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http://www.funhill-games.com/games/kings-of-israel/kings-of-israel-rules/
a) Challenge rolls that require a check for a result (like wishing well, sword in the stone, strange village etc, random events / locations that can reward or punish you based on a roll) which include Intellect, Stamina, Strength, Talent, Awareness and Luck
b) In combat check for skills, which include Int, Str, Stam, Awareness and Talent
Speed is how fast your characters will act in combat (ie: when their turn will come on the position bar). Luck is a hidden stat (you can't see how much luck you have outside of character selection info panel, but normally bards and minstrells will have the highest luck stat via their gear). Str is used for melee attacks and skill checks in the world. Awareness is used for most ranged attacks (bows, tho there are some bows that require STR), for skill checks, ambush, and very few melee weapons. Talent is the main stat for all type of lutes, it's also used for most traps checks, and for sneaking. Intellect is used for all magic staves and tomes, as well as some skill checks and on world map encounters (and in the labyrinth x-road). Stamina is used on very few weapons, for taunt checks if you have a shield with taunt, on world map encounters (drinking contest for example) and I believe it influences how much HP you get on level up. Luck is not documented so no idea if it affects how lucky you are in combat, otherwise is only used on world map for carnival rolls, wishing well and possible couple more events.
Also - IMHO - no point to push combat stats higher than 80's, better to mix-match gear to get more armor / resist or other useful perks (like party curse / fear / poison immunity etc), 80's is more than plenty to perfect your skills most of the time, and when you really need something to hit you just expend 1-2 focus - that's why it's there after all.
1)What does Find Distance do? I know it's on torches and such.
2)What does Rubato Lute skill do? Says Reset.
3)Does Reflect work against Magic or Physical only attacks?
2) Reset = enemy turn is completely reset, aka everyone gets to go again before he does - much better than slow
3) Both
I can also add that rolling for movement uses speed, rolling for movement on a boat uses talent.
*Wink to IronOakGames*