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My first suggestion would be to check your head lift. Make sure the water from the extractors can even get to the first pump and you can check each pump to see if it is exceeding it's head lift.
Mk.2 Pipelines have issues transporting fluid at its max capacity, 600 m3/min. Any type of dead-end junction (be that actual dead ends or a side-line becoming full) will cause fluid to flow back, which interrupts the pipe, causing it to drop below 600 m³/min. Usage of loops is recommended.
Placing pumps, valves or junctions directly on pipes can cause a transient throughput throttling, somewhere around 1 m^3 per minute. additionally, occasionally, even when the junction is placed, then re-connected after deconstructing the original pipe, a small segment of pipe can get stuck inside the junction, this will also cause throughput throttling. this issue affects both mkI and mkII pipes. the workaround is to either place the junction first, then connect pipes, or, if you must place them on a pipe for placement purposes, or in the case of valves and pumps, place junctions, pumps and valves on pipes, then delete the original pipe and reconnect. avoid placing junctions, pumps or valves on points where different lengths of pipes connect, as this is believed to be the cause of the small segment of pipe stuck inside junctions. when searching for these choke points in an existing factory, highlight the pipes entering the affected objects. if they show as being halfway inside the object, and not just stopping at the mouth of the object, that object was placed directly on a pipe and the connecting pipes should be deconstructed and new ones connected.
Oddly enough, I set up five new pumps and a whole new headlift pipe, etc. Same issue. Then I broke the manifold in half, fed one side from new pipe set up... and other side from the 'old' feeder. Each side was getting more than double what it needed... and it seemed to work. But time will tell...
Re: LostME's reply. Huh. Lots to unpack there. I've always placed connectors first, and always place valve/pumps on the pipe. Huh. Thanks?
When the floodlights in my factory come on in the evening I drop below 30 FPS I hope this gets fixed because then it seems to cause all the problems I have with belts and smart splitters.
As I said, I don't experience issues.
Here's my latest project. 60 refineries, 3 rows of 20, each consuming 30 crude oil. That's 600 crude oil per row and each row is fed by 1 mk2. I have no issues keeping all the refineries online.
https://steamcommunity.com/sharedfiles/filedetails/?id=2891830110
Like you , over the past 12 months i have done many so called identical production lines and its not very often they all perform the same.
I now only use mk2 if i dont have a choice
Right now in the game, I'm trying to bring my computer production up to 100 or so... that's 1800 plastic per minute, and it takes a bank of 20 refineries just to make 400. I've never made it this far into the game.. but the more time I spend, the more I find these issues... the less I want to play.
And that makes me wonder what the devs are thinking.
A quick way to help get the recipe you want before you run the hard drive research make a save if you dont get what you want reload the save.
This shows different ways to make computers.
https://satisfactory.fandom.com/wiki/Computer
Maybe I should try to seek out more of the alt comp recipes... But that doesn't negate my initial point. A quick reading of those alt-comp recipes would require a *lot* more circuit boards, which would either be plastic based or my preferred copper sheet + silicon. Either way, we're lookin' a bunch of refineries, if I use alt recipes for copper and sheeting. Might be less than the plastic route, but I've never had a plastic factory misfire unless the heavy residue isn't being fully utilized.
Simply claiming something does not make it true. I have no issues with mk2 pipes. I posted a screenshot of 60 refineries running on 3 mk2 pipes all functioning. If I can get them to work, but you can't, suggests to me a you problem.
Congratulations .. you must be the only person on here NOT to have a problem with mk2