Satisfactory

Satisfactory

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Omega420 May 16, 2023 @ 7:02am
Pure Ingot setup help / suggestions.
Hello to all,

A little background info first.

In a effort to not use trains, I've spent 110 hours building a belt bus network that brings almost every resource node to the upper left corner of the map with the plan of using all pure recipes with the goal of none of the ore belts ever backing up.

The problem I now face......

The belt bus that comes from the swamp and dessert has 10 780 belts and 14 600 belts of iron. The pure iron ingot recipe has a very annoying recipe ratio..... and I've decide the best thing is to have 20 machines per belt which needs 700/m input.

In the past I've had no issues with this because of the Load balance mod but I'm trying to avoid using the mod because of the pending update 8 which I know will break mods...

I feel I have four options:

1) Try to build a giant load balancer that evens out all the belts to 700/M which I'm not even sure how to build.

2) Reduce the number of machines to 16 needing 560/M Ore and use a smart splitter at the end for overflow from the 600 and 780 lines that then merges and feeds a set of machines down the road.

3) Split a 600/M line into 6 100/M belts and merge them with 6 600/m lines and have no clue how to handle the 780/M belts....

4) Underclock the machines to use 30 ore per min instead of 35 which then causes the water input to be a nightmare of a number to deal with, along with a odd ingot output.

My brain is melting and going to explode... and I have to do this all over again for copper, caterium, and quartz.

Suggestions anyone? Another idea that might work better?
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Showing 1-12 of 12 comments
Huren Ogeko May 16, 2023 @ 7:09am 
I need to commend you for your commitment to do all this with only belts. That is commitment beyond my capabilities and many time I wanted to a no train run and only use belts but I always get worn down with the tedium of belts and eventually resort to trains.

I was about to go into some detail on your post but the stream is starting on twitch so I will have to come back and for the math.
Last edited by Huren Ogeko; May 16, 2023 @ 7:10am
Omega420 May 16, 2023 @ 7:42am 
Originally posted by Huren Ogeko:
I need to commend you for your commitment to do all this with only belts. That is commitment beyond my capabilities and many time I wanted to a no train run and only use belts but I always get worn down with the tedium of belts and eventually resort to trains.

I was about to go into some detail on your post but the stream is starting on twitch so I will have to come back and for the math.

LOL, Thanks. It has been a very long nerve breaking project. I was actually thinking of making this a mega print for the map editor if I ever got it done.

I didn't want to use trains because I didn't want to deal with getting the right throughput as I want all the pure recipes machines to be able to run constantly with no stalling or backing up....

Here are some pics of what I got done so far. When I say all nodes, I mean all pure / normal nodes with a handful of impure modes merged into 600 belts.

This is the bus that get all caterium, bauxite, sulfur, and uranium from the swamp area, along with all iron, copper, caterium, coal, and sulfur, quartz from the desert area.

https://steamcommunity.com/sharedfiles/filedetails/?id=2976579436
I have a bus coming from blue crater thru the iron trees which has most of the coal, uranium, sulfur, quartz, and caterium along its path....

https://steamcommunity.com/sharedfiles/filedetails/?id=2976579553
The grassy fields bus which has all the iron, copper, coal, sulfur, caterium and limestone nodes.

Haven't decided if I want to go straight up to the north or have it cut through rockey forest and merge with the red forest bus.

https://steamcommunity.com/sharedfiles/filedetails/?id=2976579698

Red forest bus which consists of all the bauxite, coal, uranium, sulfur, iron, and copper along its path to the north.

https://steamcommunity.com/sharedfiles/filedetails/?id=2976585195

Currently at 184 nodes / belts....

https://steamcommunity.com/sharedfiles/filedetails/?id=2976589053
Last edited by Omega420; May 16, 2023 @ 7:53am
kLuns May 16, 2023 @ 7:50am 
With rows of 12 refineries you get a 780 output and a 420 input.
If you organise an overflow bus you can repeat the system untill everything is processed.

In case you choose a clock speed change for a given input, I wouldn't worry about overproducing water when the math becomes too weird.

I think you figured the ratio allready, it's one of the worst combination of prime numbers.
13 ingots from 7 ore

Don't forget a part of the iron might be used for coke steel in case you want more than 46k steel ingots
Last edited by kLuns; May 16, 2023 @ 7:53am
Omega420 May 16, 2023 @ 8:05am 
Originally posted by kLuns:
With rows of 12 refineries you get a 780 output and a 420 input.
If you organise an overflow bus you can repeat the system untill everything is processed.

I wouldn't worry about overproducing water when the math becomes too weird.

I think you figured the ratio allready, it's one of the worst combination of prime numbers.
13 ingots from 7 ore

That would actually work out rather well.... Four 600 belts would have a overflow of 720/m and two 780 belts would have the same overflow of 720/m...... hmmm....

That would make water easy enough, two rows of 12 would need 480 water.

As for steel, my plan was to use the solid steel recipe.
Last edited by Omega420; May 16, 2023 @ 8:07am
kLuns May 16, 2023 @ 8:14am 
Originally posted by Omega420:
As for steel, my plan was to use the solid steel recipe.
The solid steel recipe is restricted to the coal availability. 30900

This means if you have an end game goal which requires more steel than what can be made with all the available coal, Assebmly Director Systems for example you need to make more steel with petroleum cokes and iron ore
Last edited by kLuns; May 16, 2023 @ 8:19am
Omega420 May 16, 2023 @ 8:18am 
Originally posted by kLuns:
Originally posted by Omega420:
As for steel, my plan was to use the solid steel recipe.
The solid steel recipe is restricted to the coal availability.

This means if you have an end game goal which requires more steel than what can be made with all the available coal, Assebmly Director Systems for example you need to make more steel with petroleum cokes and iron ore

hmm... good point

Well my current thinking was produce a stupid amount of iron ingots, then use almost all the coal from the map to produce a stupid amount of solid steel ingots and then the left over iron ingots would go to build everything else that needs them which possible includes iron wire to save on copper.

I'm going to go add up all the belts.... brb
Last edited by Omega420; May 16, 2023 @ 8:20am
Omega420 May 16, 2023 @ 8:35am 
OK, Not counting the rocky forest area as I haven't gotten to it yet.....

I currently have 31,500/M iron ore and 25,560/M coal....

If I'm doing my math right, that would be 38,340 solid steel ingots with only 10,985 iron ingots remaining... hmmm

I might need more iron.... tho I'm not even sure if I need 38K steel. One of my goals is to produce the max 50.4/M uranium fuel rods. After that, produce the max number of whatever parts with whatever resources are left.
Omega420 May 16, 2023 @ 10:35am 
Originally posted by kLuns:
With rows of 12 refineries you get a 780 output and a 420 input.
If you organise an overflow bus you can repeat the system untill everything is processed.

In case you choose a clock speed change for a given input, I wouldn't worry about overproducing water when the math becomes too weird.

I think you figured the ratio allready, it's one of the worst combination of prime numbers.
13 ingots from 7 ore

Don't forget a part of the iron might be used for coke steel in case you want more than 46k steel ingots

Your my hero for the day.

I think this will work out great now that I've built two rows and can visually see it.....

https://steamcommunity.com/sharedfiles/filedetails/?id=2976650970
kLuns May 16, 2023 @ 10:46am 
Thanks, it looks nice.
NZ.Zero May 16, 2023 @ 1:55pm 
that is completely nuts, but I guess you know that, right? :)
Originally posted by Omega420:
brings almost every resource node to the upper left corner of the map
isnt it top right corner?
Omega420 May 16, 2023 @ 5:40pm 
Originally posted by zen:
You madman.
Yes I am...



Originally posted by NZ.Zero:
that is completely nuts, but I guess you know that, right? :)
Originally posted by Omega420:
brings almost every resource node to the upper left corner of the map
isnt it top right corner?

No, if you open the map in game, its the upper left corner. The ocean off spire coast.
nfgman May 16, 2023 @ 11:23pm 
That's so crazy it's almost real life.
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Date Posted: May 16, 2023 @ 7:02am
Posts: 12