Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
As for feeding: They work in that case like the regular storage bin.
Otherwise, like Wolfgang said, think of it as a normal storage container. How do you feed multiple items to a single storage container right now?
It the queues that item to slowly upload into the Dimensional Cloud if there is room, if there is no room in the Cloud (in the video the cloud has 3 stack capacity)... its holding a Stack still inside it,
So by the time the belt blocks, your already too late. Manually managing this, or using a complex logic build or belt work won't work.
You will just need to build one per item, prioritise main building materials at first. (Concrete, Wire, Cable, Rods, Plates etc). You can manually upload the other items from your inventory (like say Biofeul stacks or ammunition). There should be enough Mercer spheres to both build enough for most high use items... and do all the MAM research.
And putting more than one item type on a belt = they all get blocked when one item type is full.
Easy fix: have the EXIT of the dimensional depot be an "overflow" that you can connect to a sink. It's my impression they didn't think of this, so these depots are only good for one item per depot, otherwise it's back to manually fixing it when they INEVITABLY get blocked.
(Or constantly checking it to see what's full and deleting a stack from the 'cloud', which is impractical when you have some items been pushed into the dimensional depot at a high rate).
So now it's a matter figuring out how much of these depots you can make and which items you can refill fast enough to match your building speed.
1200 Concrete per minute in a cloud must be charming somehow.
If I remember correctly there will be more mercer spheres in 1.0 (but less sloops)
my idea is to a storage unit set up with a large storage with a smart slitter in front of it to get rid of over flow once full and have the depo connected to the back so it filled up first.
Depot>Storage>Sink, separated with splitters. Each resource will need its own depot.
Belt coming from production to smart splitter, 1 output as any connected to a buffer storage and this one to the depot (so you wont run out easily of said resource if anything happens) and other output set as overflow directly to a sink.
The good news is you'll be exploring the whole map for the alternate recipes and some slugs anyway.