Satisfactory

Satisfactory

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FailSafe Mar 18, 2024 @ 5:37am
Are 'easy to lay out' roads ever coming?
Gonna be honest, I LOVED this game right up until I realised the only way to build good roads was hacking the building system in some godawfully complex way, made marginally less annoying by blueprints, maybe.

Are there any plans ever to make flexible curved roads much like conveyors? I play this game to relax and build satisfying looking things, and this lack halted any interest in playing 6 months ago...
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Showing 1-15 of 27 comments
FailSafe Mar 18, 2024 @ 9:01am 
♥♥♥♥. I've been putting off playing hoping for an update adding it. guess its blueprints or nothing...
Vectorspace Mar 18, 2024 @ 10:16am 
Doesn't mean they won't ever. They may want to surprise us with it in v1.0.

They were very non-committal about upgrading to Unreal Engine 5, all the while they were actually working on it
FailSafe Mar 18, 2024 @ 11:10am 
well that's good to hear at least :) I might give it a bit more time then, I just really didn't want to have to do the whole complex blueprint thing in my relax game
kLuns Mar 18, 2024 @ 1:57pm 
Rude question and just an opinion don't worry about me :)

Why need roads when the vehicles look like offroad vehicles?
Some places are not accessible enough and need some foundations but there is no need to cover the map with roads I think.

On the account of road building:
It does need alot of improvement and so does railbuilding. I hate trains because of this.
FailSafe Mar 18, 2024 @ 2:21pm 
Originally posted by kLuns:
Rude question and just an opinion don't worry about me :)

Why need roads when the vehicles look like offroad vehicles?
Some places are not accessible enough and need some foundations but there is no need to cover the map with roads I think.

On the account of road building:
It does need alot of improvement and so does railbuilding. I hate trains because of this.

because part of the satisfaction is building clean looking infrastructure :) plus offroad or not, roads would help fuel efficiency IRL, among other things (I would expect)

Disappointing about the trains, I havent got to them yet :/
Lawn-Mower Mar 18, 2024 @ 2:33pm 
I'd love the ability to do z-axis curves, like rails can. The half pipes don't cut it..

Building/snapping under rails then deleting the rail is a good enough for funky 2D curves (yet still 'hacky' in OPs parlance), but the 3D aspect to it is lost.
Q Mar 18, 2024 @ 2:33pm 
they will never do it. Game devs do not like t round building blocks , every F game every building block is a square no other shape. Probably math is to hard for them round things need pi and golden number very complex math :))
joke aside pls we want roads we want round building blocks
Zak Mar 19, 2024 @ 1:43am 
Originally posted by kLuns:
Why need roads when the vehicles look like offroad vehicles?
They "look like" but they go flying when they hit a pebble. We need proper roads.
Also, roads make everything look clean and add efficiency as mentioned above.
Fenix Mar 19, 2024 @ 2:49am 
Instead of trying to program roads like train tracks, how about pie slice foundations?
We already have the rounded corner pieces, but they are only hard 90 degree turn, and using half foundation with them is best.
What I'm talking about is 2 new Foundation pieces that have two 8m sides Using a 15 degree curve, one outer edge (Pie slice) and one inner (which would be kinda like the one we have now just bigger and at 15 degree bend)
Antaiir Mar 19, 2024 @ 5:06am 
As soon as you have trains or drones, you won't ever think about roads anymore. But that's just my personal opinion of course. I've never used the trucks.
Fenix Mar 19, 2024 @ 5:32am 
Originally posted by Antaiir:
As soon as you have trains or drones, you won't ever think about roads anymore. But that's just my personal opinion of course. I've never used the trucks.
Incorrect thinking. Because I want a “road” for my train track to be on.
I still need to make a platform for the track and I would like it to turn with the track. Plus I like using the Explorer to get point to point at times.
FailSafe Mar 19, 2024 @ 6:24am 
Originally posted by Fenix:
Instead of trying to program roads like train tracks, how about pie slice foundations?
We already have the rounded corner pieces, but they are only hard 90 degree turn, and using half foundation with them is best.
What I'm talking about is 2 new Foundation pieces that have two 8m sides Using a 15 degree curve, one outer edge (Pie slice) and one inner (which would be kinda like the one we have now just bigger and at 15 degree bend)
this would be great honestly, better than what we have now

I'm not demanding a fully flexible conveyor belt like system (though it would be awesome), just a few new slightly curved blocks would do...
Lawn-Mower Mar 19, 2024 @ 11:57am 
Originally posted by Antaiir:
As soon as you have trains or drones, you won't ever think about roads anymore. But that's just my personal opinion of course. I've never used the trucks.
More and varied vehicles add 'life' to the factory. I've never had automated trucks/tractors/carts either, but the ideal (for me) would be to have a little of everything to add more and varied movement to an otherwise fairly static and sterile environment. Carts are particularly nice as they don't consume fuel. Agreed they're not useful/practical outside of aesthetics.
Doc✪Hollywood (Banned) Mar 19, 2024 @ 12:02pm 
unfortunately blueprints are too small for nices road curves
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Date Posted: Mar 18, 2024 @ 5:37am
Posts: 27