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You answered your own question.
2.5 refineries with basic "Residual Fuel" recipe turn 150 Heavy Oil Residue into 100 fuel.
Both of those didn't change. Only fuel gen's were buffed and now you need less of them (they burn fuel faster producing more power).
This makes no sense for tutorial, I bet it's actually 5 plastic and 5 rubber refineries, then everything check's out.
Are you sure all your 10 refineries are set to produce plastic?
Then I don't understand math. I looked at the recipes in game.
10x Plastic produces exactly 100 of heavy oil residue. The recipe create fuel takes in 60 and outputs 40. Each powerplants consumes 20. I don't see how this can work. I am consuming 150 heavy oil residue per minute but only creating 100.
In my second oil refinery I didn't follow the tutorial anymore and only build 2 refineries to produce fuel - still they should use more than it is produced - 120 out 100, putting out 80 fuel per minute to fuel 4 powerplants. This works as well. What am I missing?
You are correct! It is 5 plastic and 5 rubber. This clarifies it! Rubber produces 20 heavy oil residue per minute! I missed that - I thought it is the same as plastic. Thanks a lot!
I have not seen the tutorial, but i would assume they made 10 refineries, 5 making plastic 5 making rubber. resulting in 150 heavy oil residue being made, then making that into 100 fuel.
Makes more sense to make both oil products in a starter factory rather than just one.
Once you have alt recepies then new production chains open up to expand exponentially.
I was writing a reply. Then one of them is marked as correct. I think I'm still safe with my right kidney.