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edit: This was not supposed to be controversial. It is the "manifolds vs. balancers" playstyle, applied to pipes. Other games are copying Factorio's "polite" machines that only fill with enough material for 3 crafts. Satisfactory machines fill all the way and are terrible at sharing, but with infinite nodes, you can fill everything, and then it works as long as you make sure they stay full.
Pumps just add headlift which allows fluids to flow upwards, and valves just restrict flow going along a certain pipe
Basically you shouldn't need to do anything.... but putting valves on the 3 pipes going into the refineries wouldn't hurt.
for longer pipes with many junctions, the solution i have found is to run a second pipe in parallel and connect it to each end and the middle. this makes sure the last generators on a line also get enough fuel to run without interruption. just have a few off for a bit so the pipes can fill up first.
And the same for the outputs...
https://steamcommunity.com/sharedfiles/filedetails/?id=3234846100
Balance the load.
Extractor, over 2x4m walls in vertical mode, into buffer / valve, then a straight line to the last refinery. Then add the + junctions and connect the last ones: https://steamcommunity.com/id/Acecool/screenshot/2479883856039447769/
From there, up and over the walls, into a straight pipe from the last one into the valve / buffer, then into the next location
https://steamcommunity.com/id/Acecool/screenshot/2479883856039439328/
600m^3 oil into 4 refiners producing 100 fuel each powering 8 fully overclocked fuel generators with 0 downtime using this method. The byproduct goes into smart splitter with overflow going to be sunk, then into an industrial chest, then to be used for fabric which has the same splitter, chest, setup.
ficsit would fire you :D
usually you can place storage containers in between, excess will stay there. you can also use slower belts with matching speed to route the excess somewhere else before or from the container.
consider using the different belt / pipe speeds to your advantage, very usefull in combo with splitters/mergers.
I feel if Satisfactory wanted me to do that, it would make it easier. But instead it gives us infinite nodes and makes it easy to fill everything and keep it full.
You can have a flow rate of X per minute but it doesn't matter if pipe sections are empty because of fluid sloshing and the fluid isn't there when the machine actually wants it, so I make sure there is enough fluid actually in the pipes so that no amount of sloshing will fully empty a pipe, and as long as the input and output to the system are equalized the amount in the entire system will stay about the same. It can still slosh around inside the system but you don't get air gaps in your pipes because the ripples never empty any particular section.