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I mean, I know I can have multiple bases, but I don't like the idea to split my resources (if it not necessary).
The tech for transporting resources across long distances starts in phase 2, along with many other useful goodies. Transportation isn't as important in phase 1, where every part is made using a single base resource. It can be a pain to walk between the factory making your wire and cable and the factory making your concrete. You'll eventually find ways to improve this as well.
Saves a lot of time walking and you can jump over e.g. pipes on ground level
Also think about what is the most efficient mode for transport. Iron ore vs iron ingots doesn’t make a difference.
But if you need iron plates somewhere, then mining, smelting and producing iron plates at the iron node and shipping the plates is ultimately more efficient. Unless you don’t want to!
Rather you belt it or use later transport modes is up to you.
there is an achievement for building up to space, build a ladder stack and look for a new spot when you are way up.
Mk2 is quite expensive to build compared to Mk1, whereas Mk3 uses a resource you will be mass producing in huge quantities, so slapping down those everywhere becomes a non-issue. You get a similar issue with Mk4 (though not quite as bad) into Mk5.
For now, just build stuff locally if you can. If you set up an outpost, try to get the construction as far as possible on location. Trying to be efficient with resources early game is extremely pointless, because there are usually far more nodes nearby than you'll be able to fully use, so just slap stuff down to make things.
You'll eventually have trains bringing stuff here there and everywhere.
Build the MAM and find quarts... and get these leggings.
Game changer.
that fuel will give a good jump 3 walls up.