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It's in co-op though so figured might be nice to have more, but in the end, as much as you feel you need I guess.
Exactly this. (the following is for you OP)
1 container, tops, unless it's some sort of specific building material that you'll be using tons of like concrete, iron plates/rods, wire, cable, ect, then maybe an industrial container. And you should have a smart splitter right before any containers like that to send overflow straight to a sink.
You ideally shouldn't be storing even a moderate amount of anything that's gonna be used in further production, because there's literally no point. Quantity is pointless in this game, it's all about throughput.
Because if you horde a bunch of parts, what does that do for you? Nothing. You'll either have a container of parts that'll never empty, because you're using the same amount or less than you're putting in. Making your production constantly start and stop. Or, you use more than you're putting in, and you'll eventually run out, it could take awhile, but you WILL eventually run out if your production is lower than your consumption.
Also side note, screws are often used in such quantities that it's best to just manufacture them on demand right before you need them. Especially if you have the steel screw recipe.
Your very first Modular Frame factory should be attached to lots of storage. Those things take a long time to build, and you're going to need a lot of them.
This is the point: storage is an early-to-midgame tool. The Space Elevator shipments represent the Mother of All Burst Jobs. Once you've completed all shipments you theoretically no longer have any use for storage except for ammo and construction materials.
So do you have too many crates? It depends on how much of your inventory will need to go up the Elevator.
For me - it's iron rods/plates, (belt/pipe supports) concrete (foundations/walls), silica (windows) steel beams/pipes (railway), copper sheet (pipes) and alclad sheets (mk5 belts) that I always want to store the most of.
A single storage of concrete or iron plate is enough if you replenish them with 120 parts/min. By the time you use a full storage worth of materials on a big projets, the storage will be full again
While I'm building the next Tier the bottleneck parts from the previous Tier keep stockpiling. That's the way to do it.
As a practical matter, I figure one industrial storage container is usually enough flux for every part. I've never run short of parts to build any infrastructure from this reserve. You'll just need to figure out how many of what components are needed to fulfill the current phase's project order.
I can't recommend shutting down or retooling production lines if you can help it. The same factory that makes all your iron products in phase one can keep doing so just fine in phase four. Just make sure you have everything you need being made somewhere, and you'll never have to worry about running out. You can even setup trains later to gather up all those parts into a single warehouse if you want.
And if you really just want to break the game in half over your knee, there's always spreadsheets.
https://steamcommunity.com/sharedfiles/filedetails/?id=2827896615