Satisfactory

Satisfactory

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Boothy Sep 28, 2024 @ 12:09pm
Gotta love the double production from Somersloops
After 1 little (not) trip out. Somersloop production doubling in action!

I decided to go hunt some geysers, while grabbing anything of use I could find, and drop a few radars down for good measure.

Ended up with enough Mercer spheres for both the tear 2 unlocks of the stack size and speed, with a few left over, and enough Somersloops to build my first alien power booster thing.

Also picked up 18 hard-drives (used 2 by the time I took the shot below).

Thing I kind of like the most is the doubling of the craftable stuff, alien stuff to Alien Protein, then to DNA (so 4 times what you'd normally get, 912 total in this trip) and Power Shards doubled (270 total in this one trip).

This screen grab is the output storage after processing, only contains this one expedition.

https://steamcommunity.com/sharedfiles/filedetails/?id=3339494565

I'm sure other people have done way more in a single exploration, but this is the most I've done in one trip out. (Having all the building stuff in dimensional depots is a game changer!)

Note this was without using an online map (just what you have in game), so just hand scanner for drives etc, plus pinging for geysers, then drop down large power poles, lots of hoverpack, and I had lots of ammo in dimensional storage. (Got the achievement for all biomes at the same time).

Have fun all!
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Showing 1-10 of 10 comments
Huren Ogeko Sep 30, 2024 @ 7:18am 
As soon as I get the somersloop stuff unloaded I quickly use them to augment things like biomass production and power shards as they are two things I can benefit from the most in the early game. Also using them to feed alien dna is also nice. Also using them on things that require Mycelia in their ingredients is also good. Anything where I have to manually go out and gather something is a prime candidate for somersloop augmentation as these are things that are a true time saver for me.
Boothy Sep 30, 2024 @ 10:43am 
I've got a Constructor, Assembler and Manufacturer set up next to my Hub, max shards and somersloop, with storage attached to inputs and outputs, and just use those to craft things like DNA, shards, even ammo and grenades for a while, although I now have that being done in a dedicated factory now that I have enough spheres for depots for just about everything.
Quillithe Sep 30, 2024 @ 12:39pm 
I had a fun time setting up a fully looped leaves/wood --> liquid biofuel production line.

A few minutes with the chainsaw, left it running for a while, and now I have jetpack and/or explorer fuel for as long as I'll ever need.

To give you an idea of the conversion, 1 leaf is ~1.33 liquid biofuel and 1 wood is ~13 so even something like 1 stack each of wood and leaves is already almost 2k biofuel.
Evilsod Sep 30, 2024 @ 12:46pm 
DNA, power slugs and Project Assembly parts. The three golden uses of Somersloops.
F4lc0n Sep 30, 2024 @ 12:47pm 
Why would I want Alien DNA? What can I do with it?
Quillithe Sep 30, 2024 @ 12:53pm 
Originally posted by F4lc0n:
Why would I want Alien DNA? What can I do with it?
It's a good source of awesome shop coupons - alien dna has its own counter so they're worth a lot even if you're dumping tons of resources in
Evilsod Sep 30, 2024 @ 1:36pm 
Correction, it's an exceptional source of coupons.

Each DNA is worth 1000 and the requirement increases very slowly. With Somerslooped production, killing a single nuclear hog for 7 remains turns into 14 protein turns into 28 DNA which is 28000 points.

I wish I'd got round to trying them sooner. By the time I did, I'd already unlocked most of the shop buildables. I could've got them all so much faster with the DNA.
Last edited by Evilsod; Sep 30, 2024 @ 1:36pm
TH3R4BB!T Sep 30, 2024 @ 1:39pm 
It helps speed up the elevator products, but it also uses a lot more power. I am trying to get all the sloops in the map
kLuns Sep 30, 2024 @ 1:46pm 
I'm stockpiling all remains and power slugs in a new save.
I choose to be stuck in phase 2 deliberately to unlock all somersloop and mercer sphere stuff asap :)
Quillithe Sep 30, 2024 @ 2:47pm 
Originally posted by TH3R4BB!T:
It helps speed up the elevator products, but it also uses a lot more power. I am trying to get all the sloops in the map
It net saves a ton of power pretty often.

Look at something like Heavy Modular Frames - on the old wiki they had power requirements for 60/min mapped out (may have changed slightly). Using this we can think about just 1 manufacturer making 1/min.

That would take ~590 MW to have a whole setup doing this with all the inputs and their inputs and all that.

Add 4 somersloops and you add only 165 MW to double the production rate. Twice the production for only ~28% more power.

And that's only partway up the production chain, it gets even more efficient if you put them into something using heavy modular frames (or both!).

EDIT: As another note they're limited enough it's usually worth fully overclocking the machines if you can feed enough input and it's still pretty efficient.

5 HMF/min would be ~2950 MW just making 5 lines to 5 manufacturers.

Making enough for 2.5 times to the input to a single overclocked slooped one that produces as much as those 5 is ~1337 MW for the inputs + 738 for the absurd hypercharged manufacturer. Which is still almost 30% less power (and of course a lot less raw materials, time to set up, etc)

Last edited by Quillithe; Sep 30, 2024 @ 3:35pm
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Date Posted: Sep 28, 2024 @ 12:09pm
Posts: 10