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Also border isn't a square or rettangle
But it seems to be consistent.
https://preview.redd.it/updated-1-0-world-border-map-with-fake-water-zone-v0-vqg6j5qvu1ud1.png?width=640&crop=smart&auto=webp&s=e7b07aae73e6d32051e7e31614f0e1f306b190bd
This was someones read on it as 1.0 dropped.
They tend to not change the map too much so it should be accurate.
There's also a blueprint out there someone made where they dropped power poles to warn you that your too close to the barrier.
from wiki
https://satisfactory.wiki.gg/wiki/World#/media/File:World_Border_Map.png
and description and details explained:
https://satisfactory.wiki.gg/wiki/World#World_border
copy paste of relevant text:
The 'death border' is not a cuboid. On the x-y plane, it is polygon shaped.
Traveling beyond the edge of the damage border will reduce the pioneer's health at 5 HP/sec. When standing near a vertex of the map border, the damage rate is doubled as the pioneer receives the damage from 2 map borders at the same time.
Surrounding the damage border (marked red) is the instant death border which is located at some distance beyond that, it is located at all sides including the z-border.
The instant death border or "kill zone" is limited in size and can be passed through using Trains or Hypertube after which the pioneer stops taking damage CREDIT: Reddit Member u/AlguienAlgo.[11][12]
Pioneers can further build out 100 meters beyond the death border while staying within the border. Buildings are not be damaged by this border. While in a vehicle the pioneer is immune to out-of-bounds damage.
reminds me of the folks who complained about paradise island XD