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There's a bit of a glitch where signals that are too close together will error out.
https://steamcommunity.com/sharedfiles/filedetails/?id=3342955310
Also make sure the signals are pointing the correct way and they aren't conflicting with the other signs that want to make the trains go the opposite way.
I have made similar setups to what you have and it works, so it definitely should work in your case too: https://steamcommunity.com/sharedfiles/filedetails/?id=3340971456
On the opposite side of the track it branches into 6 other stations, every branch goes through the station and then merges into the return track, basically it's the same as you can see at the screenshot at both sides of the track
I tried moving signals further apart and it partially worked
https://steamcommunity.com/sharedfiles/filedetails/?id=3342964581
For some reason this left signal doesn't create a new section, it just stays yellow and this is true for both sides of the track, other signals work well
The signals on the right aren't allowing access to the next block, meaning there is something in that next block. I am going to assume that the problem is somewhere way down the rail network, maybe a misplaced signal further away, or as somebody else already noticed: maybe you just have not finished the whole network yet and things aren't looping properly. Also the fact that it's the same orange for the main rail and also same orange for that one right turn suggests there aren't enough signals further down and things are looping on itself in an improper way. Place a few more signals down that main rail and see how the behavior of others changes. If the problem keeps shifting to the newly placed signal then all you have to do is keep going until you find the root of the problem.
Just to make it clear: you need to separate your whole railway into blocks, not just junctions. Each junction should have block signals on each of the pathways, (all pointing in the correct direction), and then the pathway itself should have multiple signals too so multiple trains can go down the same rail without blocking each other. Do all that, more the signals further from the junction, while making sure all the stations are also pointing the right way, and there should be no issues.
The main thing I see is the fact in your original screenshot, you are missing a block signal at the very end of all of these intersections (not each one). Block signals terminate the path signal, it very well is possible, they just see one giant path back into themselves.
I just placed a ton of signals every ~100m across the whole track in both directions and it worked, no idea why, maybe because signals have max length
I did tell you that you need the whole track covered in signals. Even if you didn't have the original problem with signs this would end up with the track being virtually unusable by multiple trains. Only one train can be present in a block at a time, so by leaving a long stretch of track as one block you are making that rail inaccessible for any other train going in the same direction. And the solution to this, as dumb as it may feel, is to just put down a lot of signals to create a lot of blocks.