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This basically means you can hook up one constructor dumping its screws straight into your assembler, which simplifies your infrastructure quite a bit.
Thanks. Fused wire would be first choice then. 4 copper ingots and 1 caterium for 30.
The other option was bolted frame.
It can be usefull if you want a temporary factory that doesn't consume too much power and is built fast.
Fused wire is neat in the early game, later iron wire becomes more available because iron is everywhere.
They are all useful in their own way, but it all depends on your supply & demand. Some will increase your rate like that one; some will increase the ratio, giving you more for the same input; some will let you use different materials, or even skip a step entirely. You can unlock all of them, so don't worry too much; just pick the one that best fits what you currently need, and reinforced plates are VERY annoying to get in the beginning. Good choice!
PS, the way to read that is: it makes three plates at a time, and in one minute it will make 15 plates; for your starter conveyor belts, you can only line up 4 of these in a row before you "max out" and your 60/min belt can't keep up. For everything at the beginning, it's mostly multiples of 10/15/30 for inputs, with outputs reducing with the complexity of the part. And parts on belts will never stack; if it makes 3, it just spits out 3 in a row, not one stack of 3.
Production rate is pretty much the name of this game. Your input needs to equal your output, and you want as much output as possible so that you're not standing around at a crafting bench. Anything that increases your efficiency is immediately worth it; whether it be time or required resources, you want to make more with less.