Satisfactory

Satisfactory

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Dimensional Depot: how to feed it without the belt being blocked by a 'full' item?
So it only takes so many stacks of each item. Well without 1 of these dimensional depot per per item, or one belt connected to the dimensional depot IN A UNIQUE PORT per item, how are you supposed to feed it every item without blocking everything else once it won't take more of a specific item and that specific item blocks the belt?

If this is not addressed, seems to make it just a glorified bigger personal inventory since you'd have to feed it MANUALLY to avoid this issue, which means you're still going back to your factories to pick up items and manually restock it.

Am I missing something?

(EDIT: one way to address it: an output belt that can be for overflow connect to a sink: so when an item comes in but the dimensional space is full, that one item is immediately sent to the output belt, and that belt can be connected to a sink. But not sure they have this implemented.)

(EDIT: Even if you can build a lot and have 1 per two items, for example, it can still block one of them when the other gets full)

EDIT: It seems you need the special resource, that seems very limited in the game, if not FINITE, to build each of these dimensional depots. So it seems you won't be able to build one of them per item = the INPUT BELT to the depot will be forced to have different items and hence get BLOCKED by an item that's "full" = back to square one: you have to revisit blocked dimensional depots to feed it manually by putting items in a feeder normal depot that will not 'block' the belt.
Laatst bewerkt door Frost; 9 sep 2024 om 4:38
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Origineel geplaatst door SeanBotha:
smart splitter? send overflow away?

ya it is a item in the MAAM you can research, seemly easier now since not need computers, you can set 3 outputs so you can be like left sent only iron then forward can be set to anything , or can set to overflow so once the left if full of iron it will then send the unused iron forward like to a sink , storage or depo.
I'll do what I normally do. Wait for someone smarter then I am to find a solution. Got to get in there and start playing with it first though.
Origineel geplaatst door MrSchmo:
I'll do what I normally do. Wait for someone smarter then I am to find a solution. Got to get in there and start playing with it first though.

Probably there's not such a smarter solution to be found. Unless we can connect a splitter to any machine/storage/depot without placing a belt in between now with 1.0 (i doubt so).

The 1 resource = 1 depot seems the way to go if mercer spheres have only 1 use (depots) and there's a good chunk of them around the map.
Simply build more than one depot. According to the released achievements list there are at least 150 Mercer Spheres in the game.

I'll build my storage system kind like this:

Smart Splitter [Left, Middle, Right; Desired Item, Anything undefined, Overflow]
The left output will be connected to the dimensional depot and the overflow will be send to my local storage system. There will be another smart splitter if my storage bin is full, the overflow will be redirected to a dedicated conveyor belt that is connected to the sink.

So I'll have a main line that will feed all the dimensional depots in first place. After that all my items go to the local storage bins. The dimensional depot is only useful for items you need regularly (e.g. concrete, iron rods, iron plates, etc.). You won't need these depots for every single item.

I already modified my storage blueprint hoping that the dimensions of the new dimensional container are equal to the small storage bin currently in the game.
Laatst bewerkt door z3n; 9 sep 2024 om 8:35
with the power switch controls, you can turn on and off the factories that fill your container.

yes it will be some extra complexity and having to turn them on and off by hand sucks, but i do think with such a system you can simply turn off production if one item is full. if the belt is blocked just take out a few of them until the belt clears up, since you can remotely turn off production it should then no longer block.


this is all theory, i haven't actually built this or anything like it.
Origineel geplaatst door LordTyr85:
if the belt is blocked just take out a few of them until the belt clears up, since you can remotely turn off production it should then no longer block.

You will need to remove two stacks to clear a belt. And then wait a minute or two for the buffer to clear. I think the added complexity and time adding power switching is mute when you can just farm more spheres to build more Depot Uploaders.

You can manually upload from inventory too, and the limitation is of not having enough Spheres really only effects early game when you don't have many.
Laatst bewerkt door Dirtyshadow; 9 sep 2024 om 12:25
The most common use will be using a passthrough/overflow in your main storage to feed one uploader per mostly used parts.

The part that peeked my interest with Remote Switches and the Uploader is 240 parts per min to the cloud... means you could find remote out of the way nodes and build small factories that you never need to see again.

Part of me wants to find the remotest Limestone node and put down a 240 concrete Factory for an Uploader. Then a 240 wire/240 Cable Factory..

Like there are some nodes not worth the effort to build on or logistically a pain to use, too far away from you main builds... stick a Dimensional Only Factory on it. And forget about them.
Laatst bewerkt door Dirtyshadow; 9 sep 2024 om 18:17
I'm thinking the first one I will attach to another storage container that I manually feed. Later as i produce more depots, if it will stack on a storage container I will stack it and feed it from the storage container with an overflow smart splitter connected before it hits storage to send to an awesome sink.
Origineel geplaatst door KillaChris:
I'm thinking the first one I will attach to another storage container that I manually feed. Later as i produce more depots, if it will stack on a storage container I will stack it and feed it from the storage container with an overflow smart splitter connected before it hits storage to send to an awesome sink.
Same... first one will be for manual loading. Until I unlock the Manual Uploader from inventory in the MAM.

It looked stakable with existing containers cause it has both a box frame... and the climbing ladders.

If you main storage container is a dead end (doesn't use its outputs), you can attach the Uploader directly to the output without an extra Overflow splitter.
Anyone's got an idea on how to get around this? I don't want to waste the spheres to make a bunch of separate depots
Origineel geplaatst door HoopTheLoop:
Anyone's got an idea on how to get around this? I don't want to waste the spheres to make a bunch of separate depots

Um, depots (and associated research) are their only purpose. How do you waste them by using them for their sole function?

Slap down an industrial storage, build a depot on top of it, link the upper outlet with the depot via a lift, job done.
Origineel geplaatst door Frost:
Easy fix: have the EXIT of the dimensional depot be an "overflow" that you can connect to a sink. It's my impression they didn't think of this, so these depots are only good for one item per depot, otherwise it's back to manually fixing it when they INEVITABLY get blocked.

This would work and wouldn't be op IF the output only spat out overflow items, not what's already in the cloud. Really hope they add this because I am not scouting the map for 60+ fkn spheres.
Origineel geplaatst door HoopTheLoop:
Anyone's got an idea on how to get around this? I don't want to waste the spheres to make a bunch of separate depots
There are more than enough spheres on the map to have over 100 depots. If you only want to build one you are better ready to hand feed it.
You build more the 1. There’s like 240 spheres in the world. Enough for pretty much every product. And remember, you get the spheres back when you deconstruct them.
Laatst bewerkt door Dragonmaster; 19 sep 2024 om 14:28
Origineel geplaatst door HoopTheLoop:
Anyone's got an idea on how to get around this? I don't want to waste the spheres to make a bunch of separate depots

Manual uploading is the only upload method that allows a queue. Just make a bunch of separate depots. There are more than enough spheres, and you can always get picky later. There are a lot of resources you just don't need access to.
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Geplaatst op: 9 sep 2024 om 4:17
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