Satisfactory

Satisfactory

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Zaroff Sep 25, 2024 @ 11:12am
Manufactuer Idle Bug
Hello,

So I just noticed something about my Manufacturers is that they will randomly pause in the middle of a constructing an item. the output is empty and the they have all the required inputs and it pauses right in the middle of the construction which I have never seen that before. Anyone else experiencing this?
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Showing 1-10 of 10 comments
deltahazer Sep 25, 2024 @ 12:03pm 
Is it just the animation of the machine pausing that you are noticing, or are you in the Manufacturer's interface and watching the progress meter stop? Just trying to clarify the symptoms.
Zaroff Sep 25, 2024 @ 1:21pm 
Originally posted by deltahazer:
Is it just the animation of the machine pausing that you are noticing, or are you in the Manufacturer's interface and watching the progress meter stop? Just trying to clarify the symptoms.

Yes the bar turns "yellow" and when I go into the machine it says "Idle" usually when the item it is in the process of making is about 50% complete. it stays idle for like 10ish seconds then goes back to working
MetalSpaceDust Sep 25, 2024 @ 1:24pm 
Power supply issue?
Last edited by MetalSpaceDust; Sep 25, 2024 @ 1:25pm
z3n Sep 25, 2024 @ 1:25pm 
Is a power switch connected to the factory and are your using the hover pack?
MetalSpaceDust Sep 25, 2024 @ 1:46pm 
Is that part of the factory on a priority power switch in a low priority power group?
Zaroff Sep 25, 2024 @ 4:05pm 
Plenty of Power no fluctuations there, it just seems to swap to idle right when the item it is making hits 50% does that for a 10 seconds ish, then continues producing that item.
cboath11 Sep 25, 2024 @ 4:30pm 
No help here as I havent seen the issue myself.
deltahazer Sep 26, 2024 @ 4:21am 
More data-gathering questions:

Are they all doing it, or is it only a particular group of them?

Have you double-checked your other production machinery to see if it's limited to just Manufacturers?

What recipe(s) do you have them running?

Are the affected machines set for 100% production rate, or do you have them over/underclocked/slooped?

Any chance you could record a video of the issue and post it? Sometimes it's easier to figure an issue out when it can be seen instead of just having it described.
Zaroff Sep 26, 2024 @ 5:14pm 
its just 2 that I have that I have noticed.

its my Automated Control Units and the Modular Engines

Originally posted by deltahazer:
More data-gathering questions:

Are they all doing it, or is it only a particular group of them?

Have you double-checked your other production machinery to see if it's limited to just Manufacturers?

What recipe(s) do you have them running?

Are the affected machines set for 100% production rate, or do you have them over/underclocked/slooped?

Any chance you could record a video of the issue and post it? Sometimes it's easier to figure an issue out when it can be seen instead of just having it described.

its just 2 Manufactures that I have that I have noticed.

its my Automated Control Units and the Modular Engines. they have full ingredients on each and each out put is clear so there is not lack of resources or the output is full issue. remember this is only occurring when the production reaches about 50%. No overclocking, under clocking, or Slooping. just straight 100% default production settings

Can I post videos here?
deltahazer Sep 27, 2024 @ 7:23am 
Originally posted by Zaroff:
Can I post videos here?

I believe you can link to a video posted to YouTube.

I'm not quite at that point on my existing save (my last game was back in Update 7) so I can't try to duplicate on my end yet.

What happens if you change those two manufacturers to other recipes and provide ingredients for that? And if you have any other Manufacturers, try loading one of them with materials for a few rounds of ACU or ME and see if it does the same with that recipe. All those results combined should tell whether the hiccup is in the recipes or in those two specific instances of that structure.
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Date Posted: Sep 25, 2024 @ 11:12am
Posts: 10