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Always try to give yourself plenty of extra power. I say if you start using more than 75%, it's time to upgrade.
Once you get to coal, you want to find a goodly sized water source, as that's usually the limiting factor in your first coal set-up. And I recommend building it discrete from everything (easier to re-start/segregate); which allows you to power the pumps alone from the rest of the grid, allowing for a restart. And don't 'share' the coal input with anything else so you get a nice steady flow. BTW don't overclock power plants, but you can/should overclock coal miners (if your belts can handle traffic).
You need coal and water for generators. Bring the coal to the water; it's easier to transport. And remember that mk1 pipes only support 300 water/min at most.
Though you're not going to be able to run the pipes at full capacity; if each coal plant takes 45 water/min you're only going to be able to handle 6 coal gens per full waterpump array.
You can run 8 generators with 3 water extractors if you pipe correctly.
https://steamcommunity.com/sharedfiles/filedetails/?id=2548198318
With power shards in both Water extractors and Coal Generators, I connect one extractor directly to 3 generators. For a ratio of 1 to 3.
Edit: Now connect 1 overclocked Extracter to every two Overclocked Coal plants.
I don't overclock anything in my power setups though.......
(BTW, I learned this on this forum)
I usually do 8 coal generators + 2 pairs of water generators, each pair servicing 4.
That's how I usually do it, since that's the full output of 1 MK2 miner on a normal node.