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It's also less effort for the CPU.
And personally, I enjoy setting up trains and signalling.
Trains win vs Conveyor belts, as I run one railway vs multiple belts.
I mean you still have to run belts to/from the Stations but it's less work overall.
If you just want to transport your resources though, maybe even hidden behind blocks, just use conveyor lines. They always work and don't need power.
Personally I really like having trains, but when considering the logistics of complex factories, starting with aluminium and later on nuclear stuff or batteries, it really takes a lot to do it with mainly trains. In the end I have caught myself several times asking if it really was worth the time to build the whole train network instead of just having belts, because it usually takes me several days.
In short, you really need to like having them in the world, otherwise it's probably not worth the time it takes to build and tune it. The same probably goes for vehicles to be honest.
Setting up 50 belts across the whole map, which would take a few actual weeks vs. Setting up 2 stations and one track in between, taking 15 minutes to set up.
The headache with using (any)vehicles is how to calculate throughput to/from each station in/output and it can get overwhelming and confusing.
So no you didn't miss any purpose, all they do both belts and vehicles is shuffle items around.
I don't know what kind of tracks you usually build, but if you have any mountains or even bigger slopes in-between then it will take you WAY longer than 15mins.
Also, with belt transport you don't need to worry about throughput issues nor buffers.
Logistics is just an alternative option to transporting goods - it's up to you how you want to do it.
Belts will always win - every time - but the problem with belts running 100 if not 1000's of meters - tends to be tedious and may choke your system out if you get carried away.
Trains tends to be a popular solution and if done right can just about make up for it and be a nice solution - sometimes quicker.
You lay track once - set up stations once - and if you plan ahead - you can use the same rail line and add cars as needed.
That's just one option - there's trucks - drones...all have pro's and con's.
Just a matter of how you do it.
There's no "correct option" - it comes down to how you want to handle it.
https://steamcommunity.com/sharedfiles/filedetails/?id=2876135638
A train can move a lot of a single product. If one coal car isn't enough add more. Nothing moves bulk product like a train.
Doesn't have to be a "single product" as far as trains are concerned.
I have mixed freight on my trains and its quite effective.
Didn't say it couldn't - only that it doesn't have to be a "single product" - unless its a fluid car.
But: vehicles are cool, fun to set up, look better, and have much lower upfront costs (but they have ongoing costs).
Unfortunately, smart switches come fairly late in the game.
So I have a couple miles of belts five or six stacks high because I couldn't mix anything.
But belts are far more reliable than anything else, and I eventually trashed a few drone ports and put in long conveyor lines instead because I got so frustrated with how easily shipments got mixed up. If you're using drones, you need a pickup port and a dropoff port AND THAT'S IT (and one must have fuel).
Triangular routes just don't work.