Satisfactory

Satisfactory

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Dual PC's Movement Issue
Good Afternoon!

I did not see anything about this but I have noticed that when playing I can only turn so far right before my mouse goes off screen to my second PC. I use one mouse and keyboard between the two PC builds using a application called synergy. It works fine if I only turn left but as I said if I turn right at all it causes me to not be able to have any movement in the game. I posted this thread in another game that was having the same issues hoping to somehow find a solution. I've tried all three display options (Windowed, full screen, Borderlines) and I still run into the same issues. It may actually be a steam issue rather then a internal game issue. Games such as raft work just fine for full 360 rotations in either direction but this game and Second Extinction have the same issues regardless of the type of display its in. On the flip side for games hosted on blizzard there is no issue. I don't want to disable synergy because I need access to both computers to stream and game.
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sounds more like your software is not recognizing the game as a mouse capture-er
That will be a software issue rather than a game issue. It would certainly be better to use a hardware kvm rather than software, as no company will ever be able to ensure their game works properly with random bits of software.

Personally, i just have all the essentials on a hub then switch the usb cables when i need to use the other pc.
I had the exact same problem with a program called "Input Director" that does the exact same thing as Synergy.

and I had the problem in a lot of different games, too. Mech5, Titanfall 2, Star Wars Squadrons, SOMA, and yeah, Satisfactory.

My first solution was to disable screen transitions in Input Director whenever I played games...

The second, "proper" solution I have come up with is to put a third monitor between my main (gaming) monitor and the monitor connected to the second computer.

This works, because Windows in-built screen transition doesn't get activated when a game takes control of the mouse, but the transition that Input Director and Synergy uses is more... aggressive.
最近の変更はCalmputerが行いました; 2021年1月15日 13時52分
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投稿日: 2021年1月15日 10時27分
投稿数: 3