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Or, you know, upgrade...
I'm assuming that you mean use the "-dx11" launch option when you say "force DX11"?
Doesn't work, as I mentioned...
I'm willing to believe this might help me, but not understanding the meaning behind what you're telling me makes it a moot point - and having you tell me to do something that I quite clearly said made no difference is... not helpful.
https://en.wikipedia.org/wiki/Shader
These old ones can sometimes cause various graphics conflicts, and deleting these will make the game rebuild new ones.
The game uses DX12 now as standard, so yes, clean them (I don't know where they are on your system, but try under Steam, the game, Nvidia or Radeon, or under Directx) and then continue to force the game to use, or, upgrade so you can use DX12.
Really, It's a good habit to do this (and manually delete every files and folder related to the game) when the game has a major update, and especially when you get any problems like this. For some, this helps.
Also, you haven't mentioned your hardware so for all we know you play on a computer which is not even suitable to play the game, but you could try to upgrade/downgrade your drivers or lower your graphic settings. Then there's also -D3D11.
Lastly, these new APIs are still experimental so perhaps this is something CSS can patch out...
Open the nvidia control panel app, global settings, disable directx shader cache.
RESTART your computer cause nvidia is stuck in the 90's still.
go to this location in explorer:
%localappdata%\NVIDIA\
there's a DX and a GL cache folder, delete them, they'll be recreated the next time they're needed.
Turn the global shader cache back on in the nvidia control panel app.
Additionally, Windows has a shader cache for directx as well that you should clear.
Start, type: cleanup
click the Disk Cleanup app or press enter since it'll be at the top and selected.
click ok for the C: drive
uncheck everything but the directx shader cache (unless you know what they are) and hit the OK button.
For AMD:
Global graphics settings, open the advanced section at the bottom, click the button at the bottom to clear the shader cache.
done.
I have regrettably not been able to play the game the way it was intended...
But its important for the devs to understand that I -could- play the game, and could do so indefinitely... until I started to automate things.
Appreciate the input, but... whatever is causing it seems tied to having the machines running.
Problem is on your end, whether it's hardware/driver/OS related, or the save have become corrupt, which in very rare cases, can happen. The fact that you still refuses to write anything about your computer makes me believe your computer really is the problem.
Anyway, believe what you want, and have a merry christmas. :D
No, the computer is not a problem at all. I tested literally every aspect of the unreal engine. And no crash for 5 hours testing. Then i started Satisfactory and BOOM ... Dx12 crash on load up instantly... Okay... I tried Dx11... And BOOM, after literally doing nothing and just loaded fresh game and looking into forest, it have been like only 5-10 minutes to game just crash with the error (not exactly the same but you know... Crash for no reason is crash for no reason)... CPU on 20%... RAM 40% and GPU 68%... And the game crashed?
And still... Why is it happening only in the satisfactory?
The real answer to this problem is that satisfactory is now unplayable and we need to wait for devs to fix things up...
Really ... From the update 5, this problem occurs too much to be HW problem on the players PC... It has something to do with code of satisfactory... And that sucks