Satisfactory

Satisfactory

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Out of video memory when loading save in Experimental
Have been running fine on ultra previously. Anyone else seeing this issue?
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Having the same problem, not sure how to fix it.
I got it to load with DX11 but performance was a slideshow. New game starts fine with DX12 so it may be something related to the existing save. I made a new save after the DX11 one loaded and now can load that with DX12
@cswiger I did see something about that but I have a 9th gen. It does seem like loading it in DX11 and then moving back solved it for me. I tried to run with Vulkan but apparently I can't - it forced DX11 when I chose that option.
For anyone else seeing this, it's a known issue with large save files in 1.1. For now, running in DX11 is the only solution. I think it was a fluke that I got it to load in DX12 - won't do it anymore.
Mirmel Apr 2 @ 12:51am 
Originally posted by n00borama:
For anyone else seeing this, it's a known issue with large save files in 1.1. For now, running in DX11 is the only solution. I think it was a fluke that I got it to load in DX12 - won't do it anymore.

Interesting, thanks.

What constitutes a "large save" these days by the way?
It has been occupying me a bit since Satisfactory is currently eating up all my RAM which seems to correlate to my save size.
I have no idea. I found a thread on the official bug tracker where someone mentioned having a 23MB save experiencing this issue. Mine are around 10MB.

Meanwhile I just had to kill myself trying to use hypertube junctions to split off into directional boosters and rejoin the main line. It was just sending me in a circle with no way to stop :)
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