Satisfactory

Satisfactory

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Zaerin Dec 19, 2020 @ 8:26am
Lack of NPC base attacks turns me off from Satisfactory
Half of the fun of Factorio is defending your factory from aliens. Satisfactory has little to no AI that is a challenge to overcome. On top of this, the AI doesn't attack your creations.

I finally met someone IRL that has played both games. He agrees: Satisfactory needs some kind of base defense mechanic to make the game more engaging and entertaining. While logistics and supply management are awesome facets of factory games, there needs to be a purpose behind it all.

Please make this happen and you'll have my business. Until then, Factorio reigns supreme.
Originally posted by Snutt:
Originally posted by Zaerin:
Please make this happen and you'll have my business. Until then, Factorio reigns supreme.

Factorio reigns supreme then. :)
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Showing 1-15 of 188 comments
Suzaku Dec 19, 2020 @ 8:33am 
Been said a hundred times. Ain't happening. You already have base defense games; go play them.
Tomtommer Dec 19, 2020 @ 9:05am 
If it turns you off from the game, play a different game.
This isn't exactly rocket science.
Zaerin Dec 19, 2020 @ 9:20am 
Originally posted by tomvanharmelen:
If it turns you off from the game, play a different game.
This isn't exactly rocket science.

Nice reading comprehension, broham.
Tomtommer Dec 19, 2020 @ 9:40am 
Originally posted by Zaerin:
Originally posted by tomvanharmelen:
If it turns you off from the game, play a different game.
This isn't exactly rocket science.

Nice reading comprehension, broham.

Thanks, I struggled with the giant bold letters, but I was able to figure out what it said.
Zaerin Dec 19, 2020 @ 9:43am 
Originally posted by tomvanharmelen:
Originally posted by Zaerin:

Nice reading comprehension, broham.

Thanks, I struggled with the giant bold letters, but I was able to figure out what it said.

Yeah, it's okay. I'm used to people on Steam reading the subject line and using that for a counter argument, rather than reading the entire post.

The point is, there is a hefty demand for this feature, as Suzaku hinted at from his post. The developers are missing out on a lot of potential audience by skipping over AI mechanics.
Banzai Dec 19, 2020 @ 9:47am 
I love Factorio. This is not Factorio, and doesn't need to be. The gameplay is different because of the 3D aspect, and wouldn't work well with base defense. See the other 5 million threads on this subject.
Suzaku Dec 19, 2020 @ 9:47am 
Originally posted by Zaerin:

Yeah, it's okay. I'm used to people on Steam reading the subject line and using that for a counter argument, rather than reading the entire post.

The point is, there is a hefty demand for this feature, as Suzaku hinted at from his post. The developers are missing out on a lot of potential audience by skipping over AI mechanics.
I know plenty of people, myself included, that would avoid the game if it did have base defense. If they added it, they'd gain a bunch of people, and lose a bunch of people. But they've already gone over this issue several times before and said that they originally had base defense, and they found that it just didn't work in the game. They didn't like it, so they removed it and shifted the full focus into the automation and exploration aspects.
Kraft51 Dec 19, 2020 @ 9:50am 
Originally posted by Zaerin:
Originally posted by tomvanharmelen:
If it turns you off from the game, play a different game.
This isn't exactly rocket science.

Nice reading comprehension, broham.
i could say the same for you, its widely known (the information is VERY easy to find) that base defense will NEVER be in Satisfactory. exercise some due diligence, their youtube channel contains every Q&A they've had ... in nearly every one they have answered if base defense will be in the game .... their answer is always the same.
Zaerin Dec 19, 2020 @ 9:56am 
Originally posted by Kraft51:
Originally posted by Zaerin:

Nice reading comprehension, broham.
i could say the same for you, its widely known (the information is VERY easy to find) that base defense will NEVER be in Satisfactory. exercise some due diligence, their youtube channel contains every Q&A they've had ... in nearly every one they have answered if base defense will be in the game .... their answer is always the same.

Just because I didn't scour the internet for a developer YT channel for information doesn't mean I lack reading comprehension. I came here to share my thoughts and maybe get some answers. It's what the Steam forums are for. But you're welcome to direct me to their statement on this subject. What a life it would be if you had a question about anything and the response was always "Look it up."

I enjoy this game, don't get me wrong. It's just that once I have a factory up and running, I eventually stop and wonder why I'm making this massive supply chain and what the purpose of all of this is. It's all an illusion of course and the end-goal is making an optimized, efficient factory, but I suppose the extra layer of base defense in Factorio gives a stronger sense of purpose to fill a void that is present on this game.

My .02 of course. And I suppose the 3D aspect does make implementing an NPC attack mechanic much more complex than an isometric 2D game would.
Zaerin Dec 19, 2020 @ 9:57am 
Originally posted by Suzaku:
Originally posted by Zaerin:

Yeah, it's okay. I'm used to people on Steam reading the subject line and using that for a counter argument, rather than reading the entire post.

The point is, there is a hefty demand for this feature, as Suzaku hinted at from his post. The developers are missing out on a lot of potential audience by skipping over AI mechanics.
I know plenty of people, myself included, that would avoid the game if it did have base defense. If they added it, they'd gain a bunch of people, and lose a bunch of people. But they've already gone over this issue several times before and said that they originally had base defense, and they found that it just didn't work in the game. They didn't like it, so they removed it and shifted the full focus into the automation and exploration aspects.

Thanks for the response. Now at least I can understand their reasoning behind not having it in the game.
Kraft51 Dec 19, 2020 @ 10:13am 
Originally posted by Zaerin:
Originally posted by Kraft51:
i could say the same for you, its widely known (the information is VERY easy to find) that base defense will NEVER be in Satisfactory. exercise some due diligence, their youtube channel contains every Q&A they've had ... in nearly every one they have answered if base defense will be in the game .... their answer is always the same.

Just because I didn't scour the internet for a developer YT channel for information doesn't mean I lack reading comprehension. I came here to share my thoughts and maybe get some answers. It's what the Steam forums are for. But you're welcome to direct me to their statement on this subject. What a life it would be if you had a question about anything and the response was always "Look it up."

I enjoy this game, don't get me wrong. It's just that once I have a factory up and running, I eventually stop and wonder why I'm making this massive supply chain and what the purpose of all of this is. It's all an illusion of course and the end-goal is making an optimized, efficient factory, but I suppose the extra layer of base defense in Factorio gives a stronger sense of purpose to fill a void that is present on this game.

My .02 of course. And I suppose the 3D aspect does make implementing an NPC attack mechanic much more complex than an isometric 2D game would.
sorry that came off a lot more hostile than i intended lol. yes i understand fatigue that starts to make its way in at one point, however i do try to find ways to manage my time spent on certain elements of my factories. i like designing dedicated factories that have rather specific production goals .. for example i have a Reinforced Iron Plate factory that will spit out 120/min at 100% efficiency. the aim there was to have a MK2 belt full at all times feeding the Modular Frames Factory.
Dark Phoenix Dec 19, 2020 @ 11:35am 
Originally posted by Zaerin:
Half of the fun of Factorio is defending your factory from aliens. Satisfactory has little to no AI that is a challenge to overcome. On top of this, the AI doesn't attack your creations.

I finally met someone IRL that has played both games. He agrees: Satisfactory needs some kind of base defense mechanic to make the game more engaging and entertaining. While logistics and supply management are awesome facets of factory games, there needs to be a purpose behind it all.

Please make this happen and you'll have my business. Until then, Factorio reigns supreme.


So...two people want a game to have a feature it doesn't have currently.

So if i could find another person who wants to force players to manually mine everything, then this would be a viable feature for the game to force everyone to do?

Yes, it might be a requested feature, however, this is not that sort of game. The game doesn't need base asaults. It does however need to have its own identity.
🦊Λℚ𝓤ΛƑΛᗯҜᔕ🦊 (Banned) Dec 19, 2020 @ 12:24pm 
Originally posted by Zaerin:
Thanks for the response. Now at least I can understand their reasoning behind not having it in the game.
Just so you understand where we sit with this game: The developers do not have to give us a "reasoning" or any reason at all for any of their decisions. This is their game, not our game. We can make suggestions and ask (politely) for them to add something to the game but just because we the community want <thing> to be in the game does not mean the developers are entitled to add <thing> just because we want it. They will or will not add things to it as they wish and we have to cope with it. As to this actual subject of base defense / npc bases / etc: The developers have now told us (repeatedly even, multiple times) that they will *NEVER* add that to this game. It's not coming and it never will come. It's a closed subject and they will not even entertain the idea. There's nothing to discuss on that topic.

Also I thought I would take this moment to introduce you to steam's wonderful search feature. By using it you can find a lot of useful information without even creating a thread at all. It seems (since you created this thread) that you may be unaware that steam has a search feature. So I'll show you an example: https://steamcommunity.com/app/526870/discussions/search/?q=base+defense&include_deleted=1

If you had used the search feature then you would of seen that there are existing threads on the subject. If you would go read them then you would of already found out that it's a closed subject and that the developers won't even discuss it.
Last edited by 🦊Λℚ𝓤ΛƑΛᗯҜᔕ🦊; Dec 19, 2020 @ 12:25pm
Zaerin Dec 19, 2020 @ 3:02pm 
Originally posted by Aquafawks:
Originally posted by Zaerin:
Thanks for the response. Now at least I can understand their reasoning behind not having it in the game.
Just so you understand where we sit with this game: The developers do not have to give us a "reasoning" or any reason at all for any of their decisions. This is their game, not our game. We can make suggestions and ask (politely) for them to add something to the game but just because we the community want <thing> to be in the game does not mean the developers are entitled to add <thing> just because we want it. They will or will not add things to it as they wish and we have to cope with it. As to this actual subject of base defense / npc bases / etc: The developers have now told us (repeatedly even, multiple times) that they will *NEVER* add that to this game. It's not coming and it never will come. It's a closed subject and they will not even entertain the idea. There's nothing to discuss on that topic.

Also I thought I would take this moment to introduce you to steam's wonderful search feature. By using it you can find a lot of useful information without even creating a thread at all. It seems (since you created this thread) that you may be unaware that steam has a search feature. So I'll show you an example: https://steamcommunity.com/app/526870/discussions/search/?q=base+defense&include_deleted=1

If you had used the search feature then you would of seen that there are existing threads on the subject. If you would go read them then you would of already found out that it's a closed subject and that the developers won't even discuss it.

I totally understand that this is their game; however, if you have market demand for a product or feature and your organization won't consider developing it, that's a naive business move.

That being said, I'm sure this instance isn't anything close to financial suicide. I know I'm in the minority requesting this feature. Many players are happy with the way the game is, but that doesn't mean I should just keep it to myself. There is always room for improvement.

Many developers are happy to hear feedback and suggestions about their product. If I had a games studio, I would appreciate people voicing what they'd like to see in my game and critiquing, rather than silently moving along to a competitor's product without specifying why. If enough people ask, it may allow the developer to reconsider their position and look into the benefits of allocating resources toward such a project. It also gives the studio a window into what their audience wants and rearrange future priorities.

Just because YOU don't like the idea doesn't mean it should be muted and swept away from the forums. I know there is a search feature, but I also wanted to give my opinion. If I wanted a simple answer without giving any expression, I would've done the digging. I like Satisfactory. I shared my input because I want to see the game expand and succeed ever-more. And of course, I welcome disagreement, but it doesn't need to be given in a snide fashion.
Evilsod Dec 19, 2020 @ 3:36pm 
Originally posted by Zaerin:
Just because YOU don't like the idea doesn't mean it should be muted and swept away from the forums. I know there is a search feature, but I also wanted to give my opinion. If I wanted a simple answer without giving any expression, I would've done the digging. I like Satisfactory. I shared my input because I want to see the game expand and succeed ever-more. And of course, I welcome disagreement, but it doesn't need to be given in a snide fashion.

If you'd bothered to search for those threads, you'd have seen that your opinion has been raised before. You didn't bring anything new to it.

And you're still acting like its a 'bad move' on their part by not including it. You've given zero thought to what it would take to actually implement such a system into this game, nor have you considered the merits of actually adding it. What would defence mechanics bring to this game? The simple answer is, not a lot.
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Date Posted: Dec 19, 2020 @ 8:26am
Posts: 188