Satisfactory

Satisfactory

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Apr 1 @ 6:02am
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Update 1.1 is out now on Experimental!
Patch Notes: v1.1.0.0 - (EXPERIMENTAL) - Build 403662

View full event information here:
https://steamcommunity.com/ogg/526870/announcements/detail/520835140699555677
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Showing 1-15 of 285 comments
Verso Apr 1 @ 6:02am 
Nice
Last edited by Verso; Apr 1 @ 6:02am
Xenovia Apr 1 @ 6:05am 
Let's go
JaBa_KzNw Apr 1 @ 6:07am 
Thumb up
Add Conveyor Speed Limiter or add "pieces per minute" on their output to progammable splitter with
Thumbs up
Last edited by Cabo Cetaquente; Apr 1 @ 6:19am
woohooo thanks :100percent:
L4Y3R Apr 1 @ 6:23am 
broke all the mods, but it's worth it. sick update
Moot Apr 1 @ 6:26am 
Good
HMIMH Apr 1 @ 6:27am 
LETS GOOOOOOOOOOOOOOOOOOO
Except for the manual train de-railing at the end, this is an awesome update! Thank you!
For me Experimental still says version 1.0.1.6 with no option to update even after restarting steam
Hi, just to let you know: your link to fishlabs.de included the closing bracket.
JohnOver Apr 1 @ 6:38am 
14
satisfactory <<< factorio
Last edited by JohnOver; Apr 1 @ 6:40am
Munin Apr 1 @ 6:41am 
If build no. CL#403662 appears in the top left of your screen, it's updated correctly.

@CauseOfBSOD Thanks. Will be fixed!
Higher damage for some of the late game weapons? Sucks that the late game enemies are such damage sponges and after all the research and resource cost, the guns suck damage wise.
Buntkreuz Apr 1 @ 6:45am 
Still waiting for more playmodes like player separated progression and research and expanded economy to compete with other companies over being the best supplier.
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Showing 1-15 of 285 comments
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