Satisfactory

Satisfactory

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Spogg Sep 18, 2024 @ 6:55am
Lost and overwhelmed
So i have reached tier 6 / phrase 3 of satisfactiory
but I have no idea what i'm suppose to be doing, everything is going so slowly, I once reached this point before 1.0 release and gave up but I won't be doing that this time.

I have basically got a few disjointed small factorys scattered over the rocky desert (my spawn area) with a huge coal power plant set up in the crater lake fields so power is not an issue

I got a small iron factory in the bottom right of the rocky desert, a steel factory in the top right only making basic steel components and what I think is a oil factory in the bottom left although its only a start as i'm not sure how to make it efficient or what to use it for besides plastic and rubber.

but all my factorys are so far away from each other and inefficient
theres so many different components to make its all a bit to much but I want to progress
and what I do have produces things so slowly, I have ended up leaving my game running overnight to bump up progress.

I am splitting resources up correcting, 1 mine goes into 2 splitters, goes into 6 splitters goes into furnaces with level 4,3,2 belts between and overclocking.

resources just seem all so far apart from eachother and I feel like I'm missing something
progression seems way to slow as i'm doing something wrong here


does anyone have any tips, correction, advice or even guides they can give?



edit: Okay I have a plan now:
I'm going to create a centre factory for making complex parts that require multiple ores/liquids
Im going to also build "small factorys around nodes to produce basic components

and then i'm going to build huge roads and train tracks to transport everything to the center factory
I have basically been manually crafting and transporting items to crafters in order to boost my progress to a point where I can dismantle everything and rebuild bigger factorys

I have a stockpile of turbo fuel, bombs, ammo and each building component and have just unlocked trains, this is going to need a lot of planning and I'm gonna look up some guides on how to plan this out
My next goal is building huge roads everywhere that connect resource rich areas

thanks everyone for the input, I think I know what to do now
Last edited by Spogg; Sep 18, 2024 @ 12:06pm
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Showing 1-15 of 32 comments
NocheLuz Sep 18, 2024 @ 7:02am 
You are supposed to either build a lot of base or transport resources to your main base. If you want to centralize everything, just use Track Station to transport resources from other sites to your main base. This way you can step up the production due to the increase of raw materials.

Also, there are alternate recipes. Which will either change the way you produce something (Ex. Cast Screw - build Screw directly from Iron Ingot instead of Iron Bar) OR change the material that use to build something (Ex. Iron Wire - build Wire from Iron Ingot instead of Copper Ingot). So, keep exploring and getting those alternate recipes to help with your game.
Spogg Sep 18, 2024 @ 7:03am 
Originally posted by NocheLuz:
You are supposed to either build a lot of base or transport resources to your main base. If you want to centralize everything, just use Track Station to transport resources from other sites to your main base. This way you can step up the production due to the increase of raw materials.

Also, there are alternate recipes. Which will either change the way you produce something (Ex. Cast Screw - build Screw directly from Iron Ingot instead of Iron Bar) OR change the material that use to build something (Ex. Iron Wire - build Wire from Iron Ingot instead of Copper Ingot). So, keep exploring and getting those alternate recipes to help with your game.
I actually already have the cast screws and iron wire, I learned how useful they were from a previous playthough
Spogg Sep 18, 2024 @ 7:06am 
is it a good idea to build a center base and have resources transported to it?
wheres a good play to build such a thing?
anmana Sep 18, 2024 @ 7:08am 
First and foremost do not get despairated.

Second: You need more basics and for doing this you should overclock your MK2 Miners to the fullest. With that you have more raw materials to go on with and it is normal to have the production scattered all over the place. Most of us started that way.

Third: Start to figure out how you want to carry all the neccessary items to a new location. You might want to use trains, or trucks or belt them miles over miles from one production to an other where they are needed.

Fourth: Don´t let you get worn out. If it is too much make small goals like "Today I´d like to rework all MK1 miners to full used MK2 production lines and then make a break. No need to rush here.

Fifthly: If that is all too much why not make a backup of your originial save game, put it aside and then activate advanced game settings (ags)? I mean the game should be fun and most likely you will come back to your original save one day to do it without ags.

And I guess there will be many more tips and tricks following up :-)
NocheLuz Sep 18, 2024 @ 7:10am 
Originally posted by Spogg:
is it a good idea to build a center base and have resources transported to it?
wheres a good play to build such a thing?

It all depends on your style. If you want to have everything in one place, transport all the raw materials to your main base and build your main base to process them. But sometimes it is more efficient to process the raw materials on site and transport the products back to base (or other bases to build/process further).

I suggest you unlock the Alien Technology in MAM. After you have Dimensional Depot, it'll help you a lot with your gameplay.
Kryten Sep 18, 2024 @ 7:11am 
Originally posted by Spogg:
is it a good idea to build a center base and have resources transported to it?
wheres a good play to build such a thing?

That is up to you. Some like big centralized factories and transport all the resources there, others like more and smaller factories...just a matter of taste. Rocky desert would be a good spot for a megafactory, but in general you can build that anywhere you want, in some places you just need to build higher up to get a lot of space.

Our approach is to agree on a certain amount we want to produce of a thing, for example 10 computers per minute, then build a multifloored factory with manufactories on top that make this amount. Then the next layer down we build the stuff that is needed for those and so on until you just feed the raw materials in at the bottom.
Pandorian Sep 18, 2024 @ 7:21am 
If power isn't an issue, and you find yourself sitting around and waiting for resources, then take what you have and double it.

Take all those starting small bases and improve them. Are they on Mk1 miners while you have access to Mk2? Are they overclocked to match your best belt speed? Do you have at least one of everything being automated, even if badly, just to have it made when you need it?

If you're having issues with transportation then I suggest investing into the Caterium tree for the Zipline and couple that with the Power Tower research to create a personal zipline network that also runs power for you. You could also set up hyper tubes that go everywhere. Then there is also the option of setting up a train network which will help transport resources/you.

If you can't build large builds because you're waiting on something, congrats! You just found what to improve in your base.
Spogg Sep 18, 2024 @ 7:35am 
I have basically finished the maam only a few more to go
I have also done a lot of exploring an almost finished the alien tech tree so i have started setting that up

I have huge power towers between the factorys already

thanks for the advice, I think i'm going to make a big factory in rocky desert, have small factory outposts at the locations producing basic resorces and components and then transport them to a center factory to make more complex parts

the issue is where to build said centre factory and trsnport
I have almost unlocked trains maybe thats a good idea
Urtho Rashkae Sep 18, 2024 @ 7:39am 
your first run is all spagetti from not knowing whats coming, to that end dont focus on perfect factory first run.

when you reach end of game with first rum, first map is now workshop for next map.

this is where you take a week or a month to plan out your next playthru.
Orfevs Sep 18, 2024 @ 8:44am 
Power should be an issue. Take that for what it is. Think on that ;)
Ryuukaze Sep 18, 2024 @ 8:45am 
Progression is slow to force you to build more factories to speed things up. As you go up in tiers, you'll discover more and more things to help you transport things and make bigger better factories.
Xamurai Sep 18, 2024 @ 9:03am 
If you are stuck think bigger.

My first play through i had 1 steel plate constructer and later upgraded to 4 but i needed to think bigger.

So when you have decent belts and better miners start woorkking.

Meaning find all iron nodes in your area. put all mining together. If you in have total (example) 600min from 5 miners you need 20 smelters to match the ore input.

if the output of a smelter is 30minutes and the input of a steel plate constructer is also 30min. you will have to make 20 constructorse.


When your complex is ready make another one for iron rods.


Then to the same for Copper pruducts

Then start to produce other proucts. how much depend on your output of your other factory.
Boge Sep 18, 2024 @ 9:06am 
You have to start making entire factories to make 1 small item. It gets overwhelming, like doing exponential math in your head. I got overwhelmed at about the same point.
TH3R4BB!T Sep 18, 2024 @ 9:12am 
Does not matter, if you can not see the progress that needs to be done then it is okay. Stop for a while, come back, and maybe you see it then. At the moment I try also to 'see the process to make that one product', trains do help to get the products on the right place. But go explore, let the production for what it is, get to see the surroundings. But do not get where I was now rage quit the game, that area is full of Hatchers and Alpha Spitters..... and slugs and spheres and sloops.... each ledge and corner has an enemy. Died three times there and reloaded as many times. Now I just take a long break
Urtho Rashkae Sep 18, 2024 @ 9:13am 
at the end of my first run, i look back at what we can build with.
i find the most expensive part to build a factory with that i want many of.
when doin the spreadsheet for that one part, add a building here or there to make more of this or that part to belt into useful storage with first part.
when finished with that mountain, find what parts you still need that are not found within the mountain you made and add small factories to the side.

when you automated all the parts to make factories,
have ammo and heals automated,
have a big powerplant built,

________. this is where imagination takes over. have fun.
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Date Posted: Sep 18, 2024 @ 6:55am
Posts: 32