Satisfactory

Satisfactory

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Unable to make fine-grained sensitivity adjustments
Unreal Engine allows for very precise mouse sensitivity settings. I normally use this to match my muscle memory across several first-person games but it doesn't seem like I can do so in Satisfactory as I'm limited to, e.g. sensitivity 1 or 1.1 when what I need is somewhere in the realm of 1.085.

There's no reason to round off the setting like this when it's typed in manually. You should move the rounding logic to ONLY take effect when someone grabs the slider with the mouse. This helps when trying to set the slider with the mouse, but avoids harming customization when a picky FPS gamer like me wants to type in a specific value more precisely.

I used to use Logitech's G HUB thingy to do this by adjusting mouse DPI for each game, but that doesn't work on Linux. (Satisfactory works great through Steam's Proton BTW, which means you didn't do anything stupid to the engine - good job! :steamhappy:)
Date Posted: Jun 29, 2024 @ 11:32am
Posts: 0