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you need 4x 250% mk2 miners on normal nodes for 80 CPPs, which need mk4 belt to output the 300/min each.
Now whenever I load a recent save file (with the aluminium site running) this happens after about a minute or two. I haven't tried older saves yet because I feel somewhat paralyzed... :(
Anyway, the only explanation I could think of was some problem with water (or fuel) flow calculation. Yesterday I heard something about "transport rates not being deterministic" because they are calculated on a per-frame basis. I think a dev said (on youtube) that at low frame rates belt transport and fluid flow rates also go down.
I don't know about my exact frame rate, but I wouldn't be surprised if it averaged well below 60Hz...