Satisfactory

Satisfactory

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MetalDad Jun 16, 2022 @ 6:49am
Build menu (Q) stops working after leaving a train locomotive
As in title.
Update5.
Q-key works fine everywhere else (even ingame), but can't open the build menu after jumping from a train. Have to restart the game to fix it. Anyone else having this issue?
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Showing 1-9 of 9 comments
umop-apisdn Jun 16, 2022 @ 7:00am 
Are you running mods?
MetalDad Jun 16, 2022 @ 7:26am 
Yes, I do. Tonight I have a vanilla multiplayer session planned, so no mods. I'll check if it occurs.
umop-apisdn Jun 16, 2022 @ 8:01am 
I suspect that one of your mods is interfering; I seem to recall someone else describing a similar problem on these forums 3-5 weeks ago, and it turned out one of their mods was causing things to break.

To track down which mod it is, you can remove half of them and see if the issue persists; if it does, then it's one of the remaining mods, and if it doesn't, then it's one of the ones you pulled out. Continue removing/replacing half of the mods until you determine which one is causing the issue, and then leave just that one out and test again to make sure there's not more than one.

Of course, if you only have a few mods, you can just pull them out (or add them in) one at a time... but if you have more than 3-4 mods, that gets tedious really fast.
MetalDad Jun 16, 2022 @ 8:40am 
I only use 8 mods, so that looks doable... ;) Thnx for the help!
umop-apisdn Jun 16, 2022 @ 8:41am 
Originally posted by MetalDad:
I only use 8 mods, so that looks doable... ;) Thnx for the help!
:steamthumbsup: Glad I could assist. Good luck!
Funnybear Jun 16, 2022 @ 8:47am 
I had this issue in update 5 without mods. It is transient, as in if I escaped to menu and then back again it would resolve itself.

But just saying I have had it happen to me without mods.
umop-apisdn Jun 16, 2022 @ 8:52am 
Originally posted by Funnybear:
I had this issue in update 5 without mods. It is transient, as in if I escaped to menu and then back again it would resolve itself.

But just saying I have had it happen to me without mods.
A fair point; I've also seen a few people talking about losing the ability to interact with buildings/containers in the past month or two... I don't recall at the moment if mods were involved or not.

I expect things are going to be a bit crazy on the forums for a few weeks, as people shakedown the new update on the experimental branch and the mod authors are adjusting to the new "normal".
MetalDad Jun 16, 2022 @ 9:24am 
Originally posted by Funnybear:
I had this issue in update 5 without mods. It is transient, as in if I escaped to menu and then back again it would resolve itself.

But just saying I have had it happen to me without mods.

I had the same issue with the tab key a while back. Tab key worked everywhere, but not for opening machines and stuff. Solution was the same as with the Q-key today: restart game. I'm still trying to figure out what triggers it, so I can reproduce and maybe work around it. But the tab-key issue disappeared mysteriously and is now replaced by the Q-key issue... ;)
MetalDad Jun 16, 2022 @ 12:39pm 
Hmm, multiplayer game in update 6. No mods, but now the tab-key stopped working again. Only game restart solves it.

And then, suddenly, after about 10 minutes, the tab-key starts working again. As if it's temporarily out of order. Very strange.
Last edited by MetalDad; Jun 16, 2022 @ 12:58pm
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Date Posted: Jun 16, 2022 @ 6:49am
Posts: 9