Satisfactory

Satisfactory

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RedBull Oct 16, 2023 @ 11:02am
Need help understanding game
I am curious about game play..For ex: in the beginning i build a reinforced plate factory send parts to main base. When i get to a new product that lets say for ex: Modular Frames am i suppose to be sending the reinforced iron plates to a main base or to another factory producing the modular frames.
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Showing 1-15 of 17 comments
Suzaku Oct 16, 2023 @ 11:13am 
You do whatever you want. There are infinite resources and no time limit. There is no right answer.
yanno99 Oct 16, 2023 @ 11:29am 
Generally, I would build another Reinforced Plate factory and an Iron Rod factory to supply the needs of the Modular Frames factory.
Fenix Oct 16, 2023 @ 11:36am 
My suggestion is, this early on, just play
The only thing that you really might want to look up how to do, later is setting up coal power… but for now just play
Doc✪Hollywood Oct 16, 2023 @ 11:39am 
Do you have a warehouse at your headquarters? If yes it answers the queston. If no, what would be the sense to send them there?

Where are the machines which need RIPs as input? Sending them there would make sense.
info Oct 16, 2023 @ 11:42am 
My current save I am not sending anything to other production lines, instead everything produced is sent to a distribution hub and everything needed is gathered from there.

This way dozens of iron mines dont need to send exact quantities to sub factories and any excess can be used by other production lines. Just need to make sure there is enough in the hub for all that are drawing on it.

I do use several mods and using drones for moving everything so it might not be a viable strategy for a vanilla game but so far (until mods got broke today anyhow) it seems to be working out well.
info Oct 16, 2023 @ 11:44am 
Originally posted by Fenix:
My suggestion is, this early on, just play
The only thing that you really might want to look up how to do, later is setting up coal power… but for now just play

This is great advice. And search out hotkeys and tips for building because its a game changer when you learn some of the little tricks.
Doc✪Hollywood Oct 16, 2023 @ 11:46am 
Originally posted by info:
My current save I am not sending anything to other production lines, instead everything produced is sent to a distribution hub and everything needed is gathered from there.

This way dozens of iron mines dont need to send exact quantities to sub factories

Yes, this is the exact example of a central warehouse. Makes sense. Pro: you dont need to send exact amounts. Con: You send everything twice.

But since you Info use drones with infinite batteries this is the perfect solution for you.
Doc✪Hollywood Oct 16, 2023 @ 11:47am 
Originally posted by info:
Originally posted by Fenix:
My suggestion is, this early on, just play
The only thing that you really might want to look up how to do, later is setting up coal power… but for now just play

This is great advice. And search out hotkeys and tips for building because its a game changer when you learn some of the little tricks.
Just playing is a great advice. About looking up: I respect this opinon and I certainly don't want to step on toes, but for myself I am against looking up solutions. I want to develop them myself or I can directly edit my savegame to have everything build and reached and achieved.
Last edited by Doc✪Hollywood; Oct 16, 2023 @ 5:34pm
info Oct 16, 2023 @ 11:52am 
Originally posted by Doc✪Hollywood:
Originally posted by info:
My current save I am not sending anything to other production lines, instead everything produced is sent to a distribution hub and everything needed is gathered from there.

This way dozens of iron mines dont need to send exact quantities to sub factories

Yes, this is the exact example of a central warehouse. Makes sense. Pro: you dont need to send exact amounts. Con: You send everything twice.

But since you Info use drones with infinite batteries this is the perfect solution for you.

No infinite batteries, I mean I could if I wanted to keep going to SCIM and Gifting them. Actually I think it might be able to be done in Menu in 8 also but I only add enough Battery to Jump Start the game to eliminate the drudgery of early game ramp up.

Battery Production on this scale is a fun challenge for me as is Canister management/recycle which gets interesting when moving fluids by means other than Pipe.
Doc✪Hollywood Oct 16, 2023 @ 11:54am 
with recycle you mean that you send them back to for reuse?
Padds Oct 16, 2023 @ 12:22pm 
Originally posted by RedBull:
I am curious about game play..For ex: in the beginning i build a reinforced plate factory send parts to main base. When i get to a new product that lets say for ex: Modular Frames am i suppose to be sending the reinforced iron plates to a main base or to another factory producing the modular frames.

well do you need reinforced iron plates or do you need modular frames? or do you need both!

basic overlay- you want to create a big factory making everything, but you cant yet, you can make a big factory but as you tech you will get better and faster machines/ parts its best to build a factory that meets your needs now . tech up then build something bigger then.

then as you see more, do more, realise more can be done you might want to set your own goals who knws where you might end?

https://youtu.be/XWUguVJ8VeA?si=1b6vOWepUunLY0cI
info Oct 16, 2023 @ 12:30pm 
Originally posted by Doc✪Hollywood:
with recycle you mean that you send them back to for reuse?

Yes, once made the Item Empty Canister item can be used indefinitely.

They are required as Input when Packaging Fluids and they are created as secondary Output when UnPackaging Fluids so they have to be dealt with or they will clog production. You could simply sink them but then you would have to make huge numbers of them to keep Packagers supplied with new Canisters.

By recycling them you only need enough Canister production to saturate Production Lines then they will balance.

Item Battery BTW is consumed by Drones (some other vehicles also I think) so once used they are gone which is why thats a fun challenge in itself as Battery Production Lines are middle ground intense, somewhere around Turbofuel complexity I would say, maybe a little higher.
Last edited by info; Oct 16, 2023 @ 12:32pm
Lawn-Mower Oct 16, 2023 @ 1:47pm 
Originally posted by Padds:
then as you see more, do more, realise more can be done you might want to set your own goals who knws where you might end?

https://youtu.be/XWUguVJ8VeA?si=1b6vOWepUunLY0cI

@StinArchi (YouTube) is god-tier. His save file is free for all to d/l.
[It's good internet etiquette to give credit where credit is due - TotalEclipse has a massive following (and it's justified); that video alone is generating significant income for him, yet Stin Archi is the one who put in the thousands of hours.]

https://www.youtube.com/watch?v=qqURlDtafYE
Last edited by Lawn-Mower; Oct 16, 2023 @ 1:56pm
kLuns Oct 16, 2023 @ 2:08pm 
I combine both products of these specific examples in one factory
3 assemblers reinforced iron plate, 2 assemblers modular frame.
If constructors need to be underclocked don't underclock and enjoy the extra products.

With smart splitters let them feed assemblers first, overflow second.
Before smart splitters a container in the production line will take care of the extra.
Spocks Toupee Oct 16, 2023 @ 2:47pm 
Originally posted by RedBull:
I am curious about game play..For ex: in the beginning i build a reinforced plate factory send parts to main base. When i get to a new product that lets say for ex: Modular Frames am i suppose to be sending the reinforced iron plates to a main base or to another factory producing the modular frames.

It's kind of like one of those mobile games where at first you need to pick 10 potatoes, then you need to pick 100 potatoes, then you need to pick 1 million potatoes, but now you need to build 100 trucks to pick those potatoes.

Then you need to build 10 factories to build 10,000 Trucks to carry 2 billion potatoes, then you need to build 100 airports, to build 50 planes to carry the 2 billion potatoes the 10,000 trucks bring to the airport so you can ship them.
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Date Posted: Oct 16, 2023 @ 11:02am
Posts: 17