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Edit: Maybe your factory designs could utilize the blueprint designer to standardize this and other annoyances as well... It would still be annoying, but now it's standardized to a more... tolerable level...
There is no elegant way to do it.
What works for me is to place a hole on the floor as a reffrence point and then place the one on the ceiling in the corresponding place, using the texture of a standard foundation for reffrence.
They have a pattern on them. I usually place the Floor Hole in the center square or just outside it
https://steamcommunity.com/sharedfiles/filedetails/?id=3339796145
which hole I use it depended and my plans above.
https://steamcommunity.com/sharedfiles/filedetails/?id=3339797819
Still screw it up sometimes though.
a few tricks you can try.
stand directly infront of a merger/splitter and look straight up.
Look at the foundations, concrete for example has that square shape in the middle, use that to see where it would go on the floor below you then just copy the location to the one above.
Or you can just build the lift itself without the hole first, then add the hole where the lift touches the ceiling, dismantle and do it properly. Unless I am not understanding your problem correctly this shouldn't be very difficult.
Yeah this is my go-to method for aligning anything between floors, and most things tbh.
The pattern on the Concrete Foundation is extremely useful and visible from any distance you're building at.