Satisfactory

Satisfactory

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Lycon Sep 20, 2024 @ 2:02am
Does base location matter?
Im in the starting area and kinda build where I started. I got iron close by but copper is 180m on a cliff and my base is also kinda in between 2 cliffs.

Should I start over? Or is it possible to disassemble everything and move it?
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Showing 16-27 of 27 comments
Dwane Dibbley Sep 20, 2024 @ 3:00am 
All starting areas are on same map. There are no artifical bounds/borders so you can just walk to any other starting area. So it doesnt rly matter.
kLuns Sep 20, 2024 @ 3:09am 
early game it matters because else you run alot and drag belts everywhere. Be close to iron, copper, coal and limestone and you make it to the mid game.
From the midgame and later it doesnt matter that much anymore because you got enough toys to transport everything everywhere.
Last edited by kLuns; Sep 20, 2024 @ 3:14am
Kryten Sep 20, 2024 @ 3:12am 
Originally posted by Lycon:
but then you have to go pick it up and run for ages? Are there vehicles? Trains? etc?

You get a lot of upgrades to your mobility throughout the game, faster running&higherjumping, vehicles/trains, hyperloops(hyperloop cannons are the best!), jetpack, zipline....
+ The fact that you are faster when running on a belt in the direction it goes helps a lot once you have some longer belts going through the map.
Also the new dimensional storage helps a lot to reduce the running around once you get to that.
Last edited by Kryten; Sep 20, 2024 @ 3:14am
Ray Garraty Sep 20, 2024 @ 3:20am 
Originally posted by Lycon:
grass fields said it was for beginner
Because of what, the flat terrain?
You can easily make yourself a piece of flat terrain anywhere in any biome using concrete foundations in midair. All you need is just some concrete
Last edited by Ray Garraty; Sep 20, 2024 @ 3:21am
Famine Sep 20, 2024 @ 3:24am 
location matters to a point. i really like being on the west coast of the rocky desert in the north, halfway between the coal and oil locations. the coal is also on top of an entrance to the quartz cave, and i tend to route silica and quartz south from there.

the first starter location, the grassy plains to the far south, and nice to look at and reasonably safe, but greatly lacking in good nodes. theres a huge number of impure nodes there, and not any really advanced resources. the 'safe' path from there is to go northwest to the waters shore, and follow the coast north. the very bad idea is east or northeast to the swampy stinger-infested hell in that direction.

personally, i started over after picking the grassy plains. and later found where all the map locations are by exploring.
Dreepa Sep 20, 2024 @ 3:32am 
Originally posted by Famine:
location matters to a point. i really like being on the west coast of the rocky desert in the north, halfway between the coal and oil locations. the coal is also on top of an entrance to the quartz cave, and i tend to route silica and quartz south from there.

the first starter location, the grassy plains to the far south, and nice to look at and reasonably safe, but greatly lacking in good nodes. theres a huge number of impure nodes there, and not any really advanced resources. the 'safe' path from there is to go northwest to the waters shore, and follow the coast north. the very bad idea is east or northeast to the swampy stinger-infested hell in that direction.

personally, i started over after picking the grassy plains. and later found where all the map locations are by exploring.

No desert love?
Best location for me to start in :)
Ray Garraty Sep 20, 2024 @ 3:34am 
Originally posted by Dwane Dibbley:
you can just walk to any other starting area
I wouldn't advise to a new player equipped only with xenozapper to walk in ANY map area, especially at night :-)
Last edited by Ray Garraty; Sep 20, 2024 @ 3:35am
Dreepa Sep 20, 2024 @ 3:40am 
Originally posted by Ray Garraty:
Originally posted by Dwane Dibbley:
you can just walk to any other starting area
I wouldn't advise to a new player equipped only with xenozapper to walk in ANY map area, especially at night :-)

Turn off combat, walk to prefered location, turn on combat.
Win.
Dwane Dibbley Sep 20, 2024 @ 3:52am 
Originally posted by Ray Garraty:
Originally posted by Dwane Dibbley:
you can just walk to any other starting area
I wouldn't advise to a new player equipped only with xenozapper to walk in ANY map area, especially at night :-)

Each starting location has easy access to stone, copper and iron. So once you feel like you want to move elsewhere, you have pretty much anything you need to safely traverse world.
Bedna Sep 20, 2024 @ 3:53am 
Originally posted by Famine:
location matters to a point. i really like being on the west coast of the rocky desert in the north, halfway between the coal and oil locations. the coal is also on top of an entrance to the quartz cave, and i tend to route silica and quartz south from there.

the first starter location, the grassy plains to the far south, and nice to look at and reasonably safe, but greatly lacking in good nodes. theres a huge number of impure nodes there, and not any really advanced resources. the 'safe' path from there is to go northwest to the waters shore, and follow the coast north. the very bad idea is east or northeast to the swampy stinger-infested hell in that direction.

personally, i started over after picking the grassy plains. and later found where all the map locations are by exploring.

I keep seeing this and I disagree.
1. Enemy fauna is easier in grass fields.
2. There is SAM ore pretty darn close to where you start. Get the hand scanner and look for cave entrances *hint hint*.
3. You have 3 normal iron nodes right next to where you drop. You have a pure limestone node pretty close to the north. Coal with tractor from one of the pure nodes in the south and you are fine. Copper, there are a few nodes pretty close, just collect the material. Quarts and sulfur is a bit off but use tractors (there is also coal and sulfur to the north, coal + sulfur = compacted coal). Same with oil, but at that point, you are pretty far in the tech tree and should have no bigger issues. Same when you come to alu, by this time, you probably have trains to play around with.

So for a chill experience where you don't risk getting hugged until you permanently falls asleep by a mega spider when you venture out, grass fields is a great start. The first playthrough you want to focus on understanding the game mechanics, not necessarily immediately try to min/max everything.
DivineEvil Sep 20, 2024 @ 3:54am 
Originally posted by Lycon:
Im in the starting area and kinda build where I started. I got iron close by but copper is 180m on a cliff and my base is also kinda in between 2 cliffs.

Should I start over? Or is it possible to disassemble everything and move it?
You can move at any moment anywhere that seems convenient. In fact, once you get further up to Miner MK2 and conveyors MK3, you're strongly encouraged to rebuild your early facilities from the gorund up to accomodate increase in supply of materials and demand of more complex transmissions between Iron, Steel and Copper and lay the foundation to more organized factory once you learn the ropes.

I know you've got the start in the northern forest. I have played there before the 1.0 release, and build the platform between these cliffs. It a better place than you may think because it has Quartz, Caterium, Sulfur and Coal relatively close by and in general good quality of deposits. If you find it still to inconvenient, you can migrate to the badlands starting point to the west across a natural bridge past the coal coast.
Gronzig Sep 20, 2024 @ 6:53am 
Originally posted by Lycon:
Im in the starting area and kinda build where I started. I got iron close by but copper is 180m on a cliff and my base is also kinda in between 2 cliffs.

Should I start over? Or is it possible to disassemble everything and move it?
Don't start over, but do not be afraid to disassemble and rebuild using things you've learned.

Like most games, you'll progress and become more powerful as you play. The starting areas are less dangerous, and you can do everything you need to do at the start within a short walk of your drop zone.

After a bit, you'll learn how to scan for different resources which will be further away, You'll discover things as you explore, and you'll have to figure out how to get things where you need them using the series of transportation options that became available as you progress.

Later on, you're going to end up exploring the entire map, and your starter base will fade to insignificance.

The easiest way to play is to pave the sky with foundations and build roads out of foundations up over the trees. Alternatively, you can hack your way through the jungle, looking for clearings where you can build a bigger factory, and paths you can follow on the ground to reach the resources you'll need later on.
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Date Posted: Sep 20, 2024 @ 2:02am
Posts: 27