed with it.

I aksed (many times) for tooltips that shows the formulas (and whoever doesn't like then can turn 'extended' part of), never getting an answer - well, this includes 'no', too
What i'm saying/requesting is a tool for make builds, save and share it, like on every other arpg the community of the game is 90% about builds and guides, if we can do this, we can revive the cummunity of the game since the official reddit is already dead.
Автор сообщения: Rhophius
Автор сообщения: Ace

Yeah, the people with negative comments seriously have a learn to play/lack of knowledge issue. This is what I've realized from testing the game myself, and I have been playing ARPGs since Diablo 1 came out.

lol really? you think that negative posters have a lack of game knowledge or playtime issue. Your so lucky that this beta or whatever it is launches in the next few hours so you wont have to endure what the rest of us EA testers had to put up with.

This is one of the most shortsighted ignorant comments so far on this cesspool of a forum.

Actually, you are the leader of the pack when it comes to lack of knowledge and learning to play issues and you prove it yourself:
https://steamcommunity.com/app/527430/discussions/0/1692669912397012579/#c1692669912398523980

Автор сообщения: iniquity
What i'm saying/requesting is a tool for make builds, save and share it, like on every other arpg the community of the game is 90% about builds and guides, if we can do this, we can revive the cummunity of the game since the official reddit is already dead.

Those are typically made by the community, not game companies. Which means - known mechanics... Reddit has nothing to do with it, it takes just one motivated guy.
Rhophius (Заблокирован) 20 мая. 2018 г. в 2:27 
Автор сообщения: Ace
Автор сообщения: Rhophius

lol really? you think that negative posters have a lack of game knowledge or playtime issue. Your so lucky that this beta or whatever it is launches in the next few hours so you wont have to endure what the rest of us EA testers had to put up with.

This is one of the most shortsighted ignorant comments so far on this cesspool of a forum.

Actually, you are the leader of the pack when it comes to lack of knowledge and learning to play issues and you prove it yourself:
https://steamcommunity.com/app/527430/discussions/0/1692669912397012579/#c1692669912398523980

Think you need to read the post again my friend... i was not hammering pet builds, this was a observation of my experience within those 3 titles. But i stand by what i said above ^^ while you are im sure enjoying the 64+ hours you have in martyr, myself and other testers have come across some serious game breaking issues within the game and we hope they are rectified tomorrow.

I would like you to point out in that post where i demostrate a lack of "knowledge"
Автор темы посчитал это сообщение ответом на свой вопрос.
Just here to say that since respeccing each tree individually costs credits now and a consumable. The need for a calculator is more than ever if people with 50-60 points wantto actually plan or think through their builds.
< >
Сообщения 115 из 15
Показывать на странице: 1530 50

Дата создания: 19 мая. 2018 г. в 5:39
Сообщений: 15