Satisfactory

Satisfactory

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Freddeboi Apr 14, 2023 @ 4:30pm
Bio fuel vs bio solid
Has Solid bio fuel and LIquid Bio fuel any value or both has same default value depended on choice make? You would think liquid biofuel should have larger value of duration than a nature bio solid fuel.
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Showing 1-15 of 15 comments
God of Snacks Apr 14, 2023 @ 5:24pm 
Liquid biofuel has about a 5% increase in quality than solid fuel. There's no purpose for biofuel other than sinking, having it be liquid and packaged just makes it worth more.

Unless they make a way to farm bio matter, it is a finite resource which makes it unusable once you automate.
Last edited by God of Snacks; Apr 14, 2023 @ 5:24pm
Huren Ogeko Apr 14, 2023 @ 5:30pm 
once I uinoick coal I have no need for biofuel except to fuel my chainsaw to clear space for factories.
I am not even sure if you can use packaged liquid biofuel in biomass generators but you probably can use it in vehicles. But to be honest I dont know why you would bother as any node based fuel source is likely easier to keep automated.
but others might have more use for then I would.
Last edited by Huren Ogeko; Apr 14, 2023 @ 9:17pm
lauruswolfe Apr 14, 2023 @ 6:00pm 
I think you can send liquid biofuel into fuel generators but obviously it's not going to last a long time maybe you could fill up some liquid storage tanks with it as a sort of backup for your batteries to switch on when needed.
Mojo Apr 14, 2023 @ 6:25pm 
Pretty much what slofish_00 said.

Quoting myself from another biofuel thread : lol
Originally posted by Mojo:
Another tip, if you have unlocked the tractor don't waste your solid biofuel for it. Make color cartridges. They last longer in vehicles for fuel over solid biofuel. They are even better than regular fuel. Until you get to packaged turbofuel, but by then you should be able to make batteries which batteries are the win.

https://satisfactory.fandom.com/wiki/Color_Cartridge?so=search
Wolfgang Apr 15, 2023 @ 4:35am 
The big thing we can hope for is that they might make Packaged Liquid Biofuel usable by the Jetpack. It has the same energy content as Packaged Fuel so you don't need to balance anything but only to figure out how to do the swap.
Huren Ogeko Apr 15, 2023 @ 5:16am 
The same thing keeping them from making it operate on turbo fuel is making it hard for them to implement liquid biofuel in jetpacks...same issue for the chainsaw and other fuels.
The issue is how the jetpack/chainsaw/whatever selects which fuel from inventory to draw from. They plan to address this by some means and when they do these items can support multiple fuel types.
Wolfgang Apr 15, 2023 @ 5:21am 
Originally posted by Huren Ogeko:
The same thing keeping them from making it operate on turbo fuel is making it hard for them to implement liquid biofuel in jetpacks...same issue for the chainsaw and other fuels.
The issue is how the jetpack/chainsaw/whatever selects which fuel from inventory to draw from. They plan to address this by some means and when they do these items can support multiple fuel types.
I would say that getting Turbofuel into Jetpacks is more difficult since you need to balance it as one Packaged Turbofuel has more energy than one Packaged Fuel.
Making the Packaged Liquid Biofuel available for the Jetpack first is removing this issue of balancing since the energy content is the same per unit as Packaged Fuel.
Last edited by Wolfgang; Apr 15, 2023 @ 5:22am
Bobucles Apr 15, 2023 @ 5:40am 
I would say that getting Turbofuel into Jetpacks is more difficult since you need to balance it as one Packaged Turbofuel has more energy than one Packaged Fuel.
Why would that be a problem? The jetpack has its own internal energy buffer; fuel energy only matters for how quickly the items get chewed up. The player's inventory is large enough for virtually unlimited fuel.

There is no balance issue for allowing player equipment to use more fuels. It doesn't change equipment behavior at all. Liquid biofuel would have the tiniest utility if it could be jetpack fuel. However, it's just a waste disposal option for plant matter that the awesome sink can do anyway.
Last edited by Bobucles; Apr 15, 2023 @ 5:43am
Wolfgang Apr 15, 2023 @ 5:54am 
Originally posted by Bobucles:
I would say that getting Turbofuel into Jetpacks is more difficult since you need to balance it as one Packaged Turbofuel has more energy than one Packaged Fuel.
Why would that be a problem? The jetpack has its own internal energy buffer; fuel energy only matters for how quickly the items get chewed up. The player's inventory is large enough for virtually unlimited fuel.

There is no balance issue for allowing player equipment to use more fuels. It doesn't change equipment behavior at all. Liquid biofuel would have the tiniest utility if it could be jetpack fuel. However, it's just a waste disposal option for plant matter that the awesome sink can do anyway.
You misunderstood me. The problem I am talking about is how fast the fuel is used up while using the Jetpack. Since one unit of Packaged Turbofuel has more energy than one unit of Packaged fuel it therefore should either last longer or propel you faster. This is the balancing I mean which you don't need to consider when using Packaged Liquid Biofuel.

Also, I disagree that is only has the tiniest utility. Since your use for Packaged Fuel for the Jetpack is fluctuating very much setting up a production for it would mean that you are constantly overproducing Packaged Fuel. This could be better spend as energy source for Fuel Generators or for Trucks which would need a constant and steady supply of fuel.
Packaged Liquid Biofuel however is not something you have a steady and constant output of as it is fluctuating a lot (e.g. the source is from your Lizard doggos). Having the option to use it in addition to Packaged Fuel would not only allow for the leaves and wood from your pets to have a use (after you moved away from Biomass burners anyway) but it would also give a usecase for remaining solid biomass that you might have piled up from when you couldn't turn Alien remains into DNA capsules or even sink them.
Last edited by Wolfgang; Apr 15, 2023 @ 6:00am
Huren Ogeko Apr 15, 2023 @ 6:48am 
The devs have said that the main issue is the fuel selection when its just grabbed from the inventory. Once they work this out that the problem of different fuel types having different energy is really not much more an issue then it is on vehicles (which means not an issue at all). The jet pack will still have the same range per charge the only thing that differs is how much fuel it sucks in when you land and it needs to recharge itself.
Last edited by Huren Ogeko; Apr 15, 2023 @ 3:22pm
Wolfgang Apr 15, 2023 @ 6:58am 
Originally posted by Huren Ogeko:
The devs have said that the main issue is fuel selection when its just grabbed from the inventory. Once they work this out then the problem of different fuel types having different energy is really not much more an issue then it is on vehicles (which means not an issue at all). The jet pack will still have the same range per charge the only thing that differs is how much fuel it sucks in when you land and it needs to recharge itself.
Which is my point exactly. Once they made it work to switch fuel types you can implement Packaged Liquid Biofuel to be used right away without having to think about how much longer it needs to last compared to Packaged Fuel as it would be the exact same time.
Steel Panther Apr 15, 2023 @ 10:46am 
Fuel selection is not an issue. You'd do that exactly the same way you do different ammo types, let the player choose.
Huren Ogeko Apr 15, 2023 @ 3:26pm 
But the jet pack doesnt work like that...it pulls form inventory and has no inventory of its own and also no reload button.
But something like that will probably be the solution. We just need a key to change fuel like you change ammo then a stack can be loaded in that it will pull from or something similar.
right now it doesnt have its own inventory slot and it just pulls from the top most fuel it finds in inventory which makes it difficult to control which fuel is to be used. so they need to change the way the jetpack works slightly to accommodate fuel selection. there is nothing needed to do to balance out the fuel because the ket pack should operate with the same speed and range no matter the fuel it will only need less of it per use.
Steel Panther Apr 15, 2023 @ 5:17pm 
They already have the code, they just have to write the jet-pack to use it. Depending on how they done things it may take a bit of labor but it's not conceptually complicated. That's not a real reason to not have multiple fuels.
Huren Ogeko Apr 16, 2023 @ 7:03pm 
They will get it..its not something they need to do but the list of things they need to do is rather long at the moment so they will get to it...maybe even have it in update 8 if we are lucky
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Date Posted: Apr 14, 2023 @ 4:30pm
Posts: 15