Satisfactory

Satisfactory

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Fuel options for drones
Do you all still use batteries or have you done a different route? Wiki jas no data for fuel efficiency in 1.0 AFAIK.

I assume bio fuels would be worse. Mb liquid fuel is better? Any thoughts/advice appreciated.
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Showing 1-12 of 12 comments
kLuns Sep 15, 2024 @ 6:41am 
Batteries have more energy than any packaged fuel.
Plutonium fuel rods are stronger but before you use them make sure you automate iodine filters into a dimensional depot.
sgargoyle Sep 15, 2024 @ 6:46am 
id look at the jetpack for comparisons solid biofuel is cheep and burns fast liquid biofuel has a little better lift but has alot more duration to the burn. in comparison to the liquid biofuel regular fuel provides more lift and speed but less duration and turbo is in the same trajectory with much greater speeds and short burn times. i havent played with the 2 new fuels yet so cant really comment on them as of yet. im thinking bio fuel will still end up having the best burn time but would be unreasonable to set up drone infrastructure based on manually gathered resources.
A boy named Sue Sep 15, 2024 @ 6:48am 
Is drone speed also affected by fuel type?
Last edited by A boy named Sue; Sep 15, 2024 @ 6:48am
sgargoyle Sep 15, 2024 @ 6:51am 
according to the update yah
kLuns Sep 15, 2024 @ 7:23am 
Originally posted by A boy named Sue:
Is drone speed also affected by fuel type?
Yes it is.
Bad fuel = slow drone
good fuel = fast drone :)

for jet pack you got the most flexibility with packaged biofuel untill you get ionized fuel. It requires some organisation to set up but it's well worth it.
Fufi Sep 17, 2024 @ 3:19am 
Originally posted by kLuns:
Originally posted by A boy named Sue:
Is drone speed also affected by fuel type?
Yes it is.
Bad fuel = slow drone
good fuel = fast drone :)

for jet pack you got the most flexibility with packaged biofuel untill you get ionized fuel. It requires some organisation to set up but it's well worth it.

does anyone know how much of the different fuels the drone need per minute🤔
Last edited by Fufi; Sep 17, 2024 @ 3:19am
Если кому-то еще интересно:
Тип топлива Энергоёмкость (МДж) Скорость дрона (м/с)
Канистра топлива 750 25
Канистра турботоплива 2000 30
Аккумулятор 6000 37
Баллон ракетного топлива 7200 37
Баллон ионизированного топлива 10000 45
Урановый топливный стержень42 750000 42
Плутониевый топливный стержень 1500000 45
cboath11 Jan 26 @ 4:57am 
Originally posted by S.K.L.rus:
Если кому-то еще интересно:
Тип топлива Энергоёмкость (МДж) Скорость дрона (м/с)
Канистра топлива 750 25
Канистра турботоплива 2000 30
Аккумулятор 6000 37
Баллон ракетного топлива 7200 37
Баллон ионизированного топлива 10000 45
Урановый топливный стержень42 750000 42
Плутониевый топливный стержень 1500000 45
First ummm SKLrus its not really hard at all, barely an inconvenience, to use a TRANSLATOR.

Second here is what they said

If anyone is still interested:
Fuel Type Energy Capacity (MJ) Drone Speed ​​(m/s)
Fuel Canister 750 25
Turbo Fuel Canister 2000 30
Battery 6000 37
Rocket Fuel Canister 7200 37
Ionized Fuel Canister 10000 45
Uranium Fuel Rod42 750000 42
Plutonium Fuel Rod 1500000 45
Originally posted by kLuns:
Batteries have more energy than any packaged fuel.
Plutonium fuel rods are stronger but before you use them make sure you automate iodine filters into a dimensional depot.

Not quite true.
Ionized fuel has same speed as a plutonium fuel rod, which is fastest. Fuel consumption rate is wildly diffrent tho and plutonium lasts so much longer (something like 200x as long as oinized). But Ionized fuel has the lowest consumption rate of non nuclear options. About half the rate of batteries.

Batteries are about on par with rocket fuel and nuclear fuel rods when it comes to speeds. Where batteries have higher use rate over rocket fuel by a little (i wanna say around 10-15% higher than rocket fuel ), and nuclear is about twice of plutonium.
Wasur Jan 26 @ 6:21am 
Honestly, IMO it more depends on two factors one of which is twofold. First the twofold; How far are you in the game and how big is your world. Second factor is how many spent resources you have allocated for other tasks.

In my main world which is huge and the game is completed, I use Batteries for non-critical drones and I use Ionized for mission critical drones, my mission critical I mean stuff that can absolutely not fail like my nuclear power plants, waste production and weapons facility stuff.

However, it must be said my main world is old (like update 4 old) so the battery stuff was already in place and I had to change a lot of it over to the new fuels. Also, when I say large I am talking map size (about 2000 hours) in this world.

In my newer more efficient and compact world I use mostly trains. I was late to that party.
I overestimated how much turbofuel(slowly building a larger factory in anticipation of the higher end parts). it would require. I'm now scrambling to have enough sinks that the fuel return trips don't cause 'can't unload' locks.
Wasur Jan 26 @ 8:25am 
Originally posted by Slatepaws:
I overestimated how much turbofuel(slowly building a larger factory in anticipation of the higher end parts). it would require. I'm now scrambling to have enough sinks that the fuel return trips don't cause 'can't unload' locks.

Best part of the end game is the "Converter" you can use it to make rare material for your projects, so don't stress to much about the rare resources since this negates the issue. The only real trick at endgame is figuring out proper usage of the SAM ore. Have fun don't stress. Trial and error is the best teacher :)
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Date Posted: Sep 15, 2024 @ 5:57am
Posts: 12