Satisfactory

Satisfactory

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CentreMetre Sep 10, 2024 @ 12:40pm
Crash to desktop when quickly highlighting and deconstructing buildings
ive had 2 crashes in a row now when ive been doing multi object highlighting to deconstruct them. I am on linux, using proton 9.0-2

This has happened twice now when quickly highlighting then deleting. First time i thought it was just a random crash, then roughly maybe 10 mins later in game (i took a break inbetween) it happened again.
Heres the latest crash log and the first log from the first crash, i think its the correct logs, it was in AppData/Local/FactoryGame/Saved/Logs in my steams compat data folder for proton
The only problem is that the crash logs are so long and steam doesnt like it, ill post the first few and last few lines, since i dont know where else i can put them without just uploading the text files
I can give system specs if needed.

Weird thing is i do not get the UE crash report window, maybe its a linux problem as when payday 3 crashs it only shows for a second and then disappears before i have a chance to interact with it.

Latest Crash
Log file open, 09/10/24 20:04:42 LogWindows: Enabling Tpause support LogWindows: Custom abort handler registered for crash reporting. LogInit: Display: Running engine for game: FactoryGame LogInit: Display: Project file not found: Z:/mnt/games/SteamLibrary/steamapps/common/Satisfactory/FactoryGame/FactoryGame.uproject LogInit: Display: Attempting to find via project info helper. LogUProjectInfo: Found projects: LogPakFile: Initializing PakPlatformFile LogIoDispatcher: Display: Reading toc: ../../../FactoryGame/Content/Paks/global.utoc LogIoDispatcher: Display: Toc signature hash: 83989862C6199616CC2D9564D32FE64C93DCA681 LogIoDispatcher: Display: Mounting container '../../../FactoryGame/Content/Paks/global.utoc' in location slot 0 LogPakFile: Display: Initialized I/O dispatcher file backend. Mounted the global container: ../../../FactoryGame/Content/Paks/global.utoc LogPakFile: Display: Found Pak file ../../../FactoryGame/Content/Paks/FactoryGame-Windows.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../FactoryGame/Content/Paks/FactoryGame-Windows.pak. LogIoDispatcher: Display: Reading toc: ../../../FactoryGame/Content/Paks/FactoryGame-Windows.utoc LogIoDispatcher: Display: Toc signature hash: 729827037BDA274D6FA7EFD96AC55B1900AEB2A2 LogIoDispatcher: Display: Mounting container '../../../FactoryGame/Content/Paks/FactoryGame-Windows.utoc' in location slot 0 LogPakFile: Display: Mounted IoStore container "../../../FactoryGame/Content/Paks/FactoryGame-Windows.utoc" LogPakFile: Display: Mounted Pak file '../../../FactoryGame/Content/Paks/FactoryGame-Windows.pak', mount point: '../../../' LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-78E0760C4769596CB6B8EA934D9D9817 Session CrashGUID >==================================================== LogConfig: Using compiled CustomConfig Steam LogConfig: Warning: Found a deprecated ini section name in ../../../FactoryGame/Config/DefaultEngine.ini. Search for [/script/engine.texturelodsettings] and replace with [GlobalDefaults DeviceProfile] LogConfig: Warning: Found a deprecated ini section name in ../../../FactoryGame/Config/DefaultDeviceProfiles.ini. Search for [/script/engine.texturelodsettings] and replace with [GlobalDefaults DeviceProfile] LogAssetRegistry: Premade AssetRegistry loaded from '../../../FactoryGame/AssetRegistry.bin' LogStreaming: Warning: Failed to read file 'Z:/mnt/games/SteamLibrary/steamapps/common/Satisfactory/Cloud/IoStoreOnDemand.ini' error. LogPluginManager: Warning: Engine version string in ../../../FactoryGame/Plugins/Streamline/Streamline.uplugin could not be parsed ("5.3") LogPluginManager: Warning: Engine version string in ../../../FactoryGame/Plugins/DLSS/DLSS.uplugin could not be parsed ("5.3") LogPluginManager: Warning: Engine version string in ../../../FactoryGame/Plugins/XeSS/XeSS.uplugin could not be parsed ("5.3") LogPluginManager: Warning: Engine version string in ../../../FactoryGame/Plugins/NIS/NIS.uplugin could not be parsed ("5.3") LogPluginManager: Warning: Engine version string in ../../../FactoryGame/Plugins/FSR3/FSR3.uplugin could not be parsed ("5.3") LogPluginManager: Mounting Engine plugin Paper2D
=======
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[2024.09.10-19.16.47:960][117]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-19.16.48:922][199]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-19.16.48:922][199]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-19.16.50:177][305]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-19.16.50:494][332]LogGame: Player Presence String: Tier 2: Daytime base building in Grass Fields. [2024.09.10-19.16.50:601][341]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-19.16.50:601][341]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-19.16.59:307][ 71]LogGame: Warning: GetRemainingCostFor failed, schematic was null. [2024.09.10-19.16.59:307][ 71]LogGame: Warning: FGSchematic::GetCost: class was nullpeter. [2024.09.10-19.17.00:933][208]LogRHI: Display: Encountered a new graphics PSO: 57410447 [2024.09.10-19.17.00:964][211]LogRHI: Display: Encountered a new graphics PSO: 4277566355 [2024.09.10-19.17.03:163][396]LogStreaming: Display: 0.247 ms for processing 26777 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 34 (18352->18318) packages and 103 (46284->46181) public exports. [2024.09.10-19.17.16:982][562]LogGame: Warning: GetRemainingCostFor failed, schematic was null. [2024.09.10-19.17.16:982][562]LogGame: Warning: FGSchematic::GetCost: class was nullpeter. [2024.09.10-19.17.20:503][857]LogGame: Player Presence String: Tier 2: Daytime base building in Grass Fields. [2024.09.10-19.17.21:433][936]LogGame: Warning: FGSchematic::GetIsPlayerSpecific: class was nullpeter. [2024.09.10-19.17.21:433][936]LogGame: Warning: FGSchematic::GetTechTier: class was nullpeter. [2024.09.10-19.17.21:442][936]LogBlueprintUserMessages: [BPW_GamePhaseInfo] true [2024.09.10-19.17.21:449][936]LogStreaming: Display: FlushAsyncLoading(1465): 1 QueuedPackages, 0 AsyncPackages [2024.09.10-19.17.24:974][230]LogBuildGun: Warning: (0) BP_BuildGun_C_2147477396_BuildState::GetHologramCost failed cause no hologram spawned. [2024.09.10-19.17.25:133][243]LogNarrative: Warning: Cannot start playback of message "FGMessage /Game/FactoryGame/Narrative/Tier2/MSG_Tier2_Schematic_2-2.MSG_Tier2_Schematic_2-2", no dialogue data. [2024.09.10-19.17.25:134][243]LogNarrative: Warning: Cannot start playback of message "FGMessage /Game/FactoryGame/Narrative/Tier2/MSG_Tier2_Schematic_2-2.MSG_Tier2_Schematic_2-2", no dialogue data. [2024.09.10-19.17.26:408][351]LogRHI: Encountered a new graphics PSO for the file cache but it was already precached at runtime: 3281017750 [2024.09.10-19.17.26:408][351]LogRHI: Encountered a new graphics PSO for the file cache but it was already precached at runtime: 824318878 [2024.09.10-19.17.28:846][556]LogRHI: Encountered a new graphics PSO for the file cache but it was already precached at runtime: 4233434370 [2024.09.10-19.17.31:031][734]LogBuildGun: Warning: (0) BP_BuildGun_C_2147477396_BuildState::GetHologramCost failed cause no hologram spawned. [2024.09.10-19.17.32:839][887]LogNarrative: Warning: Cannot start playback of message "FGMessage /Game/FactoryGame/Narrative/Tier2/MSG_Tier2_Schematic_2-2.MSG_Tier2_Schematic_2-2", no dialogue data. [2024.09.10-19.17.36:730][213]LogBuildGun: Warning: (0) BP_BuildGun_C_2147477396_BuildState::GetHologramCost failed cause no hologram spawned. [2024.09.10-19.17.37:744][295]LogBuildGun: Warning: (0) BP_BuildGun_C_2147477396_BuildState::GetHologramCost failed cause no hologram spawned. [2024.09.10-19.17.39:341][430]LogNarrative: Warning: Cannot start playback of message "FGMessage /Game/FactoryGame/Narrative/Tier2/MSG_Tier2_Schematic_2-2.MSG_Tier2_Schematic_2-2", no dialogue data. [2024.09.10-19.17.39:508][444]LogGame: Error: [BuildEffect] Failed to find remap material on StaticMeshComponent_2147381552, SM_WorkShop using fallback! [2024.09.10-19.17.40:861][554]LogGame: Warning: FGRecipe::GetIngredients: class was nullpeter. [2024.09.10-19.17.40:861][554]LogGame: Warning: FGRecipe::GetProducts: class was nullpeter. [2024.09.10-19.17.44:649][875]LogNarrative: Warning: Cannot start playback of message "FGMessage /Game/FactoryGame/Narrative/Tier2/MSG_Tier2_Schematic_2-2.MSG_Tier2_Schematic_2-2", no dialogue data. [2024.09.10-19.17.48:853][232]LogNarrative: Warning: Cannot start playback of message "FGMessage /Game/FactoryGame/Narrative/Tier2/MSG_Tier2_Schematic_2-2.MSG_Tier2_Schematic_2-2", no dialogue data. [2024.09.10-19.17.50:250][349]LogSave: Warning: New/Old Root size mismatch! [2024.09.10-19.17.50:252][349]LogGame: World Serialization (save): 0.022 seconds (game thread) [2024.09.10-19.17.50:292][353]LogGame: Write Backup to Disk and Cleanup time: 0.001 seconds [2024.09.10-19.17.50:292][353]LogGame: Compression: 0.038 seconds (background) [2024.09.10-19.17.50:292][353]LogGame: Write To Disk: 0.001 seconds (background) [2024.09.10-19.17.50:513][359]LogGame: Player Presence String: Tier 2: Daytime base building in Grass Fields. [2024.09.10-19.17.55:961][819]LogNarrative: Warning: Cannot start playback of message "FGMessage /Game/FactoryGame/Narrative/Tier2/MSG_Tier2_Schematic_2-2.MSG_Tier2_Schematic_2-2", no dialogue data. [2024.09.10-19.18.04:269][514]LogStreaming: Display: 0.403 ms for processing 43576 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 17 (18335->18318) packages and 86 (46267->46181) public exports. [2024.09.10-19.18.20:521][880]LogGame: Player Presence String: Tier 2: Daytime base building in Grass Fields. [2024.09.10-19.18.22:896][ 80]LogInventory: Warning: Can't find a slot size! No arbitrary, no item in the slot and no itemDescriptor passed for ArmSlot! [2024.09.10-19.18.23:603][137]LogRHI: Display: Encountered a new graphics PSO: 1988866672 [2024.09.10-19.18.23:604][137]LogRHI: Display: Encountered a new graphics PSO: 1721982084 [2024.09.10-19.18.23:604][137]LogRHI: Encountered a new graphics PSO for the file cache but it was already precached at runtime: 4275137470 [2024.09.10-19.18.23:605][137]LogRHI: Encountered a new graphics PSO for the file cache but it was already precached at runtime: 1019116459 [2024.09.10-19.18.23:605][137]LogRHI: Encountered a new graphics PSO for the file cache but it was already precached at runtime: 190724339 [2024.09.10-19.18.23:657][142]LogRHI: Display: Encountered a new graphics PSO: 342960393 [2024.09.10-19.18.36:915][257]LogGame: Warning: BP_MaterialEffect_Dismantle_C_2147369343::SetMeshes, This cannot be called after PreStarted. [2024.09.10-19.18.36:926][258]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-19.18.50:516][400]LogGame: Player Presence String: Tier 2: Daytime base building in Grass Fields. [2024.09.10-19.18.54:870][754]LogBuildGun: Warning: (0) BP_BuildGun_C_2147477396_BuildState::GetHologramCost failed cause no hologram spawned. [2024.09.10-19.18.55:181][780]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-19.19.01:726][331]LogRHI: Encountered a new graphics PSO for the file cache but it was already precached at runtime: 174139717 [2024.09.10-19.19.03:591][488]LogBuildGun: Warning: (0) BP_BuildGun_C_2147477396_BuildState::GetHologramCost failed cause no hologram spawned. [2024.09.10-19.19.03:821][507]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-19.19.03:821][507]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-19.19.03:877][512]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-19.19.05:382][636]LogStreaming: Display: 0.572 ms for processing 37827 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 15 (18329->18314) packages and 15 (46192->46177) public exports. [2024.09.10-19.19.05:872][678]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-19.19.09:484][985]LogRHI: Encountered a new graphics PSO for the file cache but it was already precached at runtime: 1651390903 [2024.09.10-19.19.11:192][130]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-19.19.11:492][155]LogBuildGun: Warning: (0) BP_BuildGun_C_2147477396_BuildState::GetHologramCost failed cause no hologram spawned.
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Showing 1-8 of 8 comments
CentreMetre Sep 10, 2024 @ 12:42pm 
First Crash
Log file open, 09/10/24 16:11:08 LogWindows: Enabling Tpause support LogWindows: Custom abort handler registered for crash reporting. LogInit: Display: Running engine for game: FactoryGame LogInit: Display: Project file not found: Z:/mnt/games/SteamLibrary/steamapps/common/Satisfactory/FactoryGame/FactoryGame.uproject LogInit: Display: Attempting to find via project info helper. LogUProjectInfo: Found projects: LogPakFile: Initializing PakPlatformFile LogIoDispatcher: Display: Reading toc: ../../../FactoryGame/Content/Paks/global.utoc LogIoDispatcher: Display: Toc signature hash: 83989862C6199616CC2D9564D32FE64C93DCA681 LogIoDispatcher: Display: Mounting container '../../../FactoryGame/Content/Paks/global.utoc' in location slot 0 LogPakFile: Display: Initialized I/O dispatcher file backend. Mounted the global container: ../../../FactoryGame/Content/Paks/global.utoc LogPakFile: Display: Found Pak file ../../../FactoryGame/Content/Paks/FactoryGame-Windows.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../FactoryGame/Content/Paks/FactoryGame-Windows.pak. LogIoDispatcher: Display: Reading toc: ../../../FactoryGame/Content/Paks/FactoryGame-Windows.utoc LogIoDispatcher: Display: Toc signature hash: 729827037BDA274D6FA7EFD96AC55B1900AEB2A2 LogIoDispatcher: Display: Mounting container '../../../FactoryGame/Content/Paks/FactoryGame-Windows.utoc' in location slot 0 LogPakFile: Display: Mounted IoStore container "../../../FactoryGame/Content/Paks/FactoryGame-Windows.utoc" LogPakFile: Display: Mounted Pak file '../../../FactoryGame/Content/Paks/FactoryGame-Windows.pak', mount point: '../../../' LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-ADBEEAD14E4649687E409BA38BBBE801 Session CrashGUID >==================================================== LogConfig: Using compiled CustomConfig Steam LogConfig: Warning: Found a deprecated ini section name in ../../../FactoryGame/Config/DefaultEngine.ini. Search for [/script/engine.texturelodsettings] and replace with [GlobalDefaults DeviceProfile] LogConfig: Warning: Found a deprecated ini section name in ../../../FactoryGame/Config/DefaultDeviceProfiles.ini. Search for [/script/engine.texturelodsettings] and replace with [GlobalDefaults DeviceProfile] LogAssetRegistry: Premade AssetRegistry loaded from '../../../FactoryGame/AssetRegistry.bin' LogStreaming: Warning: Failed to read file 'Z:/mnt/games/SteamLibrary/steamapps/common/Satisfactory/Cloud/IoStoreOnDemand.ini' error. LogPluginManager: Warning: Engine version string in ../../../FactoryGame/Plugins/Streamline/Streamline.uplugin could not be parsed ("5.3") LogPluginManager: Warning: Engine version string in ../../../FactoryGame/Plugins/DLSS/DLSS.uplugin could not be parsed ("5.3") LogPluginManager: Warning: Engine version string in ../../../FactoryGame/Plugins/XeSS/XeSS.uplugin could not be parsed ("5.3") LogPluginManager: Warning: Engine version string in ../../../FactoryGame/Plugins/NIS/NIS.uplugin could not be parsed ("5.3") LogPluginManager: Warning: Engine version string in ../../../FactoryGame/Plugins/FSR3/FSR3.uplugin could not be parsed ("5.3") LogPluginManager: Mounting Engine plugin Paper2D
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[2024.09.10-18.14.48:916][998]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-18.14.48:916][998]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-18.14.48:916][998]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-18.14.48:916][998]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-18.14.48:916][998]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-18.14.48:930][999]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-18.14.48:931][999]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-18.14.48:931][999]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-18.14.48:931][999]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-18.14.48:931][999]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-18.14.48:973][ 2]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-18.14.49:594][ 53]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-18.14.49:668][ 59]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-18.14.49:680][ 60]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-18.14.49:689][ 61]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-18.14.49:701][ 62]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-18.14.49:716][ 63]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-18.14.49:725][ 64]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-18.14.49:737][ 65]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-18.14.49:750][ 66]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-18.14.49:761][ 67]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-18.14.49:772][ 68]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-18.14.49:789][ 69]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-18.14.49:800][ 70]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-18.14.50:457][124]LogRHI: Encountered a new graphics PSO for the file cache but it was already precached at runtime: 127455♥♥♥♥ [2024.09.10-18.14.50:458][124]LogRHI: Encountered a new graphics PSO for the file cache but it was already precached at runtime: 3607045678 [2024.09.10-18.14.50:481][127]LogRHI: Encountered a new graphics PSO for the file cache but it was already precached at runtime: 1239214061 [2024.09.10-18.14.58:335][839]LogGame: Warning: FGRecipe::GetProducts: class was nullpeter.
CentreMetre Sep 10, 2024 @ 12:58pm 
Just got another crash when doing unrelated things, so im not sure if it is what i said before
Last few log lines:
[2024.09.10-19.54.40:779][528]LogRHI: Display: Encountered a new graphics PSO: 2754716534 [2024.09.10-19.54.40:780][528]LogRHI: Display: Encountered a new graphics PSO: 3934655777 [2024.09.10-19.54.40:780][528]LogRHI: Display: Encountered a new graphics PSO: 2839177025 [2024.09.10-19.54.40:780][528]LogInventory: Warning: Add failed cause InventoryItemClass was null, num 0, component 'inventory' [2024.09.10-19.54.40:780][528]LogInventory: Warning: RemoveFromIndex failed, cannot remove 0 item(s) from an already empty index (0), component 'FuelInventory' [2024.09.10-19.54.40:780][528]LogInventory: Warning: Add failed cause InventoryItemClass was null, num 0, component 'inventory' [2024.09.10-19.54.40:780][528]LogInventory: Warning: RemoveFromIndex failed, cannot remove 0 item(s) from an already empty index (0), component 'FuelInventory' [2024.09.10-19.54.40:780][528]LogBlueprintUserMessages: [BP_GameUI_C_2147440706] Push Notification [2024.09.10-19.54.40:780][528]LogRHI: Display: Encountered a new graphics PSO: 4253748902 [2024.09.10-19.54.40:780][528]LogInventory: Warning: Add failed cause InventoryItemClass was null, num 0, component 'inventory' [2024.09.10-19.54.40:781][528]LogInventory: Warning: RemoveFromIndex failed, cannot remove 0 item(s) from an already empty index (0), component 'FuelInventory' [2024.09.10-19.54.40:781][528]LogRHI: Encountered a new graphics PSO for the file cache but it was already precached at runtime: 1471444091 [2024.09.10-19.54.40:781][528]LogInventory: Warning: Add failed cause InventoryItemClass was null, num 0, component 'inventory' [2024.09.10-19.54.40:781][528]LogInventory: Warning: RemoveFromIndex failed, cannot remove 0 item(s) from an already empty index (0), component 'FuelInventory' [2024.09.10-19.54.40:781][528]LogGame: Warning: FGRecipe::GetProducts: class was nullpeter. [2024.09.10-19.54.40:781][528]LogGame: Warning: FGRecipe::GetProducts: class was nullpeter. [2024.09.10-19.54.40:781][528]LogGame: Warning: FGRecipe::GetProducts: class was nullpeter. [2024.09.10-19.54.40:781][528]LogThreadingWindows: Error: Runnable thread Foreground Worker #0 crashed. [2024.09.10-19.54.40:785][528]LogWindows: Error: === Critical error: === [2024.09.10-19.54.40:785][528]LogWindows: Error: [2024.09.10-19.54.40:785][528]LogWindows: Error: Fatal error! [2024.09.10-19.54.40:785][528]LogWindows: Error: [2024.09.10-19.54.40:785][528]LogWindows: Error: [2024.09.10-19.54.40:785][528]LogWindows: Error: Crash in runnable thread Foreground Worker #0 [2024.09.10-19.54.40:881][535]LogExit: Executing StaticShutdownAfterError [2024.09.10-19.54.41:085][551]LogWindows: FPlatformMisc::RequestExit(1, FRunnableThreadWin::GuardedRun.ExceptionHandler) [2024.09.10-19.54.41:085][551]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, FRunnableThreadWin::GuardedRun.ExceptionHandler) [2024.09.10-19.54.41:085][551]LogCore: Engine exit requested (reason: Win RequestExit)
i managed to get a recording aswell:
https://youtu.be/Dva3cMHauM0
CentreMetre Sep 10, 2024 @ 1:11pm 
Another crash after a few mins of gameplay, i have no idea what the actual issue is now. I managed to play the first session for 3 hours before getting a crash i think/thought was because of highlighting/deleting quickly
Last few lines
[2024.09.10-20.05.47:038][743]Model View Viewmodel: Error: The source 'FGSessionSettingsModel_mActiveSessionDefinition' was evaluated to be invalid at initialization. [2024.09.10-20.05.47:038][743]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482619:FGGameInstance_2147482573.BP_GameUI_C_2147477702.WidgetTree_2147477701.BP_PauseWidget_C_2147446179.WidgetTree_2147446178.Widget_ManageSession.WidgetTree_2147446119.BPW_SessionSettings.MVVMView_2147446088' can't register binding '11'. The source object is invalid. [2024.09.10-20.05.47:038][743]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482619:FGGameInstance_2147482573.BP_GameUI_C_2147477702.WidgetTree_2147477701.BP_PauseWidget_C_2147446179.WidgetTree_2147446178.Widget_ManageSession.WidgetTree_2147446119.BPW_SessionSettings.MVVMView_2147446088' can't register binding '19'. The source object is invalid. [2024.09.10-20.05.47:038][743]Model View Viewmodel: Error: The source 'FGSessionSettingsModel_mSessionDefinition' was evaluated to be invalid at initialization. [2024.09.10-20.05.47:038][743]Model View Viewmodel: Error: The source 'FGSessionSettingsModel_mActiveSessionDefinition' was evaluated to be invalid at initialization. [2024.09.10-20.05.47:038][743]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482619:FGGameInstance_2147482573.BP_GameUI_C_2147477702.WidgetTree_2147477701.BP_PauseWidget_C_2147446179.WidgetTree_2147446178.Widget_ServerManager.WidgetTree_2147446005.mServerCreateGameWidget.WidgetTree_2147445944.mCreateNewGame.WidgetTree_2147445943.MultiplayerSettings.WidgetTree_2147445928.BPW_SessionSettings.MVVMView_2147445897' can't register binding '11'. The source object is invalid. [2024.09.10-20.05.47:038][743]Model View Viewmodel: Error: Widget 'MVVMView /Engine/Transient.FGGameEngine_2147482619:FGGameInstance_2147482573.BP_GameUI_C_2147477702.WidgetTree_2147477701.BP_PauseWidget_C_2147446179.WidgetTree_2147446178.Widget_ServerManager.WidgetTree_2147446005.mServerCreateGameWidget.WidgetTree_2147445944.mCreateNewGame.WidgetTree_2147445943.MultiplayerSettings.WidgetTree_2147445928.BPW_SessionSettings.MVVMView_2147445897' can't register binding '19'. The source object is invalid. [2024.09.10-20.05.47:038][743]LogStreaming: Display: FlushAsyncLoading(1370): 1 QueuedPackages, 0 AsyncPackages [2024.09.10-20.05.47:039][743]LogStreamableManager: Display: RequestAsyncLoad() called with empty or only null assets! [2024.09.10-20.05.47:039][743]LogBlueprintUserMessages: [None] Warning! Index out of bounds for HUDHelpers:GetWidgetInListView mSessionList FGSessionSaveStructWrapper_2147445241 0 >= 0 [2024.09.10-20.05.47:039][743]LogBlueprintUserMessages: [None] Warning! Index out of bounds for HUDHelpers:GetWidgetInListView mSessionList FGSessionSaveStructWrapper_2147445218 0 >= 0 [2024.09.10-20.05.47:039][743]LogBlueprintUserMessages: [None] Warning! Index out of bounds for HUDHelpers:GetWidgetInListView mSessionList FGSessionSaveStructWrapper_2147445195 0 >= 0 [2024.09.10-20.05.47:039][743]LogBlueprintUserMessages: [None] Warning! Index out of bounds for HUDHelpers:GetWidgetInListView mSessionList FGSessionSaveStructWrapper_2147445172 0 >= 0 [2024.09.10-20.05.47:039][743]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-20.05.47:039][743]LogGame: Error: UFGOutlineComponent::ShowOutline - Trying to copy Custom Primitive Data from invalid index. (Index: 0, Num: 0) [2024.09.10-20.05.47:039][743]LogGame: Player Presence String: Tier 2: Daytime base building in Grass Fields. [2024.09.10-20.05.47:039][743]LogThreadingWindows: Error: Runnable thread Foreground Worker #0 crashed. [2024.09.10-20.05.47:039][743]LogWindows: Error: === Critical error: === [2024.09.10-20.05.47:039][743]LogWindows: Error: [2024.09.10-20.05.47:040][743]LogWindows: Error: Fatal error! [2024.09.10-20.05.47:040][743]LogWindows: Error: [2024.09.10-20.05.47:040][743]LogWindows: Error: [2024.09.10-20.05.47:040][743]LogWindows: Error: Crash in runnable thread Foreground Worker #0 [2024.09.10-20.05.47:119][750]LogExit: Executing StaticShutdownAfterError [2024.09.10-20.05.47:381][772]LogWindows: FPlatformMisc::RequestExit(1, FRunnableThreadWin::GuardedRun.ExceptionHandler) [2024.09.10-20.05.47:382][772]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, FRunnableThreadWin::GuardedRun.ExceptionHandler) [2024.09.10-20.05.47:382][772]LogCore: Engine exit requested (reason: Win RequestExit)
CentreMetre Sep 10, 2024 @ 1:16pm 
Its just crashing after being on the game/world for a few minutes. Maybe world corruption causing memory leak, i have no idea.
CentreMetre Sep 11, 2024 @ 3:14am 
I have tried setting graphics to minimum, didnt fix it, i realised that might be the issue since it seemed to crash more after running the benchmark thing and i think it changes settings, and after turning on motion blur. But alas still crashing. Validated file successfully. Will try other versions of proton and will try -vulkan launch option cos why not.

Edit: I turned off even more graphics features, and put on proton experimental but it didnt work.
Last edited by CentreMetre; Sep 11, 2024 @ 3:18am
CentreMetre Sep 11, 2024 @ 3:43am 
I tested staying on main menu for atleast ~6 mins, i didnt crash. the crash always happened in game around 1 or 2 mins, i didnt count. This leads me to believe my world is corrupt, so ill start a new world and try. Unfortinatly these consistant crashes only start after about 3 hours so hopefully it doesnt do that again, and i waste another 3 hours
CentreMetre Sep 11, 2024 @ 7:54am 
Happened again after 3 and a half hours in my *new* save, so around the same playtime in the save. I noticed about 9GB of ram being used in system monitor, im not sure if thats normal or thats a lot.
Last edited by CentreMetre; Sep 11, 2024 @ 7:54am
Exet Bot Sep 18, 2024 @ 3:51am 
same here. constant crashes started ~6 hours in
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Date Posted: Sep 10, 2024 @ 12:40pm
Posts: 8