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I always kinda want to, but I hardly ever do it - at least not until way later. I tend to just start up next to it, making sure I have plenty room to expand (to all sides and upwards) and then slowly "phase out the old factory". Then when it's not really used anymore; I start removing it - or simply just cut it out of the loop.
You do you.
There is nothing wrong in any approach you take.
The main "fun factor" in this game, is kinda making your own problems and sorting them out as you see fit :)
Thats pretty hard to do when my reinforced plates arent made at some rate of reinforced plate / minute, but rather minute / reinforced plate :/
Sometimes I go exploring for what feels like a considerable amount of time or play on the computer in the main hub and by the time I get back there is like 30 reinforced plates stored. But there is just no room to scale up the production without turning the whole place into a literally untraversable mess of spagetthi.
But thanks for the answers :) I guess I'll just try to keep going with this a little bit longer and start building elsewhere and try to slowly transition.
Go exploring for a couple hours before you start on that new base, that will build up your supply of reinforced plates and other hard-to-come-by early game items.
Once you can scale up concrete with a couple limestone nodes I like to place roughly 12x12 foundations as a place to start scaling up and fine tuning the early production nodes. I like to have all my raw ores/ingots coming in one side of the factory and all finished goods on the opposite side. Then use conveyer lifts to move production vertically from the most basic components to gradually more complex per vertical floor. This still gives the "starter" factory a small footprint, scalability and can keep things more tidy without all the spaghetti everywhere since most conveyer belts run from one side to the opposite without many turns.
when you get faster belts you might rebuild or just upgrade and add more spaghet. eventually you will tire of the spaghett and build your final build, but we all know youll rebuild another 3 times before you give up and start over.
thats when you build spaghetti on dirt, then foundation rebuild. but this time it will be pre-built to accept upgrades. but, you will still rebuild 2 more times before you either settle in for the big build, or restart again.
rebuilds and restarts are common, just dont lose your notes on maths.
you will soon need a LOT more of everything and having a clean, orderly factory really helps you make that jump if you do it right.
just make sure to stock up on everything so that you can rebuild without missing materials.
You learn by doing that.
find a nice open space or build a platform and stick down your modular stuff and reroute all the resources to it then tear down the old stuff
thats how i go about it atleast
After you've tried improving your starter base a few times, I recommend looking for guides on Youtube to see how you can make them even better, or how well you did by yourself. After I looked up some guides, I followed one step by step, now for 1.0 I managed to progress MUCH further by myself with a MUCH nicer looking factory.
Because every time you resarch alternate recepit, your setup is inefficient and your prone to rebuilt.
Every time you reach a new miner mk. your mining output grows to such incredible proportions you want to rebuild. Than remember you need phase 5 for mk6 belt for phase 4 mk3 overclocked miner. Another need to rebuild.
And clean up some mess from early factories. But that depends on how much you actually have things in your factory. Eventually it will be too big job to rebuild from scratch.