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Different machines operate at different rates so you get this back and forth. So what you end up with is if you graphed it is a Wave graph... its oscilating.
So for it to average 120... it will fluctuate between a value slightly above and below it. 119 120 121 120 119 120 121. (example using integers, but the osciallation is a floating point problem)
So if you hard cap 120... it will go 119 120 119 118 119 120... and that will average lower than LESS than 120.
What this creates is a cascading error, cause machines on the other end will be slightly short... they will idle take time to restart, then that creates a sloshing.
The pipeline manual McGalleon suggest flow compensators designs to smooth these oscillations. Creating closed loop systems is still the best as pipellines as manifolds and using valves as splitters just creates weird floating point math problems.
(and thanks for input though I'm, perhaps pedantically, after how the valve flow calculation works, not after how to make factories avoid issues with valves)
Tried in-game verification.
Using 1 Water Extractor at 100% (120 m^3 min) and piped toward a (not-yet-connected) fluid buffer.
Once pipe is full, connect to Fluid Buffer and add valve.
Setting the valve limit to 120 settles on a flow rate of 120.5.
Dropping the valve limit to 119 (or 118 or 117) settles on a flow rate of 118.1.
Maybe the gg/wiki tip example info was just off slightly (though the logic is sound) ?
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Note - am thinking through the oscillating, tick-by-tick explanation, TY, but have yet to calculate how that would result in a flow of less than 120 m^3/min, with the valve set to 120 valve limit. (and assuming Fluid Buffers don't have the fluctuations caused by consuming machines)
Got a aluminium plant with sloppy and it works fine.
Waste water is piped back in under the building then back up into a junction back into the same building - fresh water comes in from overhead.
Water extractors idle out when waste water overtakes.
Works fine without issue or complications.
Using same system for my Uranium fuel plant - with sulfuric acid.
Got screenshots on my profile if your curious.
My answer. The wiki entry is slightly wrong.
It should read something like:
"a valve set to 120 has the actual value of 120.5"
(though that doesn't fit the context of that tip very well).