Satisfactory

Satisfactory

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lordigor Nov 17, 2024 @ 10:50am
Power bug
Hi ficsit slaves,

I have kind of awkward problem since the new update...
When i logged on all my factory and buildings where powered off, so i went to my fuel plants to check if something was clogged, but it was not the case.
Startled by my discovery i started experimenting, i have a bug related to power:
- I cant turno on the main power grid, as if it were consuming power above the production power
- If i build a power related building, ie biomass burner, it can be turned on, but as soon as i connect any other building i goes off (ie constructor or smelter). ofc, all of these are on a isolated grid
- sometimes when i check a power pole NOT connected to main grid, still shows the stats as if it were connected to main power grid

I don't know what's the issue, and it's kind of a problem that keeps me from playing in a 50h playthrough as it essentially bricks the savegame =(

Have anyone encountered the same problem??
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Showing 1-3 of 3 comments
Kage Goomba Nov 17, 2024 @ 10:54am 
Hoverpack?
lordigor Nov 17, 2024 @ 11:55am 
Originally posted by Kage Goomba:
Hoverpack?

oh wow, i removed it and it started working...
what am i missing?
Kage Goomba Nov 17, 2024 @ 1:33pm 
Originally posted by lordigor:
Originally posted by Kage Goomba:
Hoverpack?

oh wow, i removed it and it started working...
what am i missing?

Hoverpack needs 100MW - you may have blown fuses at a weak point in your grid.
Also there's a roaming bug about it - but this doesn't sound like it.

At least you have a starting point to troubleshoot with.

It's a classic "gotchya" I've known since update 5 in Satisfactory. :)
Last edited by Kage Goomba; Nov 17, 2024 @ 1:33pm
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Showing 1-3 of 3 comments
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Date Posted: Nov 17, 2024 @ 10:50am
Posts: 3