Satisfactory

Satisfactory

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EitannnLpz Apr 14, 2024 @ 10:03am
1000ms problem
Hello, does it happen to anyone else that when playing multiplayer it increases to 1000ms for those who are not hosting the game? always at this time of day
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Showing 1-11 of 11 comments
NashEquil Apr 14, 2024 @ 10:06am 
Ask the host. Multiplayer isn't hosted by Coffee Stain. The person hosting the games you are in must have something going on. Maybe the host has a kid that has school online and is using the internet in the house.

I have never had 1000ms in a multiplayer game that I have been in.
Jack-o-Lantern Apr 14, 2024 @ 10:11am 
Might be the line to/from your host or the server...
In case of line issues, it could be even what is saying Nash, if server is from a service, it could be that service had overprovisioned the server
EitannnLpz Apr 14, 2024 @ 10:16am 
Originally posted by NashEquil:
Ask the host. Multiplayer isn't hosted by Coffee Stain. The person hosting the games you are in must have something going on. Maybe the host has a kid that has school online and is using the internet in the house.

I have never had 1000ms in a multiplayer game that I have been in.

Obviously the host is perfect, no one is connected, but I also have to clarify that we are from Argentina and it is not the best internet in the world, but in no other game does it happen to us that it goes up to 1000ms
Jack-o-Lantern Apr 14, 2024 @ 10:20am 
Originally posted by EitannnLpz:
Originally posted by NashEquil:
Ask the host. Multiplayer isn't hosted by Coffee Stain. The person hosting the games you are in must have something going on. Maybe the host has a kid that has school online and is using the internet in the house.

I have never had 1000ms in a multiplayer game that I have been in.

Obviously the host is perfect, no one is connected, but I also have to clarify that we are from Argentina and it is not the best internet in the world, but in no other game does it happen to us that it goes up to 1000ms

if you don't use an external server, one of you is hosting. And residential homes are known for lower band in upload... and at certain moment in the day there could be less than ideal bandwitdh because of over provisioning.

Eventually do a ping test on destination/server IP to check at different times of day for a reference... and during lag times
EitannnLpz Apr 14, 2024 @ 10:25am 
maybe it's the strict nat type?
Jack-o-Lantern Apr 14, 2024 @ 12:11pm 
Originally posted by EitannnLpz:
maybe it's the strict nat type?

That can give connection problems, but not lag...
If you can connect, isn't a nat issue
Zak Apr 16, 2024 @ 12:14am 
Originally posted by EitannnLpz:
Obviously the host is perfect

How do you know that?

The host needs to check around what' going on on their PC and network when those spikes are occurring. Something is perhaps slowing down the PC or using up the network bandwidth.

Originally posted by EitannnLpz:
we are from Argentina and it is not the best internet in the world

You're having some connectivity issues then. If it only happens during certain times of the day then it's not the game: it's quite clear that something happens that affects your connection.
kimba-rip Apr 16, 2024 @ 8:12am 
are you landline or wi-fi connected...?
EitannnLpz Apr 22, 2024 @ 11:02pm 
I discovered that the problem is in the game, we are in tier 6 and it is full of machines, and when creating a new game from 0 it works fine, there are no host problems, it is as if there is a lot of load in the game of tier 6
Zak Apr 22, 2024 @ 11:50pm 
Originally posted by EitannnLpz:
I discovered that the problem is in the game, we are in tier 6 and it is full of machines, and when creating a new game from 0 it works fine, there are no host problems, it is as if there is a lot of load in the game of tier 6
So it looks like the host PC can't handle the game when the save grows large.
EitannnLpz Apr 23, 2024 @ 7:23pm 
Originally posted by Zak:
Originally posted by EitannnLpz:
I discovered that the problem is in the game, we are in tier 6 and it is full of machines, and when creating a new game from 0 it works fine, there are no host problems, it is as if there is a lot of load in the game of tier 6
So it looks like the host PC can't handle the game when the save grows large.

Host Pc:
I7 9700f
3060ti
16gb ram 2666mhz

is not sufficient?

I passed the saved game to a friend with these specifications and it didn't work well either:
Ryzen 7 5700x
3070ti
32gb ram 3600mhz
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Date Posted: Apr 14, 2024 @ 10:03am
Posts: 11