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Just do it like Empyrion does. Look at it and hit the create blueprint button.
If it's a technical issue, just limit the amount of items that that be in a blueprint. But i don't see why you'd have to. In Empyrion you can create a star destroyer, complete with a decorated interior and instantly blueprint it, just by looking at it.
This whole, make a pad then build on it thing is just weird.
because I might be able to squeeze most of that in there, without the refineries
Like getting a 2-way plug outside when your walls are hugging the outside of the blueprint machine. You can apparently only put the 2-way plug on one of the 4 blueprint machine walls? IDK... It kept telling me the plug was sticking too far out on 3 of the 4 blueprint walls.
Also trying to set up a sign on a wall that is flush with the blueprint wall was a pain in the ass. I had to set up a foundation behind the wall, remove the wall, then place a sign where the wall was in order to get it there. It is pretty much replacing the wall. IDK, I am sure there are better ways to get signs on the outside of your blueprints, but its super hacky right now.
Be grateful for what you have, and work with it.
Not just IG either.
These snide comments by ADA just make me laugh. Its only ever the devs trying to throw shade on players for their ♥♥♥♥ design choices at various points that they know are contentious.
Some of these buildings are so stupidly tall. It's impossible to create any blueprint that stacks 2 coal generators before Mk3 because of how tall the chimney stack is.