Satisfactory

Satisfactory

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AI Workers (Good/Bad)
What do you think about NPCs´working in a factory.
Because it´s really empty and I´m feeling alone in my halls.

They could fill stations with fuel in their near.
So you don´t need to connect all stations (Trains, Drones,...).
Just place a worker, give him his job "Fill xxx with yyy from zzz."

So they can fill up other stuff like batteries für stations or in your production.
For example you have 43,5/45 input for ignots and they will transfer the missing stuff from a container into it.

Maybe with a forklift for a big load/heavy stuff.

Another idea would be for trains and signals.
You need signalman (I dont know the correct word in english. Guy sitting in house and change signals for trains) who change signals for you.
Same methode like yet but just with a NPC sitting in his tiny house.
Maybe you can change their stuff too. Name for tracks, timer and other stuff.

Another idea would be:
Power shards could be overload your machine and it stopped working. AI could repair that if they have it as a job.


These things - and much more - could give this game more life and make it harder to reach high end gear. And that´s what I missing in this game. I don´t need enemies who attacks me or something like that.
But I need more challenges for reaching next level.

What do you think about that?
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Showing 1-9 of 9 comments
Die Hand Gottes Nov 15, 2022 @ 5:26am 
The question should rather be called what the developers think
LostME Nov 15, 2022 @ 5:36am 
They drop you in a capsule on an unexplored planet and bang you have a bunch of little men doing different things. Sounds silly...
To continue the absurdity. You have to pay them with coupons.
Last edited by LostME; Nov 15, 2022 @ 5:41am
Originally posted by LostME:
They drop you in a capsule on an unexplored planet and bang you have a bunch of little men doing different things. Sounds silly...
To continue the absurdity. You have to pay them with coupons.
I never told about humans.
Maybe robots? Because it´s a building game with stuff?
Die Hand Gottes Nov 15, 2022 @ 5:50am 
The whole thing has already been asked on the Q&S page for robots to bring into play, as I have noticed, it has already been rejected.
LostME Nov 15, 2022 @ 5:58am 
Originally posted by HardLimiter:
Originally posted by LostME:
They drop you in a capsule on an unexplored planet and bang you have a bunch of little men doing different things. Sounds silly...
To continue the absurdity. You have to pay them with coupons.
I never told about humans.
Maybe robots? Because it´s a building game with stuff?
You know, this is a game about automation. If you are missing a couple of bars, add a smelter or overclock an existing one. When you have thousands of objects on the map, the least you need is robots running around factories.
kLuns Nov 15, 2022 @ 7:06am 
Originally posted by Die Hand Gottes:
The question should rather be called what the developers think
The nice thing of Early acces and Steam is that players may come with suggestions on their own and discuss it with other fellow players before they make a suggestion for the devs.
Die Hand Gottes Nov 15, 2022 @ 7:27am 
Yes, that's all well and good, but it's what the developers think that counts.
You can put your suggestions on the Q&A page and then there will be feedback.
GobboKirk Nov 15, 2022 @ 7:38am 
Maintenance robots for decoration :)
Might be more of a mod thing, but some flying around lubricating the machines would look pretty immersive.
NukeAJS Nov 15, 2022 @ 9:30am 
If you REALLY want such "robots" -- build Ficsit carts and have several of them deliver said item between depot A and depot B.

Other than that, it's trucks/tractors which are essentially just large robots (same with trains and drones).
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Date Posted: Nov 15, 2022 @ 5:24am
Posts: 9