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The machines output all at once per cycle, so its possible that multiple machines will pout put at the same time and it will cause a delay but in the long run nothing should backup. Because in between outputs there is a long period of nothing coming out which will balance it all out.
check your machines and make sure the output stack empties before the next cycle completes. if it does then things are working fine.
if its a real concern you can stagger the cycles of each machine so they are not all outputting at the same time.
To explain a bit more the machines output instantly at the end of the cycle
so even though the machines say they make 45 per second they come out at 60 second because the whole stack instantely appears and will go out as fast as the belt allows.
so when two machines output at the same time they are both sending their stack at 60/min for this wont be continuous..only until the stack has left the machine.
so anyhow if you have a manifold merger row of t3 belts connected to a row of machines outputting 45/min connected with a t1 belt per machine it should work for up to about 6 machines. Even if you see occasional shutters it will all balance out in time. If you have less then 6 machines you will at some point see gaps in the t3 line and reduce the times where the t1 belts will pause waiting to get on the mk3 belt
Pretty much - Mergers/Splitters work as fast as you feed them - and they are sequential.
Even if feeding them with multiple belt speeds - manifolds will balance it out at some point.
The issue to be concerned with is whatever is dependent on the product down the line - if that stutters - that means you got something slowing things down.
Only example I can give is I had a situation where I was feeding a Smart Splitter at 240/min and belts outputting at 120/min - the slower belts blocked ports and the Smart Splitter started tossing things into the overflow (ouch).
Granted this is an example in reverse - but the point remains - its doing what you told it to do - Mergers are the same really.
Check machines upstream - make sure you don't have a staggered/stuttering going on.
Also keep in mind Mergers/Splitters have a 5 stack built inside - tends to make things slightly confusing at times.
They will simply not process items in the same speed as the belts feeding into them.
I first noticed in the most basic of setups imaginable: merging 2x 600 ore into 1x1200 belt.... the merger is slowing it down only allowing about 1150p/m to be on the final belt
It's okay to call for good things from the devs
nice
The best is you double up on their website, there it has the biggest impact:
https://questions.satisfactorygame.com/
The problems with mk6 are very situational and the problems do not always occur.
If your belt has saturated, for whatever reasons, then the belt is pushing 60 items on the belt not 45. This is why you see the slow down. The "extra" product comes from whats backed up in the machines. If you don't like seeing the slowdown, then you have to remove the excess product on the line so it flows at 45 and not at 60.
Don't be stingy - think big.