Satisfactory

Satisfactory

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phlux Sep 19, 2024 @ 12:12am
Please let Jetpacks and Chainsaws use fuel from Dimensional Storage
I love the Dimensional Storage but the one thing that could be improved is to let fuel using gear use the Fuel directly from there.
Doesn't really make sense for me that i have to pull a new stack from the storage all the time.
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Showing 1-15 of 53 comments
Evilsod Sep 19, 2024 @ 12:17am 
Not really, they're not in your inventory.
Same applies to weapons.

The only thing the game badly needs is a better UI for the depot. Once you have enough pinned items that you have to start scrolling down, it defeats the point.
phlux Sep 19, 2024 @ 12:18am 
Originally posted by Evilsod:
Not really, they're not in your inventory.
Same applies to weapons.
But i can use them directly for building without pulling the stack manually.
So obviously direct usage out of dimensional storage is possible, why not for fuel and ammo then?
It doesn't make the game any harder or something, it just makes it more tedious.
Seems more like an oversight to me than an intended design descision.
Last edited by phlux; Sep 19, 2024 @ 12:19am
Aranador Sep 19, 2024 @ 12:20am 
I would like it if fuel, ammo, and filters would refill from the depot.
Evilsod Sep 19, 2024 @ 12:26am 
Originally posted by phlux:
But i can use them directly for building without pulling the stack manually.
So obviously direct usage out of dimensional storage is possible, why not for fuel and ammo then?
It doesn't make the game any harder or something, it just makes it more tedious.
Seems more like an oversight to me than an intended design descision.

Because the build gun is linked to your storage.

This is the basics of inventory management, and frankly I don't want to see every possible material I have available for these things. If you think getting a single stack of material out of your inventory every once in a while is tedious then how do you even play this game?
phlux Sep 19, 2024 @ 12:30am 
Originally posted by Evilsod:
If you think getting a single stack of material out of your inventory every once in a while is tedious then how do you even play this game?
Let me ask you the other way around, how does pulling out a single stack improve your gameplay?
I would understand your point if it was not possible to put these things in dimensional storage at all, and that would be a design descision to add some management and thinking ahead, but they are there.
The action to have to pull the stack doesn't improve the gameplay in any way, it doesn't add any kind of management or anything, it's just a few additional button presses i have to do once in a while just for the sake of it.
Evilsod Sep 19, 2024 @ 12:44am 
Originally posted by phlux:
Let me ask you the other way around, how does pulling out a single stack improve your gameplay?
I would understand your point if it was not possible to put these things in dimensional storage at all, and that would be a design descision to add some management and thinking ahead, but they are there.
The action to have to pull the stack doesn't improve the gameplay in any way, it doesn't add any kind of management or anything, it's just a few additional button presses i have to do once in a while just for the sake of it.

Because it puts some level of responsibility in my hands for the EXPLORATION part of this game.
The dimensional depot is a gigantic improvement for the construction aspect, as there's no longer a need to grab every single little thing from your factory for construction projects, only to have inevitably missed one thing and need to go back.

I am responsible for managing exactly what ammo and fuel types I have available, and the depot existing also means I don't have to load up with an entire arsenal.
phlux Sep 19, 2024 @ 1:02am 
Originally posted by Evilsod:
Because it puts some level of responsibility in my hands for the EXPLORATION part of this game.
That level of responsibility exists in form of a always available drag&drop motion?
Sry i really can't see that. Having to drag&drop doesn't require more responsibility, planning or anything.
What exactly do you have to manage now that you wouldn't have to manage when that drag&drop gets automated?

You'd also have to manage what ammo and fuel types you have available in the dimensional storage, same as you have now, so there is no difference. Do you have any other examples what to manage exactly?
NR 17 - Dracovair Sep 19, 2024 @ 2:00am 
think its less about what is possible tech wise and more about its intended purpose. if they meant for the storage to be used for construction and factory, then it makes sense why it isnt used for weapons / tools. in that case its also less about not being allowed and more about did they think of the option at all?
JustSmile Sep 19, 2024 @ 2:06am 
Originally posted by Evilsod:
I am responsible for managing exactly what ammo and fuel types I have available, and the depot existing also means I don't have to load up with an entire arsenal.
You're no more responsible for managing what ammo and fuel you have available than for managing what building materials you have available. The only difference is for some reason once every couple hours you have to drag a stack from one inventory system to the other for your gun and jetpack while the builder siphons directly from both inventory systems.

All the decision to disallow drawing fuel, ammo, and filters from storage means is I have to reserve 8 or 9 inventory slots for those items. It's not some deep "RESPONSIBILITY" you're trying to make it out to be, just a tiny inconvenience.
DaBa Sep 19, 2024 @ 2:11am 
Why? Just move the fuel from dimensional storage to your personal one. That's literally all you have to do. There is no need for them to use supplies from dimensional storage, also it doesn't make much sense either from a logical points of view.
phlux Sep 19, 2024 @ 8:49am 
Originally posted by DaBa:
Why? Just move the fuel from dimensional storage to your personal one. That's literally all you have to do.
Do you really think the need to drag&drop from one inventory to the other makes the game better?
I don't, I think it's just a tiny unnecessary annoyance and that's all it adds to the game.

Originally posted by DaBa:
also it doesn't make much sense either from a logical points of view.
Does make as much sense as building from the dimensional storage does.
Don't start with lore reasons, you can make up lore for everything to work in the world.
I already have the ability to pull the stuff from one inventory to the other, nothing more is needed.
Arron_uk Sep 19, 2024 @ 9:07am 
if it released with the function you talk about pulling from the dimensional pocket to reload ppl would not be saying please remove it so yeh just add the ability to use the pocket properly. same as when u open up a storage have a pocket gui open with the items currently in the chest at the top or something so many ways to fix it but in all honesty they should of released this in the alpha for some decent feed back rather than what looks like just getting dumped in the game for 1.0
phlux Sep 19, 2024 @ 9:11am 
Originally posted by Arron_uk:
...but in all honesty they should of released this in the alpha for some decent feed back rather than what looks like just getting dumped in the game for 1.0
Ye i agree that a feature like this could've used some beta testing.
Last edited by phlux; Sep 19, 2024 @ 9:11am
Arron_uk Sep 19, 2024 @ 9:13am 
it was deffo a game changer for us old school players lol. never even dawned on me to bring something like that into the game so fair play to them for one of the best ideas
Mighty Joe Young Sep 19, 2024 @ 9:13am 
Originally posted by Evilsod:
Not really, they're not in your inventory.
Same applies to weapons.

The only thing the game badly needs is a better UI for the depot. Once you have enough pinned items that you have to start scrolling down, it defeats the point.
agreed 100%
sort etc.

and the depot is already extremely overpowered. i get its a videogame, but having weapon ammo and fuel being used directly from depot just wouldn't feel right. it already feels like cheating since they took the "lets gear up and head out" element out of the game due to depot.

i still feel like depot should only be available by tier 8-9 NOT immediately in tier 3-4. it just feels like end game content. i have all assembly lines ending in a depot. so i now have unlimited ammo, resources etc. i don't even really use my personal inventory anymore and i have a 4 player session
Last edited by Mighty Joe Young; Sep 19, 2024 @ 9:17am
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Date Posted: Sep 19, 2024 @ 12:12am
Posts: 53