Satisfactory

Satisfactory

View Stats:
Tynendir Oct 2, 2024 @ 8:41am
Inclines Blueprint
Hi everyone,

I give up and I come here for help as I'm too stupid to understand what I am doing wrong.
First, I've been trying to make elevated railway roads crossing the map in a grid like fashion for easy transportation of resources to all my bases.
I've made a nice blueprint for straight railways easily enough and my straight roads are looking pretty slick. I've started high enough in the air so as to avoid most mountains but apparently not enough.
Now, I've created an Inclined Blueprint which looks ok but doesn't seem to snap quite right to my Straight roads (I have to nudge it backwards one notch for some reason).
Yet my problem is I can't seem to be able to snap any blueprint, straight or inclined, to the inclined road. No matter which mode I use (Blueprint or Default), the Blueprints wants to either be on the ground or on top of my previously placed inclined road.
Any way to fix that?
< >
Showing 1-6 of 6 comments
Man's Best Friend Oct 2, 2024 @ 10:59am 
Unfortunately, I believe blueprints only snap at one of their midpoints. So the only way to do this without mods would be to build a temporary support, and snap to that since there's no vertical nudge.
Fenix Oct 2, 2024 @ 11:09am 
First, blueprints do not snap, you have to manually connect them, rails, Pipes and conveyors.
So on my with my mk3 (48m) sloped rail, if going up, I have to place 4 foundations from it. Aim my blueprint at the middle of the 4th foundation, Hit H, nudge it into place, then place it.
Delete a section, then attach the rails.
Lywelyn Oct 2, 2024 @ 11:13am 
well that's why blueprints have never shined outside of mods.

they never snap.

make sense because the game does not guess how your creation would/should snap when you create it.
Meewec Oct 2, 2024 @ 11:36am 
using zoop build mode for your foundations would probably be less frustrating than trying to use blueprints.
Wingblaze Oct 2, 2024 @ 12:11pm 
I'm not sure if this well help. But in U8 I had blueprints for my rail platforms. And I had ramps up and down but they wouldn't snap. I had to add extra foundations underneath my foundations at the edges, and then they would snap. I'd just have to delete the extras to clean it up
Maehlice Oct 2, 2024 @ 5:11pm 
Blueprint snapping is conceptually very simple and straight-forward.

If you're in the "Default" build mode, the blueprint snaps to whatever object you're looking at. Even if you're looking at (into) another blueprint, you're still snapping to that specific object. The snap is either top edge-to-top edge or bottom edge-to-bottom edge, depending on where you look at the object.

This is extremely useful for dictating an exact height, such as a raised, floating platform off the ground or the top of a blueprint you want extending partially underground.

(See Screenshots Below)

When building a BP in "Blueprint" build mode, the blueprint snaps to other blueprints on-center horizontally and bottom edge-to-bottom edge or top face-to-bottom face vertically. The entire face of the target blueprint is the target -- even if you're otherwise staring at blank space.

Because of this behaviour, blueprints of different heights don't snap together well unless designed around that behaviour.

If you have a blueprint with an "in" and an "out" -- like a bunch of ramps, you may need to break it into multiple different blueprints or us a temporary "placesetter" blueprint to create a desirable snapping point.




https://steamcommunity.com/sharedfiles/filedetails/?id=3341992324

https://steamcommunity.com/sharedfiles/filedetails/?id=3341992737

https://steamcommunity.com/sharedfiles/filedetails/?id=3341992983

https://steamcommunity.com/sharedfiles/filedetails/?id=3341993139

https://steamcommunity.com/sharedfiles/filedetails/?id=3341993241
Last edited by Maehlice; Oct 2, 2024 @ 5:17pm
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Oct 2, 2024 @ 8:41am
Posts: 6