Satisfactory

Satisfactory

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Bendsans Mar 18, 2024 @ 9:07am
Unreal Engine crash
[RUS]
Вылетает Unreal Engine причем почти во всех играх,
Но в данной ситуации это Satisfactory.

Я вычитал что проблемы вылета с рендером, и переход на 11dх должен всё решить
но не сработало

[ENG]
Unreal Engine crashes in almost all games,
But in this situation, it's Satisfactory.

I've read that the crashing is a rendering problem, and upgrading to 11dx should solve it.
but it didn't work.

Вот сама ошибка/Here's the error itself:


Version: 273254, IsEditor: No, IsPerforceBuild: No, BuildConfiguration: Shipping, Launcher: Steam, NetMode: Client, IsUsingMods: No, IsSaveGameEdited: No

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffffffffffff

FactoryGame_CoreUObject_Win64_Shipping!UStruct::IsChildOf() [C:\BuildAgent\work\607eee041ab2bfcf\UE4\Engine\Source\Runtime\CoreUObject\Public\UObject\Class.h:603]
FactoryGame_Engine_Win64_Shipping!UParticleSystemComponent::HasCompleted() [C:\BuildAgent\work\607eee041ab2bfcf\UE4\Engine\Source\Runtime\Engine\Private\Particles\ParticleComponents.cpp:6833]
FactoryGame_Engine_Win64_Shipping!UParticleSystemComponent::FinalizeTickComponent() [C:\BuildAgent\work\607eee041ab2bfcf\UE4\Engine\Source\Runtime\Engine\Private\Particles\ParticleComponents.cpp:5704]
FactoryGame_Engine_Win64_Shipping!TGraphTask<FParticleManagerFinalizeTask>::ExecuteTask() [C:\BuildAgent\work\607eee041ab2bfcf\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1310]
FactoryGame_Core_Win64_Shipping!FNamedTaskThread::ProcessTasksUntilQuit() [C:\BuildAgent\work\607eee041ab2bfcf\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648]
FactoryGame_Core_Win64_Shipping!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete() [C:\BuildAgent\work\607eee041ab2bfcf\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:2123]
FactoryGame_Engine_Win64_Shipping!FTickTaskSequencer::ReleaseTickGroup() [C:\BuildAgent\work\607eee041ab2bfcf\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:560]
[18:52]
FactoryGame_Engine_Win64_Shipping!FTickTaskManager::RunTickGroup() [C:\BuildAgent\work\607eee041ab2bfcf\UE4\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:1595]
FactoryGame_Engine_Win64_Shipping!UWorld::Tick() [C:\BuildAgent\work\607eee041ab2bfcf\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1518]
FactoryGame_Engine_Win64_Shipping!UGameEngine::Tick() [C:\BuildAgent\work\607eee041ab2bfcf\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1795]
FactoryGame_FactoryGame_Win64_Shipping!UFGGameEngine::Tick() [C:\BuildAgent\work\607eee041ab2bfcf\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15]
FactoryGame_Win64_Shipping!FEngineLoop::Tick() [C:\BuildAgent\work\607eee041ab2bfcf\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5873]
FactoryGame_Win64_Shipping!GuardedMain() [C:\BuildAgent\work\607eee041ab2bfcf\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
FactoryGame_Win64_Shipping!GuardedMainWrapper() [C:\BuildAgent\work\607eee041ab2bfcf\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:107]
FactoryGame_Win64_Shipping!LaunchWindowsStartup() [C:\BuildAgent\work\607eee041ab2bfcf\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:244]
FactoryGame_Win64_Shipping!WinMain() [C:\BuildAgent\work\607eee041ab2bfcf\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:284]
FactoryGame_Win64_Shipping!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll
Date Posted: Mar 18, 2024 @ 9:07am
Posts: 0