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Basically, if you really love the item crafting part of other RPGs and want a game that greatly expands on and revolves around that aspect, the Atelier series is probably exactly what you're looking for. And the characters are almost always cute.
Atelier Sophie is an extremely easy game though, even if you keep the difficulty set to despair. There's even an easy and inexpensive way to instantly kill any non-boss enemy throughout 90% of the game, even if they're overwhelmingly stronger than you (as long as you get at least one turn to attack before your party is wiped out), and if you do lose a fight you just get sent home and lose some of the items you were gathering, so it's no big deal. If you want any kind of challenge, you might want to pass on this and go for another game (I'm not sure yet whether or not the sequel, Atelier Firis, is harder than this one). The other Atelier games aren't as easy, but only the latest two are on PC.
There is a on-hit-kill item in the game true, but you don't have to use it, and have to know how to craft it, which is not a given at all :D Otherwise the game is quite challenging i'd say.
The combat also isn't very important in this game. It's not like other JRPGs where you have a constant stream of unavoidable random encounters and you have to fight to level up and progress. If you wanted to, you could almost entirely avoid any combat until near the end of the game, kill some enemies that are a lot stronger than you to get up to max level in a few minutes, then fight the final boss. That's not the normal way to play the game, but it's a possible option, unlike most RPGs.
I set the difficulty to despair from the very beginning and intentionally avoided using One Hit Kill until the end of the game, and I still found it extremely easy. Until after the final boss, I also didn't use strengthening, didn't bother trying to use good materials for Plachta (being vague here to avoid spoilers, even if they're minor), didn't craft the strongest weapons or armour, and didn't bother with the strongest traits, and it was still easy. There was no challenge at all until the extra bosses at the end.
I think most of why I call it easy is because of how quickly the game progressed. Sure, if I went to the strongest areas I had access to during the first half of the game (or if I made use of strengthening my gear and actually tried to be stronger, then the first quarter of the game), I probably would have died if I ran into an enemy. But I had no reason to go to those places yet. When I unlocked new areas, before I could even visit half of them, I'd be done with my next task (often without even trying) and unlock a bunch more. A couple times I'd unlock the next memories so quickly that I didn't have time to really do anything before unlocking more areas. By the time I was ready to fight the final boss, I hadn't even had a chance to visit most of the areas. So I didn't see any reason to go to the risky higher level areas when I hadn't had time to go to the low level areas yet. I basically rushed through the game, but I wasn't trying to, it just happened automatically while I was playing casually.
Edit: As for being an Atelier veteran, the only other Atelier game I've actually played was Rorona Plus. From that, I was familiar with the concept of combining traits (although it works a little differently between the two games; it's actually easier here), and that's about it. The stats, synthesis system, items/effects, the specific traits available, etc. were all different. So I didn't really have an advantage over anyone who's able to grasp the game's systems fairly quickly.
Play despair then. It borders on masochism if you don't get good at alchemy.
? I beat it on despair lul ...
(only turned down the difficulty when facing the demon lord or evil lord or whoever its name was I kinda forgot haha)
Also, the very start is ridiculously difficult on despair as you will deal single digit damage to monsters with 100+ hp. For anyone that doesnt do Rumour bosses tho, only the start of the game would present much of a challenge.
Then you didnt really beat it on despair. ;)
Besides that is the most fun fight at despair, how could you. :P
come on man I'm not a masochist :P I can barely beat it on normal.. I got the best equipments with the best traits for all the characters and still got rekt by this cvnt on despair.
my respect for everyone who managed to beat this boss on despair.