Satisfactory

Satisfactory

Ver estatísticas:
Rich 9 de fev. às 16:45
Building train tracks sucks so much, it makes me want to quit this game
I'm loving this game but the way train tracks work is a joke, I can't believe this was ever implemented, let alone made it in to 1.0. It's god awful. It couidn't possibly be worse than it is rn. "TRAIN TRACK IS TOO STEEP" is constantly spammed. Unless an ABSOLUTE FLAT SURFACE the train tracks wont be placeable, and even then it usually does not work, because of too sharp turns. How did this get passed the QA? Don't tell me it's due to realism, because you can build floating blocks any other time, but with train tracks for some reason, they will never attach correctly.


It's like they had an idea, but then forgot that the map isnt a flat surface, it's got mountains and cliffs all over the place. Just remove the ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥ limitations on train tracks and let us make as steep as we want, this ♥♥♥♥♥♥♥ sucks so much i'm about to uninstall and quit the game, despite having enjoyed it for 300+ hours.
< >
Exibindo comentários 1630 de 45
Rich 9 de fev. às 23:15 
Escrito originalmente por HuskyDynamics:
You can build nice-looking pillars to run your trains on and have more gentle gradients instead of just running it directly on the ground. Looks a lot cleaner and more permanent in addition to being easier to avoid issues with steepness.
That's what I'm trying to do, but it won't really let me go much above ground in most cases, due to "too steep" bs
Rich 9 de fev. às 23:15 
Escrito originalmente por RadioIesbian Fluid:
Its really not a problem to build track tracks. you're doing something very wrong if you have issues.

Curves and elevation changes a plenty.
https://steamcommunity.com/sharedfiles/filedetails/?id=3424333743
https://steamcommunity.com/sharedfiles/filedetails/?id=3424682508
https://steamcommunity.com/sharedfiles/filedetails/?id=3424682558
https://steamcommunity.com/sharedfiles/filedetails/?id=3424682627
That looks good, but obviously it is a problem since there are countless posts about it here, on reddit, youtube, the official website etc etc
Honestly i dont see that many posts about track building. Most of those posts are yours.
Theres posts about people not understanding signals and how stations are directional which i can somewhat understand.

To me it sounds like you're making it harder for yourself by just placing pillars down, instead build a path using foundations, then place the tracks, delete the foundations then place your support pillars under the tracks.
You can also leave a foundation where your tracks link together, then use that foundation as a snapping point for the support pillar.
Like if you have a pillar 3 foundations wide. then using 2m foundations on the sides and and them make a 1m in middle, use 1m foundations to lay tracks then you can easily fit in your blueprint on those and it looks nice.
Sonic Titan 10 de fev. às 4:06 
If you want to never a problem with an incline, use 1m or 2m ramps to make it. You can technically get away with a 4m in there sometimes (there's a reddit thread and a YT vid that show the maximum incline and where to place them, I think it's every 3rd or 4th foundation - you can't build the rail on the ramp, but you can use it for the slope).

You can just place them on the ground (or run them very high in the air), though. You can make a spiral blueprint for when you need to go up or down I don't like either of those, but it'll probably be a much quicker way for you to build rail.
Última edição por Sonic Titan; 10 de fev. às 4:10
HuskyDynamics 10 de fev. às 9:41 
Escrito originalmente por Rich:
Escrito originalmente por HuskyDynamics:
You can build nice-looking pillars to run your trains on and have more gentle gradients instead of just running it directly on the ground. Looks a lot cleaner and more permanent in addition to being easier to avoid issues with steepness.
That's what I'm trying to do, but it won't really let me go much above ground in most cases, due to "too steep" bs
If you're running it on pillars or other structures, you control the height of them and therefore the steepness? I don't understand what issue you're running into unless you're trying to run the track from the ground onto some pillars, in which case you should either just base it off of foundations or find a hill to start from. There's very few cases where you can't build a station on foundations and then have gradually taller pillars leading the track in or out, and if you're running it exclusively on pillars, you can just start the rail at the top of them instead of trying to have it branch down to the ground.

I can grab some screenshots of my (admittedly basic) setup if you'd like to see how I'm doing it, but some screenshots of yours could also help folks here offer more specific advice for your setup.
Última edição por HuskyDynamics; 10 de fev. às 9:43
Remnar 10 de fev. às 9:52 
Escrito originalmente por Fenix:
Even if you could do the incline more the train struggles on 4m incline.
The train does have a weight limit, and the calculation behind it are pretty complex.

Build the tracks on foundation and don't go over a 2m incline. The higher the incline the few the cars you can have.
I use the 4m incline for trucks and trains. 8m won't work, (I may have the values wrong) or so people say. I had a lot of trouble at first as well. You need a lot of horizontal space for trains, and not just for the station.

Figuring out the train signals is difficult at first until it clicks on how they work. For one, you want to keep opposites parallel as possible
Path Signals before merges, before splits; and if there's multiple merges and splits, then use multiple Path Signals and end with a Block Signal.

I like trains, and they are a lot more reliable than trucks and their janky ♥♥♥♥.
Última edição por Remnar; 10 de fev. às 9:56
Twelvefield 10 de fev. às 12:22 
Escrito originalmente por Kage Goomba:
I have 2m ramp tracks and had no issue getting them installed just fine.

Maybe in stead of making yet "an another" rant thread about trains/tracks - ask for suggestions instead?

NO WAY! There can never be too many train complaint threads! We aren't an orthodoxy here, there is room for conscientious objection to trains. Besides, belts are better.
Kage Goomba 10 de fev. às 12:25 
Escrito originalmente por Twelvefield:
Escrito originalmente por Kage Goomba:
I have 2m ramp tracks and had no issue getting them installed just fine.

Maybe in stead of making yet "an another" rant thread about trains/tracks - ask for suggestions instead?

NO WAY! There can never be too many train complaint threads! We aren't an orthodoxy here, there is room for conscientious objection to trains. Besides, belts are better.

That would require you to actually pay attention and read and actually troubleshoot.
Otherwise we already know what you are really doing.
Jarnis 10 de fev. às 12:44 
Train track building UI in this game is horrible, but if you can slog it thru, it is possible to work around it and do reasonable train stuff. Watch youtube videos and experiment until you get it. And yes, they should have fixed it years ago.
Powerferret 10 de fev. às 13:14 
You all use foundations for you train tracks? I have an elevated monorail. I build pillars at just about the max distance a track section can be built. Most of the tracks i have placed are at different angles...
Kage Goomba 10 de fev. às 14:32 
Escrito originalmente por Powerferret:
You all use foundations for you train tracks? I have an elevated monorail. I build pillars at just about the max distance a track section can be built. Most of the tracks i have placed are at different angles...

No one said you had to use foundations permanently - many use them as scaffold.

Use them to get things lined up - build track - delete the foundations - and dress as you see fit.
unlimitedpower0 10 de fev. às 17:42 
I also hate train track building. I have gotten more used to it but I think the too steep and too sharp turn thing is annoying as well. but there are work around and to be fair trains can just drive through walls so if my tools are annoying and my patience has run out for that build then through the wall it goes lol
OldSmoothHands 10 de fev. às 18:36 
Dog train tracks are easy as hell, 4m (or 6m if you do some creative building) is plenty of a slope. If you need steeper, just start the ramp further back

Also ya if you're building on the landscape it can be pretty weird looking, but just build "roads" or floating foundations and you'll get straight qnd/or not too steep inclines.

I know the Satisfactory community says "there's no wrong way to play" but this sounds like a "you" problem. It's not a bad mechanic just because you refuse to properly engage with it
Escrito originalmente por Muhspaceaids:
After like 6 hours of building a track and trying to get two trains to run on it. I literally just gave up. those path signals are absolute troll. Now I just keep it simple with block signals and make either a loop or back and forth tracks.

Keep it level, keep it simple, and avoid all kinds of stress.

Well if you actually used the right parts, you wouldnt have the issue. Using path signals instead of block signals will cause you all sorts of problems. Theres also LOADS of youtube videos on proper usage of each signal, and once you watch and learn, they become pretty simple to use.
Kage Goomba 11 de fev. às 8:46 
Escrito originalmente por TheHomelessGuy:
Escrito originalmente por Muhspaceaids:
After like 6 hours of building a track and trying to get two trains to run on it. I literally just gave up. those path signals are absolute troll. Now I just keep it simple with block signals and make either a loop or back and forth tracks.

Keep it level, keep it simple, and avoid all kinds of stress.

Well if you actually used the right parts, you wouldnt have the issue. Using path signals instead of block signals will cause you all sorts of problems. Theres also LOADS of youtube videos on proper usage of each signal, and once you watch and learn, they become pretty simple to use.

Also it helps to read the descriptions before using the signals - they are rather pretty clear - if taken literally.

9 times out of 10 you don't need path signals....most get along fine with blocks alone.
< >
Exibindo comentários 1630 de 45
Por página: 1530 50

Publicado em: 9 de fev. às 16:45
Mensagens: 45