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It's not the same for stuff like RCU. You're trading off using computers for using some other high value product or more complex part or introducing a different resource. Radio Control System alt significantly increases the demand on Alu Casing. Radio Connection Unit alt brings caterium into the product chain.
I intend to make computers using the crystal computer recipe, which also works with the base RCU recipe.
Using the cooling system alt for a supercomputer would only make matters worse. Now you're introducing nitrogen and aluminium into the mix.
Maybe I'm speaking too soon as I'm yet to actually set anything up properly, but computers still seem like you'll be needing a lot of them. But you can avoid them if you wanted to.
Nonsense. Efficiency must account for transport costs as well as manufacturing costs. If in an area where you want to efficiently make motors and there are iron deposits nearby it makes no sense to ship in massive amounts of copper sheeting or, worse yet, steel pipes to replace rods to make rotors for motors.
Efficiency is leveraging all available resources in a cost effective manner. A spaghetti system of belts, drones, or trains is not efficiency - by your logic, you're limiting your potential output at the cost of hiding the inefficiency using a network of drones and/or trains, or belts going far longer than they should.
My mistake. Had them overclocked.
Screws should be avoided early mid game sure, but once you get mk3 belts, all screw recipes are great and most give fantastic combos using only iron. But people streched that early game part to "get rid of screws!"
Not so sure about that. The alt recipes for products that use screws are just better, and eliminate screws.
Stitched Iron Plate is just better, even using Iron Wire.
Heavy Encased Pipe is just better.
Bolted Frame is just straight up worse than the standard recipe
I think Rotor might be the only product that's worth using screws on.