Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Just spawn in a bunch of those modules and a larger factory is made in no time flat.
I also makes train tracks supports, roads and other repeatable stuff with it. saves a ton of time where one need to make the same things thousands of times over.
He had a production line that took him 4 hours to build normally, which he deleted and then rebuilt using blueprints in a fraction of the time.
OR
You could design a block of 20 smelters in a prefabricated building once, drop that down, connect two belts, and one wire, and move on. Blueprints won't build factories for you, but they will improve how quickly you can build certain parts. Especially parts that are used frequently. The theoretical block of smelters I mentioned won't process a full 780 belt of iron, but it doesn't have to on its own. The point is that I can one click build a whole array of buildings, and save a ton of time doing something that wasn't going to be a bespoke design anyway. Worst case scenario I have to add 6 more smelters. I could even make a second blueprint to do just that. All I need to do then is connect a few internal bits, and off I go.
Basically this^, OP. Blueprints save you from the repetitive tedium of belts, alignment, power, etc.
With blueprints I can now, with one click, build :
- a raised version of stackable conveyors or hypertypes. I always hated the unused 2-3 at the bottom of a stack.
- a bus tower with conveyors, hypertubes, and power ready to be connect.
- various generic production lines ready to be 'wired' into a bigger production setup i.e. 1-8 constructors, 5x smelters, 6 foundries fed from a floor below, an assembler/manfacturer module that's easy to paste in a row
- 3x refineries or coal power with all the pipes and belts aligned
This doesn't even mention the time sink that is 'decorations' that I mostly avoided because I have better things to do.
Refineries actually fit inside the Blueprint Machine thingy? I'm building a new Turbofuel refinery next to an oil geyser, and there's no way seven Refineries and three Assemblers are going to fit inside the Blueprint Cube.
Anyway, I've only created a couple of Blueprints that I like so far. One is a module for turning Iron Ingots into Reinforced Iron Plate (I called it the "RIP Module"). The other is a spiral stair case made from catwalk stairs wrapped around a concrete column which is greatly helpful when I want vertical mobility anywhere as its useful both in a factory and for scaling cliffs in the wilderness.
The only reason it' so restrictive is that it seems the devs are lazy and have an attitude towards the players that we are lazy if we use blueprints. I've heard enough dumb sh!t excuses from them on why they don't do something. Sure it's their game and they can choose what to add or not add; but the excuses are lame.
Unless you're making multiple floors then it isn't a time saver.
I have "solved" this by having the inputs, the most complex part, in the middle. And then the manifold for the output isn't in the blueprint at all, I have a seperate blueprint with 3 connected mergers.
It still makes it a lot faster to build things tho.
I would prefer if blueprints were 5x5, because then I didn't have to split it up that way.
If you agree that it should be s little larger, here is a post on Satisfactory QA:
https://questions.satisfactorygame.com/post/637551eaca608e0803525116
Try it and see. You can place 3 refineries inside a blueprint. You can also place 3 assemblers in another blueprint.
Then you can build those blueprints next to each other and connect them.
I banged up a huge rubber computer factory the other day in about 20 minutes instead of a couple hours that way.