Satisfactory

Satisfactory

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Cochise Sep 20, 2024 @ 10:28pm
What is best product to model around?
What I am asking is that what is the most part intensive good to model the start of the production line from.

For example, if I want to make 10 smart plates per minute, then I can know ahead of time how many smelters, constructors etc I need to build.

I was thinking that maybe if I used something more complex, i would more production capacity for things I didn't think about so I'm trying to figure out what is the best product to model the whole infrastructure from in the beginning.
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Showing 1-11 of 11 comments
cswiger Sep 20, 2024 @ 10:43pm 
The most expensive product to make is probably the AI Expansion Server, aka Project Part #12. But I can't see how planning for that would do you any good before reaching tier 9.

The best products to model around are the ones you actually need now.
xitooner Sep 20, 2024 @ 11:43pm 
I did this too; try Neural-Quantum Processor 1/min, and Singularity Cell 10/min (which implies Nuclear Pasta 1/min, and Pressure Conversion Cube 1/min, etc). It doesnt hit everything in Tier9 but it will give you an quickie idea of the scope of what your overall production would need to be near end-game. It will have some space elevator parts in it, but mostly leaves them out.

Then I doubled it for fun, with all recipes on, massaged it some, and thats what I build against and recipes to look for, etc within reason.
Last edited by xitooner; Sep 20, 2024 @ 11:45pm
Lawn-Mower Sep 20, 2024 @ 11:59pm 
So basically, you want to plan your entire playthrough's factory upfront? That's a lot of spreadsheeting before actually playing. I've heard of someone doing this once and they got burnt out - they planned, then said nah, that's too much time building and left it, but said they still had fun 'playing' cause the planning and maths was the funnest part.

Seeing it come to fruition is the satisfying part for most of us I'm sure.. And seeing it actually function.

All I'm saying is careful not to go overboard with planning unless you've already run through the game at least once, or you're at least mindful of this..

Basically, if this is your first playthrough I'd recommend:
Originally posted by cswiger:
The best products to model around are the ones you actually need now.
Plan to make 1x machine fully overclocked making each of your current project assembly parts. Once set up go do the exploration thing until complete, return home rinse and repeat. This will hopefully ensure you've got enough HDDs to unlock the alt-recipes for the next phase/tier when it's unlocked. And can then start planning and building for next phase with the best recipes.
Last edited by Lawn-Mower; Sep 21, 2024 @ 12:00am
Dwane Dibbley Sep 21, 2024 @ 12:37am 
Im simply making new factory for each part. Problem solved. I had enough main bus in factorio, this is different game, play it differently.
kLuns Sep 21, 2024 @ 12:50am 
Max out a factory within the border of your phase.
In phase 1 you don't go too big because you don't have full yautomated power
Once there is a new phase unlocked in the space elevator you get better toys and you have to change plans.
Last edited by kLuns; Sep 21, 2024 @ 12:51am
Lywelyn Sep 21, 2024 @ 12:54am 
i have just the tool for you pioneer.

https://www.satisfactorytools.com/1.0/production
Cochise Sep 21, 2024 @ 7:55am 
Originally posted by Lywelyn:
i have just the tool for you pioneer.

https://www.satisfactorytools.com/1.0/production

Oh that's fun. I love stuff like this!
Cochise Sep 21, 2024 @ 7:57am 
Originally posted by xitooner:
I did this too; try Neural-Quantum Processor 1/min, and Singularity Cell 10/min (which implies Nuclear Pasta 1/min, and Pressure Conversion Cube 1/min, etc). It doesnt hit everything in Tier9 but it will give you an quickie idea of the scope of what your overall production would need to be near end-game. It will have some space elevator parts in it, but mostly leaves them out.

Then I doubled it for fun, with all recipes on, massaged it some, and thats what I build against and recipes to look for, etc within reason.

Yeah that's what I was looking for. I play with that and see what I get.
Wolfgang Sep 21, 2024 @ 7:58am 
I would personally recommend to rebuild your factories from time to time. You will advance and you will get alt recipes that will give you a better yield than the standard recipes.
David 001 Sep 21, 2024 @ 8:42am 
The most complex part is the Ballistic Warp Drive, as it requires the 2nd most complex part, thermal propulsion rockets AND (arguably) the 3rd most complex part, Singularity Cells (these things need Nuclear Pasta to make). If you don't want to delve into Tier 9 or space elevator parts, the best goal items are probably turbo motors (general production), supercomputers (electronics), fused modular frames (standard parts) and maybe plutonium fuel rods (Nuclear and Specialty).
David 001 Sep 21, 2024 @ 8:44am 
Originally posted by cswiger:
The most expensive product to make is probably the AI Expansion Server, aka Project Part #12. But I can't see how planning for that would do you any good before reaching tier 9.

The best products to model around are the ones you actually need now.
Fun fact: this is the only space elevator part in the last TWO phases that doesn't require heavy modular frames!
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Date Posted: Sep 20, 2024 @ 10:28pm
Posts: 11