Satisfactory

Satisfactory

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McCloud Nov 6, 2024 @ 5:19am
Walls flicker (pre-release) and NOW (v. 1.0.0.5) sky flickers [no mods]
The occasional wall flickering (going transparent) has been a thing for me for a long time though it doesn't really bother me; I just move on, whatever.

But now the sky will flicker *always* WHEN in a foggy environment. It's pretty extreme as well, as in, like, those with certain conditions my have a major problem with it health-wise. My counter to this is just to keep my head down but it's very distracting and straining on the eyes.

****Anyone know a setting I can disable, or perhaps enable, to stop this?**** Current factory must be built where it stands due to resource locations and unwillingness to setup several major transport systems for a week when I don't want to relocate. This new flickering just started in the latest patch (not too mention other major bugs that crash my system).

Already tried shutting off their version of ray-tracing but that literally made it worse. What else perhaps? Anyone else have this too? Drivers up to date. No mods.
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Showing 1-13 of 13 comments
Zak Nov 6, 2024 @ 5:35am 
Yes, I get the flicker too with fog enabled. It started for me with 1.0 release, across few NVIDIA driver releases. I never saw this during Early Access.

The more dense the fog, the worse it gets. It goes away if I disable the fog. This indeed does not seem to be related to DLSS or Frame Generation, like the ghosting/flickering belts were. The only way I know to solve it is to disable the fog.

I suspected this was a GSYNC issue, but I disabled GSYNC and it didn't help. I also tried limiting my FPS and no difference either. It seems to be clearly related to the fog as it instantly goes away if I type the console command to turn the fog off.

That's why I have been asking for a setting to control the density and distance of the fog as disabling it entirely makes the distant views very ugly, world seams, etc.
McCloud Nov 6, 2024 @ 5:45am 
Rockin! Will go find that console command and give it a try. I must finish my 60 Crystal Oscillator factory now without having to move the entire thing! OMG that would devastating lol

Anyways, this is the first time I ever had this glitch with flicker/video related to the entirety of the sky. (aside aforementioned wall flicker, occasionally).

Again, thank you! On it.
Zak Nov 6, 2024 @ 6:03am 
Oh, sorry it's:

r.fog off

or:

r.fog 0

then to tun it back on:

r.fog 1

If you want the setting to stick so you don't have to type it every time, edit this file with a text editor:

%LOCALAPPDATA%\FactoryGame\Saved\Config\Windows\Engine.ini

add this to the end of the file:

[SystemSettings]
r.Fog=0

BTW, maybe this is a different bug. Because for me it's not just the sky, the entire scene flickers depending on the density of the fog. They seem to have at least lowered the density of the fog, it was excessive before.
Last edited by Zak; Nov 6, 2024 @ 6:15am
Heavenly Nov 7, 2024 @ 12:02am 
I have this issue too sometimes, on an old GTX 1070 which cannot do DLSS or raytracing. I do use Adaptive Sync though, and my renderer is Vulkan.
Last edited by Heavenly; Nov 7, 2024 @ 12:03am
Zak Nov 7, 2024 @ 6:04am 
Aha, my first thought was GSYNC, because I only have a GSYNC Compatible display (NVIDIA certified but without the GSYNC hardware module) and those sometimes flicker in games, but this is the first time I see flicker in any game and it still flickers after I disable GSYNC in NVIDIA Control Panel.
McCloud Nov 7, 2024 @ 6:44am 
Ah right, I guess I shoulda mentioned my specs: Win10, 32RAM, 5800, 3070, nvme, *no* g-sync, just good ol fashioned vsync (i prefer 60fps due to my room becoming 95 degrees if I don't lol).
Zak Nov 7, 2024 @ 6:57am 
Originally posted by McCloud:
Ah right, I guess I shoulda mentioned my specs: Win10, 32RAM, 5800, 3070, nvme, *no* g-sync, just good ol fashioned vsync (i prefer 60fps due to my room becoming 95 degrees if I don't lol).
So, does it stop flickering if you disable fog?
McCloud Nov 7, 2024 @ 8:37am 
Yes it did when I did it for 1.0.0.5 for each session. For 1.0.0.6 [currently] I didn't disable the fog but the flickering also has stopped so didn't have to.
Zak Nov 7, 2024 @ 8:46am 
Interesting, so I've gone few places with heavier fog, where I got flickering before and... no more flicker either :) I wonder of this was an intentional fix or just a side effect of some other change. Anyway, good stuff.
ChaoticDucc Dec 29, 2024 @ 1:36am 
I found that setting post processing in video settings to medium or low removes the flicker.
Zak Dec 29, 2024 @ 2:26am 
Originally posted by ChaoticDucc:
I found that setting post processing in video settings to medium or low removes the flicker.

Thanks! Does it make a big difference in visual quality? I think postprocessing is for things like fog and smoke so that would make sense. I'm gonna try the next time I play the game.
PainHealer Dec 30, 2024 @ 11:38am 
I started to play the game again today (new game) and had really annoying sky and shadow flickering after playing for 30 minutes. Even after exiting the game, my main screen still flickered and showed some artifacts of the game (afterglow on oled I guess). My setup is a RTX 3070ti with 3x 27" GSync compatible LG Ultra Gear displays.

I remembered that I had similar issues with the early access version of the game and that disabling ALL frame cap and VSync settings inside the game and instead use the graphics driver settings via NVidia control panel helped before and this again fixed all flickering issues this time! No need to change anything related to DLSS, fog, shadow or AA at all.

Just go to NV cp, add the game with custom settings and set foreground max fps to e.g. 60fps and background fps to 30fps (if you "tab" out of the game or the game runs in background for other reasons) and restart the game.

I run the game at ultra settings for everything, DLSS at "balanced", graphics card consumes around 140-150 watts, no flickering, no heat, no noise and graphics look beautiful.

*your wattage may vary as I undervolt my 3070ti heavily and power measuring on NVidia cards does not seem to be very accurate
Last edited by PainHealer; Dec 30, 2024 @ 11:46am
Zak Dec 30, 2024 @ 12:04pm 
Yup, I also have an NVIDIA GPU and GSYNC Compatible display, but none of the tweaks helped me. Some say that GSYNC Compatible displays have a tendency to flicker if FPS goes over their max refresh rate, or something like that, but this is the only game that does this. In other games loading screens sometimes flicker, but never the game themselves.

I already knew about the VSYNC thing and FPS caps. So I already was doing what you described and it was still flickering. I have a feeling this is related to fog because disabling fog in the console instantly gets rid of any flickering.

However, lowering Post Processing seems to help.

So maybe there are few reasons for this flickering.
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Date Posted: Nov 6, 2024 @ 5:19am
Posts: 13